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Questions in topic: bounds

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RonJonesTheArtist answered

Preventing culling for particle systems?

1 hour ago bounds·culling·particle-system

2 Replies

0 Votes

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Mortalanimal commented

Get EXACT SkinnedMeshRenderer bounds

May 28, '22 collider·bounds·boxcollider·meshrenderer·skinnedmeshrenderer

2 Replies

1 Votes

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clkawell95 answered

Keep character inside of an objects bounds

May 25, '22 movement·character·bounds

3 Replies

3 Votes

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estani-berlin answered

How can I determine an object of prefab's size (for positioning when instantiating them)

May 24, '22 gameobject·instantiate·prefab·size·bounds

2 Replies

2 Votes

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losingisfun edited

Getting Sprite height/width in local space

May 19, '22 rigidbody2d·sprites·bounds

2 Replies

1 Votes

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Darkgaze edited

Can't convert Bounds from world coordinates to local coordinates

May 11, '22 collider·renderer·bounds·inversetransformpoint

6 Replies

2 Votes

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christophervauhgan22 asked

Getting Collider2D.bounds.extents to update immediately (2D)

May 7, '22 instantiate·collider2d·bounds·overlap

0 Replies

0 Votes

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kozakoleg284 commented

Prevent Object from going out of Circle Radius

Feb 4, '22 raycast·transform·bounds·clamp·circle

3 Replies

0 Votes

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Chubzdoomer edited

How do I get the bottom right corner of a GameObject?

Jan 20, '22 bounds

1 Reply

0 Votes

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Roninisc commented

Clamp camera within bounds of a Complex Mesh?

Jan 11, '22 c#·trigger·bounds·boundary

2 Replies

0 Votes

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rubensolid answered

How to get Canvas renderer bounds?

Jan 5, '22 in Help Room

1 Reply

2 Votes

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valizad asked

Create Camera Bounds. In the camera with a different Viewport rect

Dec 26, '21 in Help Room

0 Replies

0 Votes

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travelsound84 asked

Collider bounds size is 0

Dec 18, '21 collider·bounds·wrong

0 Replies

0 Votes

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andrew-lukasik edited

How is the Bounds.SqrDistance calculated behind the scene? What algorithm/formula does it use?

Nov 5, '21 distance·bounds·distance check

2 Replies

1 Votes

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RastaKillah edited

Minimum value in public variables?

Oct 25, '21 bounds·limit·number·basics·limitations

4 Replies

3 Votes

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neocheuf asked

Bounds and unwanted offset

Oct 4, '21 collider·bounds·boxcollider

0 Replies

0 Votes

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Pangamini asked

Custom localBounds for MeshRenderer

Sep 30, '21 bounds·culling·mesh renderer

0 Replies

0 Votes

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Bunny83 commented

How to project the position of a point relative to a rotated collider using its bounds?

Aug 22, '21 rotation·collider·bounds

1 Reply

0 Votes

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Simon-Larsen answered

Keep Top Down 2D camera in bounds of background sprite

Jul 19, '21 in Help Room

3 Replies

1 Votes

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AlexHogan commented

How do I only get bounds of the visible parts of an object?

May 28, '21 in Help Room

1 Reply

0 Votes

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yangyh967 answered

How do I detect multiple collider in different positions in the same frame?,How do I detect multiple obstacles in the same frame?

May 27, '21 collider·pathfinding·bounds·detect

1 Reply

0 Votes

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egonspengler_84 asked

Trouble with using Mathf.Clamp function in order to create collision detection with raycasts

May 25, '21 raycast·collision2d·bounds·mathf.clamp

0 Replies

0 Votes

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zenforhire commented

Bounds center does NOT match the transform.position

May 18, '21 bounds

2 Replies

0 Votes

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Lesnikus5 edited

Skinned Mesh disappears if the camera is too close.

May 4, '21 bounds·skinned mesh renderer·boundingbox·skinned mesh

0 Replies

0 Votes

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GSGregory edited

Issue with checking to see whether the Bounds value's of two game objects equal each other

May 4, '21 rigidbody2d·collision detection·bounds·kinematic·boundingbox

1 Reply

0 Votes

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idbrii answered

Capture Bounds with an orthographic camera -- runtime world map

Apr 27, '21 camera·rendering·map·bounds

1 Reply

0 Votes

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AytoMaximo commented

How to calculate the distance between specific side of an object and the closest to it surface's edge

Apr 16, '21 transform·position·bounds

1 Reply

0 Votes

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singhlaxman9761 answered

Why is a collider's size different from its bounds.size?

Apr 9, '21 collider·bounds

2 Replies

1 Votes

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singhlaxman9761 answered

Is the bounds.size and the GetComponent.BoxCollider2D.size of a GameObject meant to be the same?

Apr 9, '21 size·bounds·boundingbox

1 Reply

0 Votes

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logicandchaos answered

How do I clamp the camera to the boundaries of a game object I clicked on?

Feb 23, '21 camera·bounds·clamp

1 Reply

0 Votes

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