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Questions in topic: culling

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avatar image

Kourosh asked

Occlussion culling baking error??

Dec 25, '10 error·runtime·culling

0 Replies

1 Votes

avatar image

Albert asked

How would you cull a water intersecting a ship when viewing inside?

Dec 21, '10 water·culling·ship

2 Replies

6 Votes

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dht1kna asked

backface culling

Dec 19, '10 maya·culling·invisible·backface·backside

1 Reply

0 Votes

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Statement edited

How can I optimize my range tests?

Dec 19, '10 optimization·lag·culling·range

1 Reply

1 Votes

avatar image

ptoinson asked

Reducing draw calls vs culling

Dec 6, '10 optimization·culling·drawcalls

1 Reply

2 Votes

avatar image

studibaker asked

Directional light is being pushy

Nov 29, '10 shadows·culling·free

1 Reply

0 Votes

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reissgrant asked

MeshFilter swap does not work with static mesh

Nov 27, '10 culling·lod

2 Replies

0 Votes

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animatormark asked

Occlusion culling buildings disappear

Nov 23, '10 culling·occlusion

0 Replies

1 Votes

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lhk asked

Change Camera Clipping/Culling Mode

Nov 7, '10 camera·3d·vertices·normals·culling

1 Reply

0 Votes

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Jean-Fabre asked

How to compute camera culling mask via script to show two layers

Oct 20, '10 javascript·render·mask·culling

1 Reply

2 Votes

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Jens T asked

How do I make a vertex invisible if its X value is > myFloat

Sep 21, '10 shader·vertices·vertex·culling

2 Replies

0 Votes

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BinaryCaveman asked

Make Camera not render individual GameObject?

Sep 7, '10 camera·gameobject·render·culling

1 Reply

0 Votes

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pixelthis asked

Dynamically instantiated game objects not showing in main camera (with background camera)

Aug 6, '10 camera·instantiate·guitexture·background·culling

3 Replies

0 Votes

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Case23 edited

Backface Transparent Diffuse Shader

Jul 1, '10 shader·transparency·culling

1 Reply

0 Votes

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bruno martelli_legacy asked

culling & layers confusion

Jun 19, '10 culling·layer

2 Replies

1 Votes

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Waneck asked

How to determine if a mesh is on screen.

Apr 25, '10 culling·opengl·visibility·frustrum

1 Reply

0 Votes

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Jessy asked

Does a mesh need normals in order for backface culling to occur?

Apr 2, '10 shader·culling

1 Reply

0 Votes

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Immersiva asked

Unity iPhone 1.6 has dynamic occlusion culling?

Mar 28, '10 iphone·culling·occlusion

1 Reply

1 Votes

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duck edited

Frustum culling

Jan 15, '10 gameobject·mesh·optimization·culling·view

1 Reply

2 Votes

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MikeB asked

What are "Visibility culling animations"?

Dec 13, '09 animation·culling

1 Reply

0 Votes

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