• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: clones

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

nowletsstart commented

[Solved] Renaming game object clones instantiated

Oct 31, '18 gameobject·clones·rename

1 Reply

5 Votes

avatar image

Jip1912 edited

Deleting Bullets after a few seconds

Apr 13, '16 multiple·clone·delete·bullets·clones

2 Replies

0 Votes

avatar image

TonyLi commented

Saving and loading Prefab clones at runtime, C# Wiki

Feb 27, '14 c#·prefab·loading·clones

2 Replies

1 Votes

avatar image

Mhiggs16 edited

How can I destroy a prefab clone? Closed

Feb 24, '18 in Help Room

1 Reply

0 Votes

avatar image

yashesh commented

instantiate a texture2d so changes don't affect clones Closed

Apr 11, '14 texture2d·clones·getpixels·instantiating

1 Reply

2 Votes

avatar image

sacredgeometry commented

Instantiate Prefab Array with ID

Aug 10, '13 instantiate·prefab·array·vehicle·clones

2 Replies

0 Votes

avatar image

Bumbaz asked

Destroy multiple instances of an object

Oct 8, '10 instantiate·destroy·clones

1 Reply

0 Votes

avatar image

BiG commented

How do you only Instantiate only once when pressing a button once?

Jan 27, '12 javascript·instantiate·input·button·clones

2 Replies

0 Votes

avatar image

ina asked

All subsequent instantiated objects = auto-named with suffix (Clone)?

Dec 27, '10 gameobject·instantiate·find·name·clones

1 Reply

1 Votes

avatar image

Waz edited

Sharing components amongst different gameobjects

Aug 17, '11 gameobject·component·clones·sharing

1 Reply

0 Votes

avatar image

Irsan asked

Destroy all previous clones.

May 1, '11 destroy·clones·all

2 Replies

0 Votes

avatar image

em2 commented

Destroyed clones freezing but not disappearing?

Aug 31, '11 destroy·clones·destroy-clones

1 Reply

0 Votes

avatar image

logicandchaos answered

Ignoring collisions with clones

Feb 1, '20 collision·destroy·clones·ignore

3 Replies

1 Votes

avatar image

$$anonymous$$ commented

Deleting all child clones in a GameObject

Jan 14, '17 destroy·gameobjects·children·delete·clones

2 Replies

1 Votes

avatar image

betabob-2 answered

Restricting clone numbers.

Aug 23, '11 spawn·clones

1 Reply

0 Votes

avatar image

danipren commented

How could I diferentiate between clones?

May 3, '14 spawn·prefabs·clones

1 Reply

1 Votes

avatar image

hypergotcha commented

Is it possible to render *with a single draw call*, say, 100 gameObjects, all using the same material but each with a different texture ?

Nov 30, '11 rendering·material·drawcalls·clones

1 Reply

0 Votes

avatar image

sparkzbarca answered

Trouble spawning cloned objects

Oct 12, '12 gravity·spawn·drag·instantiation·clones

1 Reply

0 Votes

avatar image

selzero published

How do I destroy a specific clone of a GameObject?

Mar 4, '13 destroy·missingreferenceexception·clones

1 Reply

0 Votes

avatar image

phant0mm commented

deleting only cloned objects

Dec 25, '12 delete·clones·something

1 Reply

0 Votes

avatar image

ShadyProductions commented

how do I reference a clones of a instantiated game object and only the clones In a script?

Jul 25, '20 instantiate·gameobjects·destroy object·clones

1 Reply

0 Votes

avatar image

Shmulzious commented

Handeling Collision between clones and objects with same name/tag

Jul 22, '13 clones

1 Reply

0 Votes

avatar image

Eric5h5 edited

how to differentiate clones?

Aug 2, '10 projectile·clones

1 Reply

0 Votes

avatar image

ArkaneX edited

I need to change the color of one instantiate object

Apr 30, '14 instantiate·clones

1 Reply

0 Votes

avatar image

Confused commented

Tagged Clones not destroyed by script

May 6, '12 prefab·destroy·tag·clones

1 Reply

0 Votes

avatar image

Larry-Dietz commented

Instantiate is spawning too many clones

Dec 9, '19 instantiate·prefab·prefabs·instantiate prefab·clones

2 Replies

0 Votes

avatar image

Tyler 2 asked

Accessing object clones?

Feb 9, '11 clones·deactivate

2 Replies

0 Votes

avatar image

fafase answered

How to delete individual clones Closed

Jul 3, '14 clones

1 Reply

0 Votes

avatar image

itaielidan answered

Instantiate creates multiple clones.

Jun 8, '19 instantiate·spawning·multiple·clones

2 Replies

0 Votes

avatar image

rainChu commented

I tried to transform the position of the clone of a prefab but it doesnt move.

Aug 25, '18 beginner·clones

1 Reply

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

No one has followed this topic yet.

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Know-It-All   TheTrueDuck
  • Popular Question   Taridge
  • Popular Question   elfasito
  • Student   dimitrisGkaltsidis
  • Popular Question   jwelch95
  • Notable Question   dayumson
  • Popular Question   erktikyyt
  • Popular Question   arjenvklaveren
  • Popular Question   PolymathicIndustries
  • Famous Question   VenoliS


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges