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Questions in topic: physics

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whisker-ship commented

How to properly move a rigidbody/collider?

May 17, '16 collision·physics·rigidbody·collider·transform

2 Replies

0 Votes

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Owen-Reynolds commented

Why use AddForce rather than modify velocity?

Apr 17, '19 physics·velocity·addforce

4 Replies

6 Votes

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emred111 commented

Select 2D Object By Mouse ?

Nov 13, '20 2d·physics·layers·select

4 Replies

1 Votes

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Vollmondum answered

Is it possible to allow a raycast to pass through a collider to hit things behind it?

Jul 10, '17 physics·raycast·collider·layermask·passthrough

6 Replies

7 Votes

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Arshww edited

How do I show/hide gameobjects through script?

Apr 19, '20 physics

3 Replies

0 Votes

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JPhilipp commented

Closest point on mesh / collider

Jun 26, '18 physics

3 Replies

8 Votes

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Elecman edited

rigidbody acceleration

Sep 29, '14 physics·rigidbody·acceleration

4 Replies

1 Votes

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SavaTim answered

How to create water physics in Unity?

Jun 13, '19 physics·water

3 Replies

6 Votes

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Nicolaj Schweitz edited

Shooting a projectile forward in 3d space

Feb 2, '10 physics

3 Replies

4 Votes

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DRAmos97 published

What unit is Rigidbody Mass based on?

Dec 4, '16 physics·rigidbody·mass·units

3 Replies

6 Votes

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WaqasHaiderDev commented

How to disable this "friction"?

Jun 13, '20 collision·physics·rigidbody·gravity·friction

2 Replies

1 Votes

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uzairamirs commented

Location of raycast collision.

Feb 20, '16 physics·raycast

1 Reply

3 Votes

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Raikir-i-sh commented

[SOLVED] Physics2D OverlapCircle

Aug 20, '20 physics·colliders·physics2d

2 Replies

0 Votes

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guzmonne commented

Add Relative Force

Nov 21, '13 physics·rigidbody·force·relative·quack

2 Replies

2 Votes

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farid_fahara answered

AddForce and Maximum Speed

Nov 12, '20 physics·outerspace

6 Replies

2 Votes

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vipinsoni38 answered

Applying a Proper Mesh Collider to a Blender Import

Mar 13, '20 physics·collider·mesh·import·blender

4 Replies

1 Votes

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LandonHughesLLC commented

Android build CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details.

Aug 14, '19 in Help Room

10 Replies

9 Votes

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computas commented

display arc for cannon's ball trajectory?

Oct 11, '18 physics·curve

2 Replies

2 Votes

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BroVodo commented

Rigidbody Collision results in object flying away at high velocity

Apr 24, '15 collision·physics·rigidbody

2 Replies

0 Votes

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Fattie commented

How do you make objects solid?

Nov 27, '15 physics·colliders·prefabs·trees·sketchup

3 Replies

0 Votes

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Spider_newgent commented

Moving an object using rigidbody.AddForce & keyboard input.

Oct 13, '13 movement·physics·addforce·fixedupdate·follow player

1 Reply

2 Votes

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Lanney commented

How to drag and throw 2D objects?(SOLVED)

May 30, '18 2d·physics·2d-physics·drag·throw

5 Replies

2 Votes

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swisscoder commented

Rigidbody (Player) goes through wall

Jan 11, '12 physics·rigidbody·wall·walls

2 Replies

1 Votes

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hellowill89 commented

Realistic rotation of flying arrow?

Jul 11, '20 rotation·physics·drag

5 Replies

6 Votes

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sathya _m edited

how to change physics material of a colider in runtime

Nov 19, '13 physics·collider·material·bounce

5 Replies

4 Votes

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Joshua edited

Easy way to remove all velocity

Mar 31, '11 physics·rigidbody·velocity

2 Replies

5 Votes

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Ewanuk commented

Find objects overlapping a collider

Jun 3, '15 collision·physics·collider

1 Reply

1 Votes

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claasmi answered

How to face Hovercraft physics

May 29, '15 physics·hovercraft

4 Replies

0 Votes

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valeracogut-datasakura edited

Fixed joint - not really fixed?

May 26, '20 javascript·physics·joint·fixedjoint

5 Replies

2 Votes

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DavidSof edited

How can you visualize a BoxCast, BoxCheck, etc...

Jun 10, '21 physics·debugging visual

4 Replies

4 Votes

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