• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: mecanim

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

ok8596 asked

Animator: Why "Copy Transition Parameters" can not copy a Interruption Source?

Oct 27, '21 animator·mecanim

0 Replies

0 Votes

avatar image

bart_artanim edited

Replace Avatar in Animator at runtime to create character configurator

Oct 8, '21 animator·mecanim·avatar·humanoid

0 Replies

0 Votes

avatar image

Sameer1472 commented

Humanoid fingers not deforming properly

Sep 16, '21 animation·mecanim·rig·humanoid·deformation

1 Reply

0 Votes

avatar image

Devster2020 commented

how to go to last frame of animation clip immediately?

Jul 6, '21 animator·mecanim·animationclip·frame·last

1 Reply

0 Votes

avatar image

Salim answered

Blender to Unity Import: Some bones do not animate properly when played onto an existing prefab

Jun 29, '21 animation·animator·blender·mecanim·importing assets

2 Replies

0 Votes

avatar image

prismspecsx published

varying walking animations with blendtrees?,varying walking animation with blend trees?

Mar 22, '21 in Help Room

0 Replies

0 Votes

avatar image

Monavieja asked

Sharing some but not all animator states between characters

Mar 9, '21 animation·mecanim·animator controller·override

0 Replies

0 Votes

avatar image

IMmoRTalis_93 edited

Mecanim: 2-step transitions in a single update (skip intermediate state)

Feb 16, '21 in Help Room

0 Replies

1 Votes

avatar image

JimRoot asked

Set Animator Parameter based on move direction?

Feb 1, '21 animation·animator·mecanim·topdown

0 Replies

0 Votes

avatar image

bart_artanim edited

Modify humanoid skeleton at runtime and retarget animation

Feb 13, '21 animation·mecanim·avatar·humanoid·skeleton

1 Reply

1 Votes

avatar image

papathor asked

What's the difference between animator.CrossFade() and a transition in the Mecanim node editor? Are they the same thing?

Jan 18, '21 in Help Room

0 Replies

0 Votes

avatar image

Zardify commented

Blend Tree stuck at half way when controlled by curve

Jan 1, '21 in Help Room

0 Replies

0 Votes

avatar image

zORg_alex commented

Is there any way to transition to a sub-state machine through script?

Oct 16, '21 in Help Room

0 Replies

2 Votes

avatar image

Elsyndur edited

How do you implement blend tree animation aiming in a third-person shooter?

Dec 9, '20 in Help Room

1 Reply

0 Votes

avatar image

Elsyndur asked

Wobbly limbs when returning to idle animation

Nov 29, '20 in Help Room

0 Replies

0 Votes

avatar image

TheHemohscinProject commented

[SOLVED]Game object disappears when adding animation in timeline,Need help please! Game object disappears when adding animation in timeline

Apr 23, '22 in Help Room

1 Reply

1 Votes

avatar image

urilache edited

Control Animator time from script

Nov 1, '20 animation·mecanim·time·material color

0 Replies

0 Votes

avatar image

Michael6198 asked

Charactet plays Forward and back animations slowly. Mecanim top down.

Oct 22, '20 mecanim

0 Replies

0 Votes

avatar image

Laprekorn asked

Single animation controller on multiple objects (Not working)

Oct 7, '20 controller·mecanim

0 Replies

0 Votes

avatar image

Laiken edited

Is Animator.SetBoneLocalRotation working as intended for the hips?

Aug 24, '20 animation·animator·mecanim·bug-perhaps

0 Replies

0 Votes

avatar image

ScottUnityNoob edited

How can I perfectly match different skeletons/ avatars to my original

Jul 31, '20 in Help Room

0 Replies

0 Votes

avatar image

thecrippler edited

expected Joint Positions are offset from IK position with custom avatar

Jul 13, '20 in Help Room

0 Replies

0 Votes

avatar image

dougfight asked

How to ignore the initial status animation of a mechanical layer

Jun 29, '20 mecanim

0 Replies

0 Votes

avatar image

Juneav edited

Character controller running stop animation transition

Jun 22, '20 in Help Room

0 Replies

0 Votes

avatar image

N-8-D-e-v asked

Blend Trees with NavMeshAgent

Jun 20, '20 in Help Room

0 Replies

0 Votes

avatar image

Toylips asked

How to predict humanoid retargeting root y offset ?

Jun 2, '20 in Help Room

0 Replies

0 Votes

avatar image

Havie asked

How to handle knockback

May 16, '20 animation·rigidbody·mecanim·knockback

0 Replies

0 Votes

avatar image

unity_9447unni9447 edited

Make a third person controller advanced using animation

May 23, '20 movement·animator·mecanim·third-person

0 Replies

0 Votes

avatar image

shadowpuppet commented

Leg crossing while blending strafe animations?

May 6, '20 animation·mecanim·humanoid·blend tree

0 Replies

0 Votes

avatar image

BankShotZombies commented

Mecanim animation not working as expected.

May 3, '20 animation·animator·mecanim

2 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

20 People are following this topic.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Necromancer   thienhaflash
  • Good Answer   thienhaflash
  • Popular Question   kromenak
  • Notable Question   The-Burgunfaust
  • Nice Answer   Bunny83
  • Popular Question   sunfish_kumano
  • Popular Question   tuncOfGrayLake
  • Supporter   iamThomasGtr
  • Nice Answer   ripperdave
  • Notable Question   treydavis76


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges