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Questions in topic: physics

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Vollmondum answered

Is it possible to allow a raycast to pass through a collider to hit things behind it?

Jul 10, '17 physics·raycast·collider·layermask·passthrough

6 Replies

7 Votes

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sattri99 published

One Way Collider

Dec 30, '13 collision·physics·platformer

5 Replies

7 Votes

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StellarVeil commented

Force on Character Controller (Knockback)

Apr 18, '22 physics·rigidbody·character controller·knockback

4 Replies

7 Votes

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ImpOfThePerverse answered

Input and applying physics, Update or FixedUpdate?

Sep 26, '17 physics·input·update·fixedupdate·update-order

3 Replies

7 Votes

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Animladen answered

Limiting rigidbody Speed.

Mar 2, '22 physics·velocity·speed·move·limit

5 Replies

7 Votes

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BigKingAlexxx answered

Should a physics material be added to the collider or the rigidbody? Closed

May 8, '18 physics·2d game·physics2d·2d-physics·2d platformer

2 Replies

7 Votes

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bruno asked

how could a player (or an object) be moved onto and inside an animated vehicle?

Dec 26, '09 animation·collision·physics·linking

2 Replies

6 Votes

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hellowill89 commented

Realistic rotation of flying arrow?

Jul 11, '20 rotation·physics·drag

5 Replies

6 Votes

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SavaTim answered

How to create water physics in Unity?

Jun 13, '19 physics·water

3 Replies

6 Votes

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kapytanhook commented

Character collider / physics bug in Unity 3.3 - falling through terrain / objects

Jan 13, '14 physics·terrain·charactercontroller·falling

5 Replies

6 Votes

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DRAmos97 published

What unit is Rigidbody Mass based on?

Dec 4, '16 physics·rigidbody·mass·units

3 Replies

6 Votes

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VishwasGagrani commented

addforce seems inconsistant

Jan 24, '21 physics·collider·addforce·inconsistent

4 Replies

6 Votes

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Owen-Reynolds commented

Why use AddForce rather than modify velocity?

Apr 17, '19 physics·velocity·addforce

4 Replies

6 Votes

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guavaman commented

Getting surface normal from collision

Feb 18, '13 collision·physics·normal·contact

1 Reply

6 Votes

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Mustthegreat answered

best way to make a multiplayer physics heavy game (3000+ rigidbodys)

Sep 2, '20 physics·networking·multiplayer·serverside·suggestions

2 Replies

6 Votes

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terresquall answered

Physics. What is interpolate, extrapolate, discrete, continuous?

Aug 3, '20 physics·physics2d·interpolate

3 Replies

6 Votes

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Bunny83 commented

Trying to Understand Rigidbody ForceMode Derivation

Jul 27, '19 physics·rigidbody·programming·forcemode

3 Replies

6 Votes

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maccabbe answered

Transform.Position vs Rigidbody.Position

Feb 26, '15 physics·rigidbody·transform·position·fixedupdate

1 Reply

6 Votes

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Daniiii asked

[UNET] Rigidbody physics sync

Oct 6, '15 in Help Room

0 Replies

6 Votes

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kkaehler answered

In WebGL build, Rigidbody only collides with Mesh Collider if it has previously collided with Box Collider

Dec 3, '21 physics·editor·webgl·mesh collider·box collider

4 Replies

6 Votes

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BKGcode answered

How To Set Individual Rigidbody Gravity [Solved]

Dec 13, '21 gameobject·physics·rigidbody·gravity·rigidbody.addforce

3 Replies

6 Votes

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yoyo edited

Performance of Physics.Raycast

Jul 11, '13 physics·raycast·mesh·performance

3 Replies

5 Votes

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ARM95 answered

How can I make my player (a charactercontroller) push rigidbody objects?

Dec 24, '20 collision·physics·rigidbody·collider

5 Replies

5 Votes

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nhawk commented

Rigidbody.AddForce is in what units?

Apr 13, '14 physics

2 Replies

5 Votes

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DanJC edited

OnCollisionEnter event seems to be called late.

Apr 28, '13 collision·physics·oncollisionenter

3 Replies

5 Votes

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Domvel commented

If timeScale is lowered how can I aviod to get the physics simulation choppy?

Oct 17, '18 physics·smooth·timescale

2 Replies

5 Votes

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Joshua edited

Easy way to remove all velocity

Mar 31, '11 physics·rigidbody·velocity

2 Replies

5 Votes

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mee_1993 published

My object falls through terrain. Closed

Jan 5, '15 physics·rigidbody·collider·terrain·falling-through-terrain

8 Replies

5 Votes

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Efrain-JM answered

How to get a Character to move with a moving platform ?

Jan 14, '22 collision·physics·character·platform·move-with-moving-platform

6 Replies

5 Votes

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Bezzy edited

Issues with Continuous Dynamic collision.

Apr 9, '14 collision·physics·dynamic·continuous

3 Replies

5 Votes

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