• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Fixes in upcoming releases of Unity Answers

Using a good tone of voice when replying to posts

Requests for new tags/topics

How to use the META space

How to use the Moderator space

Questions in topic: normal map

  • Unanswered Questions
  • Recommended Questions
Once you sign in you will be able to subscribe for any updates here
avatar image

unity_kZmfG-zuqsQ7vg answered

Point Light not acting correctly

Mar 9, '19 lighting·light·point light·normal map

3 Replies

5 Votes

avatar image

Hefache edited

Texture issue

Jan 30, '19 in Help Room

0 Replies

0 Votes

avatar image

ParametricAvocado edited

How to properly handle flipping in a Normal-Mapped Sprite Shader?

Oct 10, '18 shader·sprite·sprites·normal map

0 Replies

0 Votes

avatar image

fchiarandini edited

ARCore: How to add support for normal maps in PlaneGrid shader?

Sep 19, '18 c#·shader·augmented-reality·procedural mesh·normal map

1 Reply

0 Votes

avatar image

Barterbly edited

How to add a normal map to custom shader which blends material on edges,Adding normal map to bump shader type

Aug 31, '18 shader programming·shader writing·normal map

0 Replies

0 Votes

avatar image

joseadvrodrigues asked

Sprite - Normal Map ShaderGraph

Jul 13, '18 in Help Room

0 Replies

0 Votes

avatar image

bison-- commented

How do I make refraction visible in 2d mode?

Jun 9, '18 2d·distortion·normal map·refraction

1 Reply

1 Votes

avatar image

Abotics99 answered

Surface Shader apply normal map to object normal without pluggin it into o.Normal

Apr 28, '18 shaders·normals·surface shader·normal map·vector math

1 Reply

0 Votes

avatar image

$$anonymous$$ commented

My normal map does not work on object

Apr 7, '18 texture·problema·normal map·normal maps

0 Replies

0 Votes

avatar image

meat5000 commented

Sprite dissapears when flipping the x-axis while using a normal map.

Mar 10, '18 in Help Room

1 Reply

0 Votes

avatar image

TheGameNewBie asked

Normal Map not working with Self Illuminated Shader?

Feb 20, '18 normal·glow·normal map·self-illumination

0 Replies

0 Votes

avatar image

salamdaher0 answered

Normal map mask

Feb 10, '18 shader·mask·normalmap·normal map·bumpmap

2 Replies

0 Votes

avatar image

MihajloNen edited

How to add Bump/Normal Map to surface shader? (CG)

Jan 14, '18 shader·cg·surface shader·normal map·bump map

0 Replies

0 Votes

avatar image

better_walk_away answered

How to apply PBR material to Procedurally generated Mesh?

Dec 22, '17 lighting·procedural·procedural mesh·procedural-generation·normal map

1 Reply

0 Votes

avatar image

ToyBrain101 commented

Unity2D Tilemap Add Sprites with Normal Maps to tilePallet

Nov 30, '17 2d·sprite·tilemap·normalmap·normal map

2 Replies

0 Votes

avatar image

TanselAltinel commented

Should we enable Generate Mipmap for Normal Map?

Nov 8, '17 texture·memory·normal map·ram

1 Reply

0 Votes

avatar image

Elecman edited

SetTextureOffset & Standard Shader

Oct 8, '17 material·unity5·normal map

2 Replies

0 Votes

avatar image

maximeb-valtech answered

How can I fix a normalmap procedurally generated?

Sep 7, '17 procedural·normalmap·normal map·bumpmap·bump map

2 Replies

1 Votes

avatar image

DarnVisages commented

Shader and normal map working when editing, but sprite turns black when running with animations

Sep 5, '17 shader·shaders·animations·normalmap·normal map

2 Replies

0 Votes

avatar image

GearKlik edited

WorldNormalVector(IN, o.Normal): how is it calculated?

Jul 14, '17 shader·normal·normal map

3 Replies

2 Votes

avatar image

Toonk asked

No effect when changing normal map intensity

Jul 12, '17 shader·material·materials·normal map·normal maps

0 Replies

0 Votes

avatar image

Mentaner edited

Changing normal map intensity

Jun 19, '17 bug-perhaps·normalmap·normal map·intensity

1 Reply

0 Votes

avatar image

Caronte3D commented

Incorrect lighting projecting normal map downwards in world space

May 24, '17 shader·shader programming·uv mapping·normal map·world space

1 Reply

2 Votes

avatar image

Dan_Miller published

A material is using the texture as a normal map. The texture must be marked as a normal map in the import settings.

May 22, '17 texture·normal map

0 Replies

1 Votes

avatar image

Calvacante published

Making Secondary Map Texture Animation

May 12, '17 shaders·normal map

1 Reply

0 Votes

avatar image

Namey5 answered

Problem with Normal Maps

Apr 24, '17 shader·shaders·normals·surface shader·normal map

1 Reply

0 Votes

avatar image

davedev asked

Additive Display of Normal Maps in a Particle System?

Apr 9, '17 particle system·normal map

0 Replies

0 Votes

avatar image

RekovPDX published

How do I compress a normal map to DTX5_NM without getting inconsistent results?

Apr 2, '17 normalmap·normal map·normal maps

0 Replies

0 Votes

avatar image

RobAnthem commented

What are these lines called on normal map?

Feb 21, '17 2d·sprite·normalmap·normal map·normal maps

0 Replies

0 Votes

avatar image

Kreshi commented

Specular and normal map artefacts problem

Dec 25, '16 android·shaders·flickering·specular·normal map

3 Replies

1 Votes

  • ‹
  • 1
  • 2
  • 3
  • 4
  • 5
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow This Topic

Follow This Topic

Follow by RSS

1 Person is following this topic.

avatar image

Popular Topics

c# animation android unity 5 camera 2d rotation javascript scripting problem collision ui gui error shader movement gameobject physics rigidbody editor ios texture networking raycast instantiate collider transform terrain mesh prefab input
View all

Recent Badges

  • Notable Question   TSCSimulation_AH
  • Notable Question   IKilledKenny_2
  • Supporter   GlauberSFreitas
  • Citizen Patrol   stalwart5033
  • Famous Question   Ansn285
  • Famous Question   meta-ben
  • Notable Question   Chefsu
  • Nice Answer   Tubsiwub
  • Supporter   MrTrainMan2
  • Popular Question   NotEth4n


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges