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Questions in topic: image effects

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Adam_Benko answered

HDR Only visible in Scene View

Apr 21, '20 image effects·hdr·bloom

4 Replies

6 Votes

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bunCBG edited

Image Effect Bug

Feb 27, '16 in Help Room

6 Replies

4 Votes

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JPBA1984 edited

Blur Image Effect doesn't work on iOS (Unity 5)

May 9, '17 unity 5·ios·image effects·blur

3 Replies

3 Votes

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AccentDave published

Edge detection on a texture (shader)

Jun 29, '16 shader·texture·image effects·edges

0 Replies

3 Votes

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akostrov edited

Access ColorCorrectionCurves values from javascript?

Sep 1, '16 javascript·color·image effects

2 Replies

2 Votes

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Sharlatan commented

How to (efficiently) make an image pixelated?

Nov 17, '13 shader·graphics·scaling·image effects·blit

3 Replies

2 Votes

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TheZanderson published

2D displacement maps?

Sep 25, '16 2d·2d animation·image effects

1 Reply

2 Votes

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Grixen commented

How can you access and change the values of the Vignette and chromatic abberation script progromatically?

Aug 3, '16 image effects

1 Reply

2 Votes

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GarlicDipping edited

Bloom Effect for certain camera only

Feb 1, '16 in Help Room

0 Replies

2 Votes

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chunk_split edited

Displaying a RenderTexture overlayed ontop of another Camera

Jan 28, '18 camera·rendertexture·image effects·onpostrender

0 Replies

2 Votes

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divakarsivashankar published

Rotate RawImage which is showing the output of WebCamTexture

Jun 22, '16 rotation·image effects·webcamtexture

0 Replies

2 Votes

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IsaiahKelly edited

Camera Culling per object?

Jan 26, '17 image effects·masking·culling mask·depth buffer·alphamap

3 Replies

2 Votes

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Must_I_have_a_name answered

Changing Toggle UI's value (Checked or Unchecked)

Apr 9, '22 ui·3d·playerprefs·toggle·image effects

5 Replies

2 Votes

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gyx0576 commented

Errors with Image Effects

Apr 12, '12 error·nullreferenceexception·missing·image effects·post-process-effect

0 Replies

1 Votes

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riverdore commented

Very Noob question regarding FPC.

Aug 20, '12 image effects·depth·y axis·fpc

1 Reply

1 Votes

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maxxa05 commented

Vignette shader hard edges

Aug 25, '12 shader·color·image effects

1 Reply

1 Votes

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hassnain published

BCE0018: The Name PostEffectsBase does not denote

Nov 15, '15 image effects·not found·bce0018

4 Replies

1 Votes

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JMAA commented

[A bit offtopic] Simulated eye sight

Oct 10, '12 shaders·image effects

1 Reply

1 Votes

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Foxxis commented

Why is the second camera interfering with image effects?

Nov 13, '14 camera·image effects

2 Replies

1 Votes

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Studiomaurer published

Additively overlay one camera on another

Feb 9, '17 camera·shaders·rendertexture·image effects·overlay

3 Replies

1 Votes

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thebarryman published

How to make an object unaffected by image effects but can't be seen through walls?

May 12, '13 camera·layers·image effects·game object

1 Reply

1 Votes

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Dakwamine commented

How Unity assigns image effect shaders to their scripts automatically?

Nov 28, '16 shader·post processing·image effects·assign

1 Reply

1 Votes

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MasterLetch asked

isolating image effects to certain cameras

Feb 27, '13 camera·image effects

0 Replies

1 Votes

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GeraldOBBI answered

Disabling AA Changes how SS Effects Work

May 13, '13 camera·rendering·shaders·image effects

1 Reply

1 Votes

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Cspivey published

Can Image Effects Be Applied To Render Textures?

Jun 22, '13 image effects·render texture·multiple cameras

0 Replies

1 Votes

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faizidp published

How To Activate/Deactivate Image Effect On Keypress?

Apr 20, '16 component·image effects·keypress·deactivate

3 Replies

1 Votes

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Owen-Reynolds commented

How to Make Transparent Objects Blurry

Feb 4, '14 gui·shader·ios·transparent·image effects

1 Reply

1 Votes

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Sevdanski asked

How do I apply an Image Effect to only one camera?

Aug 12, '14 post processing·image effects·blending·multiple cameras

0 Replies

1 Votes

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L0tan answered

Unity 5 Image Effects? Closed

Jul 19, '17 unity 5·image effects·image-effects

3 Replies

1 Votes

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domrally published

Distance from pixel to camera in shader

Jun 7, '15 shader·image effects·depth·documentation·fragment

0 Replies

1 Votes

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