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ArseneySorokin asked

regarding Shader Optimization

Aug 28, '21 shaders·shader programming·cg·efficiency·hlsl

0 Replies

0 Votes

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Bluntfist asked

Broken HDRP Lit and Unlit Shaders

Mar 11, '21 in Help Room

0 Replies

0 Votes

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lonewalker07 published

Parse error: syntax error, unexpected TVAL_ID, expecting TVAL_STRING

Feb 11, '21 in Help Room

0 Replies

0 Votes

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DaUr3 answered

Objects Go Into Shadow as Soon as They are Outside of a Point Light's Range

Jul 25, '20 shader·shader programming·cg

1 Reply

0 Votes

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RoyalCoder published

Shaders problems after moving to URP

May 26, '20 shader·shaders·graphics·unityeditor·cg

0 Replies

0 Votes

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loeckm answered

How to implement scaling without scaling the texture.

Aug 22, '21 c#·graphics·shader programming·cg

1 Reply

0 Votes

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Le-Capitaine edited

[Cg] Lighting a projected alpha-blended decal

Jan 24, '20 lighting·cg·projector

0 Replies

0 Votes

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adredengaming answered

How do I fix this diffuse shading flip

Sep 20, '19 in Help Room

1 Reply

0 Votes

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AgapitoTori commented

UnityObjectToClipPos is inverted?

Jul 26, '19 shader·shaders·shader programming·cg·matrix

0 Replies

0 Votes

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Hylus edited

How to determine shader center?

Jul 24, '19 shader·mesh·cg·outline·dynamically

0 Replies

0 Votes

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pmerilainen commented

How to compare colors in Shaders?

Jul 12, '19 unity 5·shader·cg

2 Replies

1 Votes

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HamLard edited

Storing data from previous shader pass

Jul 8, '19 in Help Room

0 Replies

0 Votes

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onsboy asked

Unity Shader Code Help.

Mar 7, '19 cg·hlsl

0 Replies

0 Votes

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SupriyaRaul asked

How to use command buffers with Unity shaders and camera to draw alternate fragments?

Feb 19, '19 shader·unityeditor·cg

0 Replies

0 Votes

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SupriyaRaul asked

How to use command buffers with Unity shaders and camera to draw alternate fragments?

Feb 19, '19 c#·shaders·unityeditor·cg

0 Replies

0 Votes

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badjano edited

Intercept last pass on a surface shader to change RGB of that pixel

Feb 14, '19 in Help Room

0 Replies

0 Votes

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Eco-Editor edited

How to integrate maxvertexcount method in my shader??

Feb 7, '19 shader·rendering·cg·diagonal·wireframe

0 Replies

0 Votes

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Eco-Editor asked

Why color not rendering in my shader?

Feb 5, '19 shader·cg·hlsl·wireframe·opaque

0 Replies

0 Votes

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mhwan97 commented

How do you port old shaders to hlsl so they work with the new post-processing stack?

Oct 4, '19 in Help Room

1 Reply

1 Votes

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ananion asked

How do I initialise a TEX2DARRAY in shader with RenderTextures from C# script

Dec 2, '18 shaders·cg·initialization·2d array

0 Replies

0 Votes

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$$anonymous$$ asked

Tint a UI sprite with a gradient

Oct 11, '18 in Help Room

0 Replies

0 Votes

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BIGcheese89 commented

Fragment shader with "return" in for loop crashes the game on Android

Jan 4, '21 shader programming·cg·fragment

0 Replies

0 Votes

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Iumadatraca asked

Exported shader's output is black

Oct 3, '18 ai·shader programming·shaderlab·cg·nvidia

0 Replies

0 Votes

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SauronDark edited

Need assistance in converting shader to work it in LightWeight SRP

Apr 14, '19 shader·convert·pipeline·cg

1 Reply

1 Votes

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Biggzlar asked

Shaders are horrible. Why does the shader of one object affect the shader of the other object???

Sep 22, '18 in Help Room

0 Replies

0 Votes

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BastianUrbach answered

what does it mean assigning a half4 to a float

Sep 14, '18 shaderlab·cg

1 Reply

0 Votes

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PanzerPotato edited

Triplanar shaders that use the position and rotation of the attached object (or local Triplanar shaders)

Jun 28, '18 shader·shaders·shader programming·cg·shader writing

0 Replies

0 Votes

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ys4axis commented

Shader that clips pixels outside of defined polygon

Apr 22, '21 shader·point·cg·algorithm·polygon

0 Replies

0 Votes

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$$anonymous$$ answered

Shader - UNITY_SAMPLE_DEPTH function

Jun 3, '18 shader·shaders·cg

2 Replies

0 Votes

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jpierre88 edited

How to convert surface shader to Vertex/Fragment code?

May 8, '18 shader programming·cg·surface shader·vertex shader·fragment

0 Replies

0 Votes

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