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Questions in topic: assetdatabase

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byronwilson published

Please Help With Folder Creation Script

Mar 10, '12 assetdatabase·folder·datapath

0 Replies

0 Votes

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manavkataria commented

Can I safely put a prefab asset into version control with Unity Free?

Mar 7, '12 editor·prefab·asset·assetdatabase·version-control

3 Replies

6 Votes

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Bunny83 converted answer to comment

Unknown Identifier: 'AssetDatabase'. on build

Feb 19, '12 assetdatabase·unknown identifier

1 Reply

0 Votes

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msknapp commented

AssetDatabase.Refresh Causes Fatal Error: Out of Memory

Jan 4, '12 assetdatabase·fatal error·refresh·out of memory

0 Replies

2 Votes

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ADI commented

How to use AssetDatabase.StartAssetEditing & StopAssetEditing?

Dec 12, '11 assetdatabase

1 Reply

1 Votes

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Toji asked

"Too many files open" while working with textures

Nov 19, '11 texture·assetdatabase

0 Replies

0 Votes

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syclamoth commented

Getting Prefab Icon from AssetDatabase

Oct 30, '11 prefab·assetdatabase·icon

0 Replies

1 Votes

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ina asked

When looping through assetbundle assetdatabase how do you reference a material object

Sep 17, '11 editor-scripting·assetbundle·asset·assetdatabase·project-panel

0 Replies

0 Votes

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Waz commented

How do I get the full path to an asset?

Sep 8, '11 editor·assetdatabase

2 Replies

2 Votes

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sharat edited

AssetDatabase.CreateFolder not defined?

Jul 29, '11 editor-scripting·assetdatabase·compile-error·cs0117

2 Replies

0 Votes

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Shiolle edited

Editing and saving assets

May 27, '11 prefab·editor-scripting·assetdatabase

0 Replies

2 Votes

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Shiolle asked

Retaining material connections

May 27, '11 instantiate·materials·assetdatabase

0 Replies

0 Votes

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demize2010 answered

Will unused assets be packed into the file when publishing the game?

May 20, '11 assetdatabase·fbximporter

1 Reply

1 Votes

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Alexander Miller asked

iPhone Memory Warning

Mar 31, '11 iphone·memory·assetdatabase

1 Reply

0 Votes

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DaveA edited

Can I get a list of assets with script?

Mar 25, '11 list·assetdatabase·directory

0 Replies

1 Votes

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Mann1ng asked

Export Unity Material from Compiled version at runtime

Mar 20, '11 runtime·export·assetdatabase

0 Replies

0 Votes

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Peter G edited

How to load Assets as GameObjects?

Nov 20, '10 assetbundle·assetdatabase·datapath

1 Reply

5 Votes

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Noahchastic asked

what is the best database use here in Unity3D?

Jul 24, '10 assetdatabase

1 Reply

0 Votes

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Zeroth asked

AssetDatabase consistency issues across operating systems

May 19, '10 windows·assetdatabase·macosx

1 Reply

0 Votes

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Adam-Mechtley asked

Is there a way to get a unique hash for an asset?

Apr 5, '10 editor·editor-scripting·assetdatabase·assetpostprocessor

1 Reply

4 Votes

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FunnyRobot asked

How to identify an asset?

Jan 18, '10 editor·editor-scripting·assetdatabase

2 Replies

1 Votes

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Jaap Kreijkamp edited

Determining which Asset is connected to a GameObject.

Jan 17, '10 editor·assetdatabase

3 Replies

1 Votes

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