• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: mecanim

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

jcox_PlayQ answered

How to make a instant transition with Mecanim?

Jan 8, '18 mecanim·transition·legacy

15 Replies

16 Votes

avatar image

Lupod edited

How Complex Should Mecanim State Machines Be?

Apr 5, '16 animation·mecanim·transition·fsm

2 Replies

14 Votes

avatar image

Ash-Blue commented

how to restart mecanim state animation or play it from random position [SOLVED]

Feb 1, '21 in Help Room

0 Replies

12 Votes

avatar image

michaelday008 edited

Mecanim Trigger getting stuck in 'TRUE' state

Sep 19, '21 animation·trigger·mecanim·boolean

9 Replies

11 Votes

avatar image

J0hn4n commented

How to get current state on Mecanim?

Jan 28, '17 animation·mecanim

4 Replies

10 Votes

avatar image

NickP_2 commented

Mecanim new Trigger parameter explanation?

Jun 30, '14 trigger·mecanim·transition·parameters·4.3

1 Reply

9 Votes

avatar image

swredcam commented

How to check if trigger from mecanim is true or false.

May 23, '20 trigger·mecanim·boolean

1 Reply

9 Votes

avatar image

RegionGames commented

Character falls thru to his waist

Jul 28, '20 rigidbody·character·charactercontroller·mecanim·capsulecollider

11 Replies

8 Votes

avatar image

unity_irWFQ0EIxnaugQ answered

Mecanim Animation Parameter Types: Boolean vs. Trigger

Apr 10, '18 animation·mecanim·type·parameter

3 Replies

8 Votes

avatar image

SpaceManDan commented

Mecanim - Trigger event at end of animation state

Nov 29, '16 trigger·mecanim·state

4 Replies

8 Votes

avatar image

aFeesh answered

Animation (Legacy) vs Animator (New).

Feb 12, '17 animation·animator·mecanim·legacy·clip

5 Replies

8 Votes

avatar image

markythemurloc answered

is there a way to check if an animatorcontroller has a parameter?

Jun 6, '22 mecanim

11 Replies

7 Votes

avatar image

frattapa answered

Getting a list of mecanim states in Animator

Jul 16, '20 animation·mecanim

9 Replies

6 Votes

avatar image

lucaep commented

Triggering an animation once in mecanim

Dec 16, '16 animation·mecanim·transition·once

4 Replies

6 Votes

avatar image

Jacooboo answered

MecAnim Root Motion - How To Prevent It

Sep 15, '17 animation·mecanim·root motion

2 Replies

6 Votes

avatar image

Beefmaster5000 published

Animation layers with Unity 2D mecanim

Jan 7, '15 animation·mecanim·layers

0 Replies

6 Votes

avatar image

astanid commented

NavMeshAgent using Root Motion for move speed?

May 8, '21 movement·mecanim·navmeshagent·root motion

5 Replies

6 Votes

avatar image

QuarterMillion edited

Correct way to handle root motion with parent game object

Jul 27, '21 animation·mecanim·root motion

5 Replies

6 Votes

avatar image

Zbyl edited

Can someone explain Mecanim transition options?

Jan 7, '13 mecanim·transition·options

1 Reply

5 Votes

avatar image

coffiarts commented

How to combine mecanim and script based bone movement/animations?

Feb 27, '13 animation·blender·mecanim·bones·additive

2 Replies

5 Votes

avatar image

plagas36 published

Reusing an Animator Controller for generic animations

May 12, '16 animation·mecanim·animator controller·animation clip·generic

4 Replies

5 Votes

avatar image

wallmasterr edited

not importing new animations?

5 days ago animation·blender·mecanim

3 Replies

5 Votes

avatar image

CoolCosmos commented

Mecanim when call setTrigger, plays next clip twice

May 26, '20 animator·mecanim·twice

2 Replies

5 Votes

avatar image

Eluem commented

Why is mecanim Animation Event not Firing when on last frame?

Nov 13, '16 mecanim

1 Reply

5 Votes

avatar image

theANMATOR2b commented

How do I add animations as "children" or "built-in" objects under an animation controller?

Jul 16, '16 in Help Room

2 Replies

5 Votes

avatar image

Dave-Carlile commented

Unity 5.2: Mecanim Transition Blending

Sep 21, '15 animation·rotation·mecanim·transition·blending

1 Reply

5 Votes

avatar image

GuirieSanchez answered

Mecanim Blend Tree jerky transitions

Nov 2, '21 animation·mecanim

2 Replies

4 Votes

avatar image

dylanfries answered

Root motion in mecanim

Dec 23, '13 mecanim

2 Replies

4 Votes

avatar image

Fearleas edited

How do I make the transition between two states in the "Animator" happen instantly?

Jan 5, '16 animation·animator·mecanim·state·state machine

3 Replies

4 Votes

avatar image

Zarkow commented

Start Mecanim animation at random time.

Nov 28, '18 c#·animation·mecanim

5 Replies

4 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

20 People are following this topic.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Necromancer   thienhaflash
  • Good Answer   thienhaflash
  • Popular Question   kromenak
  • Notable Question   The-Burgunfaust
  • Nice Answer   Bunny83
  • Popular Question   sunfish_kumano
  • Popular Question   tuncOfGrayLake
  • Supporter   iamThomasGtr
  • Nice Answer   ripperdave
  • Notable Question   treydavis76


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges