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Questions in topic: addcomponent

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dCalle commented

Show Add Component Menu in Custom Inspector

May 6, '17 component·custom-inspector·addcomponent·popup·show

0 Replies

0 Votes

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Skatola commented

how to access to a component previously removed and readded

Apr 29, '17 in Help Room

0 Replies

0 Votes

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Ullizei published

How do I add a HingeJoint with spring from script?

Apr 28, '17 joints·hingejoint·addcomponent·upgrading

1 Reply

0 Votes

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Commoble answered

Attach C# Script on runtime

Apr 25, '17 c#·instantiate·runtime·addcomponent

1 Reply

1 Votes

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Pengocat edited

Is it normal for components added by script at runtime STAY in the editor?

Mar 30, '17 in Help Room

1 Reply

0 Votes

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prodintec asked

Problem with throwable script in sphere

Mar 29, '17 in Help Room

0 Replies

0 Votes

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HumblPi published

AddComponent for RawImage not functioning as expected

Feb 23, '17 gameobject·getcomponent·component·addcomponent

0 Replies

0 Votes

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Ryzu published

Adding prefab ParticleSystem to a GameObject?

Feb 19, '17 gameobject·prefab·particlesystem·addcomponent

0 Replies

1 Votes

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Topthink answered

How to add to Generic List ?

Jan 2, '17 list·add·addcomponent

4 Replies

1 Votes

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Donderblauw published

AddComponent() throwing NullReferenceException

Dec 15, '16 nullreferenceexception·components·addcomponent

2 Replies

0 Votes

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JedBeryll commented

addComponent c# script by java

Dec 4, '16 in Help Room

0 Replies

0 Votes

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Danzmann commented

How to automatically add a script component to a generic gameobject in the editor?

Nov 27, '16 in Help Room

1 Reply

0 Votes

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Maniacbob published

Add Script from a List to Instantiated GameObject

Nov 27, '16 in Help Room

0 Replies

0 Votes

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LadyPushkin published

Instantiate creating infinite clones

Nov 11, '16 c#·instantiate·clone·addcomponent

0 Replies

0 Votes

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vuwij published

AddComponent asking for type which is not a Unity engine type.

Nov 2, '16 collider2d·inheritance·addcomponent·unityengine.object

0 Replies

0 Votes

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astracat111 published

How to check if a script component exists before adding it? Wiki

Oct 17, '16 c#·addcomponent

2 Replies

1 Votes

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astracat111 published

Attaching a script at runtime

Oct 14, '16 unity 5·scripting problem·addcomponent

2 Replies

2 Votes

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Jonesy19 answered

Creating a Script at runtime, and adding it to an object...

Oct 13, '16 gameobject·script.·type·addcomponent

1 Reply

0 Votes

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UNDERHILL edited

C# - creating a list of classes

Sep 8, '16 in Help Room

5 Replies

0 Votes

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juicyz published

how can i add another scripts functionality to a button on another script?

Aug 26, '16 c#·button·getcomponent·addcomponent

2 Replies

0 Votes

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McCorner edited

Add Component Using String, Runtime Types?

Aug 5, '16 c#·string·addcomponent

3 Replies

0 Votes

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Bunny83 answered

Add an instance of a script as a component? Closed

Aug 3, '16 gameobject·instance·classes·addcomponent

1 Reply

0 Votes

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HLo published

How can I stop coroutine from another script file?

Jul 24, '16 gameobject·coroutines·addcomponent

1 Reply

0 Votes

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juanluiscarpinteiro commented

First Person Controller Creation and destruction on runtime

Jul 5, '16 in Help Room

1 Reply

0 Votes

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Gann4Life asked

¿How can i add a fixed joint configured by script?

Jun 12, '16 in Help Room

0 Replies

0 Votes

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mercsen commented

Cant add a script as component. Type is derived by base class

May 10, '16 script.·type·addcomponent

2 Replies

0 Votes

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meat5000 edited

C# string as type for AddComponent Closed

May 4, '16 c#·string·type·addcomponent

2 Replies

0 Votes

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isteffy edited

GameObject receives Sprite Renderer from other GameObject

May 3, '16 in Help Room

0 Replies

0 Votes

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See_Sharp commented

addComponent by object of class

Apr 8, '16 in Help Room

1 Reply

0 Votes

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FurretTurret edited

Child of child of MonoBehaviour isn't a MonoBehaviour?

Mar 12, '16 in Help Room

0 Replies

0 Votes

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