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Questions in topic: cg

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badjano edited

Intercept last pass on a surface shader to change RGB of that pixel

Feb 14, '19 in Help Room

0 Replies

0 Votes

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fastcoder answered

Is UNITY_MATRIX_VP wrong under DX11?

Feb 13, '19 shader·cg·dx11

2 Replies

0 Votes

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Eco-Editor edited

How to integrate maxvertexcount method in my shader??

Feb 7, '19 shader·rendering·cg·diagonal·wireframe

0 Replies

0 Votes

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Eco-Editor asked

Why color not rendering in my shader?

Feb 5, '19 shader·cg·hlsl·wireframe·opaque

0 Replies

0 Votes

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EricWGD commented

How do I render scalars to a Floating Point RenderTexture?

Dec 29, '18 cg

2 Replies

2 Votes

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Krstn commented

Shader breaks on device.

Dec 5, '18 in Help Room

0 Replies

0 Votes

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ananion asked

How do I initialise a TEX2DARRAY in shader with RenderTextures from C# script

Dec 2, '18 shaders·cg·initialization·2d array

0 Replies

0 Votes

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$$anonymous$$ asked

Tint a UI sprite with a gradient

Oct 11, '18 in Help Room

0 Replies

0 Votes

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Iumadatraca asked

Exported shader's output is black

Oct 3, '18 ai·shader programming·shaderlab·cg·nvidia

0 Replies

0 Votes

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Biggzlar asked

Shaders are horrible. Why does the shader of one object affect the shader of the other object???

Sep 22, '18 in Help Room

0 Replies

0 Votes

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BastianUrbach answered

what does it mean assigning a half4 to a float

Sep 14, '18 shaderlab·cg

1 Reply

0 Votes

avatar image

PanzerPotato edited

Triplanar shaders that use the position and rotation of the attached object (or local Triplanar shaders)

Jun 28, '18 shader·shaders·shader programming·cg·shader writing

0 Replies

0 Votes

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pancymon2 commented

How do you render points as circles rather than squares?

Jun 14, '18 shader·cg·points·hlsl·circles

2 Replies

1 Votes

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juanelo commented

UnityPixelSnap in custom vertex shader behaves differently to implementation in default sprite shader.

Jun 12, '18 shader·sprite·cg·vertex shader

0 Replies

0 Votes

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$$anonymous$$ answered

Shader - UNITY_SAMPLE_DEPTH function

Jun 3, '18 shader·shaders·cg

2 Replies

0 Votes

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gdp2 commented

Shadow error in custom Shader

May 16, '18 in Help Room

1 Reply

1 Votes

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jpierre88 edited

How to convert surface shader to Vertex/Fragment code?

May 8, '18 shader programming·cg·surface shader·vertex shader·fragment

0 Replies

0 Votes

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Paradiser edited

Shadow caster shader

Apr 13, '18 cg

2 Replies

1 Votes

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LW asked

CustomRenderTexture Starter?

Apr 9, '18 c#·material·rendertexture·cg·hlsl

0 Replies

0 Votes

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Hellium commented

Invalid #include directive

Mar 27, '18 in Help Room

1 Reply

0 Votes

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AnKOu edited

Using custom keywords in cg shaders

Mar 12, '18 shader·shaders·cg

1 Reply

0 Votes

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pyjamaslug edited

setGlobalFloat() doesn't initialise my shader parameters

Mar 1, '18 scripting problem·shaders·cg·replacement shader·global variables

0 Replies

0 Votes

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OliverPaulson commented

How to prevent shader optimizations?

Feb 23, '18 shader·gpu·cg·hlsl·glsl

1 Reply

0 Votes

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Vusa360 asked

Prevent ColorMask obscuring parts of an object's mesh

Feb 8, '18 shader·vertex·cg·surface shader·fragment

0 Replies

0 Votes

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pervyTHEshadow edited

Problem with fresnel materials

Feb 3, '18 in Help Room

0 Replies

0 Votes

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MihajloNen edited

How to add Bump/Normal Map to surface shader? (CG)

Jan 14, '18 shader·cg·surface shader·normal map·bump map

0 Replies

0 Votes

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agilanbtdw commented

Porting from ShaderToy(GLSL) to shaderlab(HLSL/CG) unity not giving me the desired result.

Jan 12, '18 shaders·shader programming·shaderlab·cg·hlsl

2 Replies

0 Votes

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RC-1290 commented

Stippled Shader?

Dec 11, '17 shader·image·cg·blur

2 Replies

0 Votes

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xerneasicle edited

Hi, I'm doing a geometry shader to be able to perform grass. I have a problem (which I think it is) with the transformation of the vertecies.

Dec 1, '17 in Help Room

1 Reply

1 Votes

avatar image

Llockham-Industries commented

Forcing Multi-Pass shader to use Deferred passes instead of Forward passes?

Nov 30, '17 shader·rendering·cg·pass·deferred rendering

1 Reply

0 Votes

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