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metervara asked

What's the right way of getting the view space normal in a surface shader?

May 6, '11 normal·surfaceshader

1 Reply

1 Votes

avatar image

ina asked

default cylinder to indicate hit.normal

May 5, '11 rotation·raycast·raycasthit·hit·normal

1 Reply

0 Votes

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ina asked

Normal to Quaternion (relative to origin of hit object)

May 5, '11 quaternion·math·hit·normal·rotations

1 Reply

0 Votes

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Gillissie asked

Is it possible to have a shader that draws various textures based on normal angle?

May 4, '11 shader·texture·angle·normal

1 Reply

0 Votes

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Teq asked

Problem of color in custom vertex shader

May 1, '11 shader·normals·vertex·normal·diffuse

0 Replies

0 Votes

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morris asked

Normal extrusion with front culling

Apr 28, '11 shader·normal·backface·extrusion

1 Reply

0 Votes

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pepperedereppep edited

exact vector reflection along collision normal vector

Apr 9, '11 collision·reflection·vector·mirror·normal

1 Reply

0 Votes

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Eszenyi Gbor asked

Detail mesh normals sometimes flipped inside.

Apr 7, '11 mesh·flip·normal·paint·detail

0 Replies

0 Votes

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Drum asked

RaycastHit.normal and Orientation to a Path

Apr 5, '11 raycasthit·itween·path·orientation·normal

1 Reply

0 Votes

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Scott 9 edited

how to calculate a normal of a plane that is in the direction of the camera's eye?

Apr 4, '11 camera·normal

1 Reply

0 Votes

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Patyrn asked

Orient a vehicle to the ground and in the direction of its travel.

Apr 2, '11 vector3·quaternion·vehicle·normal

2 Replies

0 Votes

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raul corrales asked

How i can a normal vectors?

Mar 21, '11 raycast·hit·normal

3 Replies

0 Votes

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CommitteeWind asked

Creating decal, terrain normals not working

Mar 19, '11 terrain·normal·decal

1 Reply

1 Votes

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pepperedereppep asked

OnCollisionEnter question

Mar 19, '11 collision·normal

1 Reply

0 Votes

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Johan 4 edited

Changing a normal or any other kind of map from a script?

Mar 1, '11 material·normal

1 Reply

1 Votes

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ina edited

Finding Radius or Scale from Mesh Vertices Data

Dec 29, '10 procedural·vertices·coordinates·normal·radius

1 Reply

0 Votes

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ina edited

Getting the (instantaneous) normal of a meshfilter object

Dec 22, '10 gameobject·meshfilter·global·normal

2 Replies

0 Votes

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josif asked

need help with roation

Dec 3, '10 rotation·instantiate·spawn·normal

2 Replies

0 Votes

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qarl asked

general question regarding flexibility of unity3d rendering

Dec 2, '10 rendering·opengl·normal·deferred

0 Replies

0 Votes

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jaquense asked

Getting the gameobject(Plane in my case) from the collider he's got

Nov 30, '10 colliders·plane·normal

1 Reply

0 Votes

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CallToAdventure asked

Object space normal map

Nov 23, '10 object·lightmap·map·normal

0 Replies

0 Votes

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Raff asked

How to get normal map of maya character to show up in Unity.

Nov 21, '10 maya·normal·maps

1 Reply

0 Votes

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purpleduck asked

Normal map radiosity with Beast

Oct 28, '10 lightmapping·normal·beast·maps

1 Reply

2 Votes

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Adnre asked

How get object, if i know coordinates?

Oct 27, '10 object·coordinates·normal

2 Replies

0 Votes

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Steven-1 asked

(CharacterController's) transform.Lookat not working as expected

Aug 14, '10 charactercontroller·lookat·normal·up

1 Reply

0 Votes

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