• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: filter

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

meat5000 edited

Device Filter to ARM 7 only

Apr 4, '16 device·filter

1 Reply

5 Votes

avatar image

Blueyedev asked

is there any free FilterForge-like Program?

Jan 24, '11 material·free·filter

1 Reply

4 Votes

avatar image

GamerPET answered

How to view all Game Objects from a particular layer in the editor

Nov 27, '15 in Help Room

2 Replies

4 Votes

avatar image

Jean-Fabre asked

what is the psd filter or effect applied to grass textures to bleed around the edges?

Sep 3, '10 grass·filter·photoshop

2 Replies

2 Votes

avatar image

steffen-itterheim commented

Find All Assets by Type

Jan 17, '18 assets·custom·find·filter·objectfield

2 Replies

2 Votes

avatar image

1337GameDev answered

List prefabs containing certain component.

Jul 6, '12 prefab·filter

1 Reply

2 Votes

avatar image

digital-synapse answered

Implementing custom texture filtering

Aug 25, '18 texture·rendering·custom·filter

1 Reply

2 Votes

avatar image

getyour411 edited

Terrain Details Point Filtering?

Sep 27, '15 terrain·point·filter·detail

0 Replies

2 Votes

avatar image

ocimum answered

Search for specific type of objects inside the Hierarchy

Nov 18, '15 in Help Room

1 Reply

2 Votes

avatar image

elfasito edited

How to get intent Data for Unity to use?

Jan 26, '21 in Help Room

6 Replies

2 Votes

avatar image

TurboHermit asked

No filter for realtime shadows

Sep 23, '18 graphics·resolution·shadows·quality·filter

0 Replies

2 Votes

avatar image

DaveA asked

How would you override Editor object dragging?

Oct 29, '10 gameobject·editor·drag·filter

0 Replies

1 Votes

avatar image

smilzor answered

Using High Pass Filter with script

Jun 4, '11 audio·filter

2 Replies

1 Votes

avatar image

unitylove asked

Reason behind texture import default settings?

Apr 7, '11 texture·values·default·filter

1 Reply

1 Votes

avatar image

Bunny83 commented

Audio Analysis: isolating frequency values

Nov 18, '17 audio·filter·pass

1 Reply

1 Votes

avatar image

uniphonic published

AudioSource.bypassEffects doesn't work as expected?

May 5, '13 audio·audiolistener·filter

1 Reply

1 Votes

avatar image

drudiverse answered

Procedural native audio synthesis with OnAudioFilterRead

Dec 10, '14 audio·sound·filter·c

1 Reply

1 Votes

avatar image

stefanplc commented

Mask object within cube/mesh

May 13, '17 shader·mesh·map·mask·filter

2 Replies

1 Votes

avatar image

TruffelsAndOranges edited

Audio Filters and Reverb Zones not working well together?

Feb 7, '15 audio·filter·reverb

1 Reply

1 Votes

avatar image

caseyfarina commented

How to implement a low pass filter for accelerometer? Wiki

Jan 5, '17 c#·javascript·filter·accelometer

2 Replies

1 Votes

avatar image

WarpBubble commented

How to make your Android app open xml or custom files?

Apr 14, '16 android·manifest·filter·intent

1 Reply

1 Votes

avatar image

lucasfurlani answered

Terrain Grass/Detail Filtering

Nov 7, '17 texture·terrain·filter

2 Replies

1 Votes

avatar image

ClearRoseOfWar commented

Are Mesh Filters Really Necessary?

Jul 14, '16 mesh·material·renderer·filter

1 Reply

1 Votes

avatar image

Jinnk answered

Audio Low Pass Filter Not Working

Feb 26, '20 audio·effect·filter·pass·low

1 Reply

1 Votes

avatar image

Toreole answered

Slider with filter option

Sep 27, '17 in Help Room

2 Replies

1 Votes

avatar image

niorg2606 published

Is it possible to default sprites to Point (No filter) instead of Bilinear?

Jun 8, '17 2d·sprite·image·point·filter

0 Replies

1 Votes

avatar image

Nikola7007 commented

CapsuleCollider2D.Cast() can't find any colliders when used with ContactFilter2D with LayerMask

Jul 17, '18 in Help Room

1 Reply

1 Votes

avatar image

littlewormcug commented

How to ignore\hide\filter certain folders from unity compiler?

Oct 24, '17 in Help Room

0 Replies

1 Votes

avatar image

sarahnorthway answered

Filter Mode : Point giving me the best quality vs Bilinear & Trilinear

Mar 30, '21 sprite·point·filter·filtermode

1 Reply

1 Votes

avatar image

TJ_Kalo published

Changing Filter Mode of All Textures

Jan 13, '20 texture·point·filter

0 Replies

1 Votes

  • 1
  • 2
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

No one has followed this topic yet.

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Notable Question   Meikkhaell
  • Popular Question   AlassesLome
  • Popular Question   EternalSouls
  • Editor   DeriaGeorge
  • Famous Question   Hoshahan
  • Popular Question   SomeRandomUnityDev10
  • Popular Question   Frix
  • Famous Question   sotirosn
  • Notable Question   amer-palo
  • Popular Question   xXDurzoXx


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges