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Questions in topic: clones

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dank_memes420 published

Collisions not working

May 22, '16 in Help Room

0 Replies

0 Votes

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vinbertinelli commented

C# How to call a function in only one of many prefab clones?

May 12, '16 in Help Room

2 Replies

1 Votes

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Shire_ edited

Each bullet forms clone of the last

May 11, '16 in Help Room

0 Replies

0 Votes

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AnduuXDD published

Instantiate problem, spawning too many clones, then cloning the clones! help!

Apr 18, '16 in Help Room

0 Replies

0 Votes

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Jip1912 edited

Deleting Bullets after a few seconds

Apr 13, '16 multiple·clone·delete·bullets·clones

2 Replies

0 Votes

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bellfeige edited

Why my clone gameobject cannot move?

Apr 6, '16 in Help Room

0 Replies

0 Votes

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Eno-Khaon answered

clones dying at the same time. why?

Feb 8, '16 enemy·clones·enemy spawn·enemy damage

1 Reply

0 Votes

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alexander11 commented

How do i make a realtime tiling??Help

Jan 21, '16 in Help Room

1 Reply

0 Votes

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BigGiantHead commented

How to access specific Gameobject clone from many ones?

Jan 13, '16 in Help Room

1 Reply

0 Votes

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Statement commented

Bacteria/Cell Growth

Nov 4, '15 in Help Room

1 Reply

0 Votes

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Solomon221 commented

Hierarchy unity3d

Sep 18, '15 in Help Room

1 Reply

0 Votes

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wang3922 asked

Highlighting all clones instead of the one the mouse is over.

Aug 22, '15 in Help Room

0 Replies

0 Votes

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allenallenallen commented

Add items from array to a new clone and give them values.

Aug 10, '15 javascript·array·unity 4.6·clones

1 Reply

0 Votes

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sillyjake edited

[Closed] How to fix enemy clones from spawning more clones

Jul 9, '15 rigidbody·linux·clones

1 Reply

0 Votes

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thegodlygod commented

Instantiated clones of enemy prefab cannot be attacked?

May 25, '15 clones

1 Reply

0 Votes

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Davon92 commented

When Object Pooling Bullet Decal Arrays in UnityScript, My code use the original prefabs instead of the instantiated cloned prefabs

Mar 24, '15 javascript·raycast·clones·decals·objectpool

2 Replies

0 Votes

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kildare268 published

How to Remove Too Many Clone Game Objects

Feb 1, '15 gameobjects·clones

3 Replies

0 Votes

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kregenrek published

Collision between two moving clones

Jan 17, '15 collision·prefab·instance·clones

0 Replies

0 Votes

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Linkrain published

Clones AddForce individual

Nov 13, '14 addforce·clone·clones·individual

1 Reply

0 Votes

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unimechanic converted comment to answer

GameObject size center of the screen

Nov 11, '14 gameobject·vector3·clone·clones

1 Reply

0 Votes

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Andres-Fernandez answered

The player doesn't receive a message from Clones

Sep 16, '14 collision·clones·receiver

1 Reply

0 Votes

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Stormizin edited

destroy prefabs Wiki

Sep 4, '14 c#·destroy object·clones

1 Reply

0 Votes

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noobunity published

Getting error "Object reference not set to an instance of an object"

Aug 23, '14 nullreferenceexception·clones

0 Replies

0 Votes

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fafase answered

How to delete individual clones Closed

Jul 3, '14 clones

1 Reply

0 Votes

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alienmax22 commented

rigidbody.AddForce affects all clones

Jun 19, '14 rigidbody·addforce·clones

1 Reply

0 Votes

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glasstongue commented

How to make sure unique, randomly spawned, instantiated prefabs only spawn once

May 31, '14 arrays·clones·unique

1 Reply

0 Votes

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danipren commented

How could I diferentiate between clones?

May 3, '14 spawn·prefabs·clones

1 Reply

1 Votes

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ArkaneX edited

I need to change the color of one instantiate object

Apr 30, '14 instantiate·clones

1 Reply

0 Votes

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Tony_T answered

Creating clones, only the first clone is tagged

Apr 25, '14 instantiate·attack·clones

1 Reply

0 Votes

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YoungDeveloper edited

When im instantiating a prefab with c#, it creates more and more clones at once. I only want 1 at a time.

Apr 24, '14 c#·clones

3 Replies

0 Votes

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