• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: bounds

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

jokigenki answered

Is there an easy way to get on-screen render size (bounds)?

Feb 10, '21 mesh·screen·bounds·box

5 Replies

8 Votes

avatar image

mrbrable commented

Getting bounds of a prefab with multiple children

Mar 30, '19 prefab·bounds

3 Replies

4 Votes

avatar image

FatCatz published

Bounds vs. Rectangle

Oct 8, '16 bounds·rect·difference·rectangle·boundingbox

1 Reply

4 Votes

avatar image

GXMark published

Re-calculate AABB after rotating a mesh?

Aug 1, '13 bounds

3 Replies

3 Votes

avatar image

PaoloAbela published

How do you prevent GUI.DragWindow from letting the window go offscreen?

Jun 4, '20 gui·window·bounds·offscreen·dragwindow

2 Replies

3 Votes

avatar image

clkawell95 answered

Keep character inside of an objects bounds

May 25, '22 movement·character·bounds

3 Replies

3 Votes

avatar image

Bunny83 commented

Getting actual AABB of an object

Oct 21, '16 mesh·bounds

1 Reply

3 Votes

avatar image

RastaKillah edited

Minimum value in public variables?

Oct 25, '21 bounds·limit·number·basics·limitations

4 Replies

3 Votes

avatar image

Socapex edited

How do I keep an Ortho camera in a specific range when the ortho changes?

Dec 31, '10 camera·bounds·orthographic

3 Replies

2 Votes

avatar image

estani-berlin answered

How can I determine an object of prefab's size (for positioning when instantiating them)

May 24, '22 gameobject·instantiate·prefab·size·bounds

2 Replies

2 Votes

avatar image

Thom Denick commented

Scale object to certain length

Oct 19, '14 scale·bounds·length

1 Reply

2 Votes

avatar image

Wahooney asked

Bounds handle

Dec 1, '11 editor·bounds·box·handles

0 Replies

2 Votes

avatar image

ina2 commented

Set bounds of collider added at runtime

Mar 13, '12 collision·gameobject·instantiate·collider·bounds

1 Reply

2 Votes

avatar image

Macroblitz commented

Child Transform Out of Bounds

Apr 30, '19 transform·child·bounds

1 Reply

2 Votes

avatar image

Darkgaze edited

Can't convert Bounds from world coordinates to local coordinates

May 11, '22 collider·renderer·bounds·inversetransformpoint

6 Replies

2 Votes

avatar image

0xc0dec edited

Bounds larger than expected

Feb 20, '13 collider·renderer·bounds

1 Reply

2 Votes

avatar image

jonher commented

TextMesh.renderer.bounds.extents not 100% accurate?

Aug 22, '17 size·renderer·textmesh·bounds

2 Replies

2 Votes

avatar image

Lttldude answered

Change Sprite Pivot/Bounds from Script

Dec 6, '20 sprite·runtime·bounds·pivot

2 Replies

2 Votes

avatar image

ChrisStarr22 commented

How to keep game object aligned with text mesh

Jun 12, '20 textmesh·bounds·align

1 Reply

2 Votes

avatar image

AbdulRaman commented

Bounds is 0 when Instantiated

Feb 11, '18 gameobject·collider·bounds·instantiation

2 Replies

2 Votes

avatar image

boddole commented

How Does OnTriggerEnter() Work?

Apr 29, '15 c#·collider·colliders·ontriggerenter·bounds

0 Replies

2 Votes

avatar image

NickVst edited

How does bounds.Expand() work ?

Oct 14, '19 bounds

1 Reply

2 Votes

avatar image

Benjami answered

Issue Detecting Vertices with Bounds

Apr 2, '17 in Help Room

1 Reply

2 Votes

avatar image

Meri published

How to set parent collider equal to child collider visually? Closed

Mar 29, '17 c#·collider·child·bounds·boxcollider

2 Replies

2 Votes

avatar image

Bunny83 commented

"Recalculate" the mesh bounds to the objects rotation?

Apr 16, '19 rotation·bounds·boundingbox

3 Replies

2 Votes

avatar image

david_31 edited

get size of the particle system bounds

Dec 15, '17 size·particle system·bounds

0 Replies

2 Votes

avatar image

rubensolid answered

How to get Canvas renderer bounds?

Jan 5, '22 in Help Room

1 Reply

2 Votes

avatar image

rockyboar published

How does Unity's Collider.Bounds work?

Jun 18, '19 collider·bounds

0 Replies

2 Votes

avatar image

BudyDubby commented

using objects bounds to zoom in object

Jun 9, '15 screen·zoom·bounds

2 Replies

1 Votes

avatar image

George S asked

Find a Touch in the BoxCollider

Sep 15, '10 vector3·touch·vector2·bounds

1 Reply

1 Votes

  • 1
  • 2
  • 3
  • 4
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

No one has followed this topic yet.

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Nice Answer   ItsTwelveOclock
  • Notable Question   xiaolinl
  • Famous Question   Jake398
  • Famous Question   Jake398
  • Notable Question   msaldana
  • Popular Question   rathinkothiya
  • Popular Question   bstoev
  • Notable Question   E-H269
  • Famous Question   ZoXlike
  • Notable Question   Vagrant-VX


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges