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Question by NeilM0 · Jun 29, 2015 at 05:34 PM · shaderflat

Flatten an object in a shader (perspective camera)

I found this vertex shader that can flatten an object against the camera with an Orthographic projection, but is there any way to make it work with perspective?

http://answers.unity3d.com/questions/715783/flatten-mesh-shader.html

I want to slightly flatten my objects to give them a flatter look, but I don't want to have them 2D.

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