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Question by Silva DS · Jun 27, 2015 at 07:47 PM · flight

Get global Y position of object C#

Making a flight sim, basically, but I need to have a variable for my global vertical position for a planned gameplay feature. I've tried using:

Vector3 Altitude = transform.position;

and this seems to work. However, when printed into the debug log, it always comes out with three values; x, y and z rather than just the required Y variable.

Is there a way to grab just this value from the existing code, or is there a simpler way?

I'm a code newbie, but learning >.>

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avatar image Silva DS · Jun 28, 2015 at 12:06 PM 0
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I could've sworn I tried that and it didn't work O_O

$$anonymous$$ust've mistyped something somewhere somehow. $$anonymous$$y thanks :D

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Answer by Dave-Carlile · Jun 27, 2015 at 07:48 PM

You can pull out the y component of the vector...

 float altitude = transform.position.y;
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avatar image Silva DS · Jun 27, 2015 at 09:10 PM 0
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I swear I tried that O_O must have mistyped something somewhere somehow. $$anonymous$$y thanks :D

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Answer by unbelievablename · Jun 27, 2015 at 08:11 PM

 transform.position.y 

Isn't it? This also works for every coordinate and for every Euler angle

.

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