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Questions in topic: culling

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gashraf edited

Which plane is which with CalculateFrustumPlanes

Aug 14, '18 camera·culling·planes·frustum

3 Replies

0 Votes

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zevarito asked

Wrong culling at the end of animation

Aug 4, '18 in Help Room

0 Replies

0 Votes

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Captain_Pineapple asked

[Photon] Culling - SetIntrestGroups/SetSendingEnabled not working

Jul 24, '18 networking·network·photon·culling·sending

0 Replies

0 Votes

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JavierRuidoRosa edited

Culling light with an invisible GameObject

Jul 12, '18 layers·culling·lights·volumetric

1 Reply

0 Votes

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mechanicarts commented

Particle disappears when camera is close

Jun 4, '18 particlesystem·culling

1 Reply

0 Votes

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Tritonmosquito asked

Problem with flipping !

May 14, '18 shader·sprites·culling·backface

0 Replies

1 Votes

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OndrejP answered

Can i change Renderer.enabled from the Camera.OnPreCull?

May 11, '18 culling

1 Reply

1 Votes

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myownbot answered

Second camera only starts working after I modify clipping plane in inspector

May 6, '18 camera·culling

1 Reply

0 Votes

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Zaeran commented

Backface Culling on LineRenderer

Apr 6, '18 shader·linerenderer·culling

1 Reply

0 Votes

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Guy_Yome edited

Cut through camera render and display LITERALLY NOTHINGNESS

Mar 11, '18 in Help Room

0 Replies

0 Votes

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Bunny83 answered

Minecraft-Style Culling

Mar 8, '18 runtime·lag·culling·free·laggy

1 Reply

0 Votes

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BlankenshipM asked

Miegakure-esque Mesh culling?

Mar 8, '18 mesh·culling·range·games·slicing

0 Replies

0 Votes

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insominx edited

How is a polygon determined to be front facing or back facing?

Feb 19, '18 shader·mesh·normals·culling

1 Reply

0 Votes

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ngerbens answered

How to show a normal map on the INSIDE of a mesh: POSSIBLE?

Feb 14, '18 in Help Room

1 Reply

0 Votes

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Micito answered

Shader - Hide self overlapping mesh

Feb 5, '18 shader·mesh·graphics·culling·overlap

1 Reply

1 Votes

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HaBe edited

Occlusion Culling disables my point lights.

Jan 26, '18 culling·lights·occlusion

4 Replies

0 Votes

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Zafir answered

layerCullSpherical

Dec 18, '17 culling·layer

1 Reply

0 Votes

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$$anonymous$$ commented

How to create a Minecraft-like fog when stuff around player is not being drawn?

Nov 18, '17 lighting·lag·culling·fog

1 Reply

0 Votes

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mynameisjohnj edited

ParticleSystem.Emit disables culling?

Nov 6, '17 particles·culling

1 Reply

0 Votes

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Sabrino commented

shuriken particle system not rendering particles when off screen

Oct 18, '17 rendering·particles·particle system·culling·shuriken

7 Replies

4 Votes

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Zakari answered

Skybox uses 1.7k Tris and 5.0k Verts even if occluded?

Oct 10, '17 unity 5·skybox·performance optimization·culling·sky

1 Reply

5 Votes

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Allchemyst edited

How to display a canvas through multiple cameras + use camera culling mask with UI?

Sep 14, '17 in Help Room

0 Replies

1 Votes

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muniraj_143 asked

unity3d - large file with animations

Sep 13, '17 animation·fbx·culling·tris·polycount

0 Replies

0 Votes

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Nikaas commented

Unity Culling tiled Sprites

Sep 12, '17 camera·2d·sprite·culling·tiled

0 Replies

0 Votes

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N00MKRAD commented

What's the best way of handling hundreds of objects in an infinite world without killing the framerate?

Sep 11, '17 performance·generation·culling·infinite·many

1 Reply

0 Votes

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Glurth commented

How to Choose Camera for Game Window

Aug 9, '17 camera·game·layers·culling·view

2 Replies

4 Votes

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Nianderfall asked

How to use camera cull in multiplayer

Jul 29, '17 in Help Room

0 Replies

0 Votes

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_watcher_ edited

Visualize frustrum culling in Editor

Jul 3, '17 editor·culling·frustrum·visualize·frustrumculling

1 Reply

0 Votes

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Xarbrough commented

Render GL Lines w/ Culling

Jun 28, '17 linerenderer·culling·gl

0 Replies

1 Votes

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Vorterian published

my invertion of mesh.triangles is not working correctly, any idea why?

Jun 12, '17 in Help Room

0 Replies

0 Votes

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