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Questions in topic: normal map

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avatar image

unity_kZmfG-zuqsQ7vg answered

Point Light not acting correctly

Mar 9, '19 lighting·light·point light·normal map

3 Replies

5 Votes

avatar image

Agilulfo commented

Mobile bump performance

Jan 28, '12 mobile·iphone·performance·normal map·bump map

2 Replies

2 Votes

avatar image

GearKlik edited

WorldNormalVector(IN, o.Normal): how is it calculated?

Jul 14, '17 shader·normal·normal map

3 Replies

2 Votes

avatar image

Caronte3D commented

Incorrect lighting projecting normal map downwards in world space

May 24, '17 shader·shader programming·uv mapping·normal map·world space

1 Reply

2 Votes

avatar image

Joppel edited

What makes the Normal Map messed up behind the object?(solved)

Aug 28, '12 shader·normal map·bump map

1 Reply

1 Votes

avatar image

BHD published

Parallax Diffuse Warping Problem

May 9, '13 heightmap·normal map

3 Replies

1 Votes

avatar image

daimadoushi answered

Normal map, object doesnt connect well

Apr 15, '13 normal map·invert·seam

1 Reply

1 Votes

avatar image

LightSource commented

How to generate normal maps on the fly?

Apr 19, '13 normal map

1 Reply

1 Votes

avatar image

maximeb-valtech answered

How can I fix a normalmap procedurally generated?

Sep 7, '17 procedural·normalmap·normal map·bumpmap·bump map

2 Replies

1 Votes

avatar image

Kreshi commented

Specular and normal map artefacts problem

Dec 25, '16 android·shaders·flickering·specular·normal map

3 Replies

1 Votes

avatar image

gamedevfoo published

interaction flipped normal-mapped sprite and directional light

Dec 23, '14 physics·sprite·flip·directional light·normal map

0 Replies

1 Votes

avatar image

ayush3017 published

Object space normal map warning the texture is not a normal map

Sep 9, '16 shader·texture·warning·normal map

1 Reply

1 Votes

avatar image

bison-- commented

How do I make refraction visible in 2d mode?

Jun 9, '18 2d·distortion·normal map·refraction

1 Reply

1 Votes

avatar image

talonairk answered

Is it possible to change the texture property of a material via Animation clip?

Mar 28, '22 animation·2d·sprites·normal map

2 Replies

1 Votes

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Dan_Miller published

A material is using the texture as a normal map. The texture must be marked as a normal map in the import settings.

May 22, '17 texture·normal map

0 Replies

1 Votes

avatar image

mk1987 answered

Normal maps do not work in only the positive and negative x-directions.

Aug 22, '20 in Help Room

1 Reply

1 Votes

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