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Questions in topic: physics

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avatar image

risine asked

Wheel collider groundhit

Dec 20, '09 physics·collider

2 Replies

0 Votes

avatar image

Colin Vinson edited

What does "Object reference not set to an instance of an object," mean?

Dec 19, '09 physics·nullreferenceexception

1 Reply

1 Votes

avatar image

Marv asked

How small can I scale objects?

Dec 18, '09 physics·scale

5 Replies

3 Votes

avatar image

jonas-echterhoff edited

Unity3d : Sofbodies/Cloth Physx

Dec 15, '09 physics·cloth

2 Replies

-1 Votes

avatar image

Owen-Reynolds commented

Using javascript to roll a ball... seems simple

May 13, '15 physics

2 Replies

1 Votes

avatar image

mohsalim commented

How do I detect a collision without affecting the physics?

Jul 7, '15 collision·physics

3 Replies

2 Votes

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saigomember asked

Unity3d Advanced Physx

Dec 14, '09 physics

2 Replies

0 Votes

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runevision edited

OnCollisionEnter seemingly triggers twice instantly on Instantiated objects.

Feb 17, '10 physics

1 Reply

0 Votes

avatar image

bennedich edited

FixedUpdate after Animation - Physics Loop

Sep 20, '14 animation·physics

5 Replies

2 Votes

avatar image

Papa Stanley asked

Terrain and rigidbody not colliding - boat versus bank

Dec 9, '09 collision·physics·terrain

1 Reply

1 Votes

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kirin1989 commented

How do I use layermasks? Closed Wiki

Nov 7, '17 physics·raycast·layers·layermask·select

9 Replies

120 Votes

avatar image

ugufyman edited

Make rigidbody walk like character controller

Oct 10, '17 physics·rigidbody·character

6 Replies

3 Votes

avatar image

Santosh Patil commented

Dice Animation and Face Determination

Dec 10, '13 physics·random·dice

7 Replies

2 Votes

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BlakedGriffinder commented

Changing gravity affecting 'random movement' behaviour script - my NPCs go crazy, what should I do?

Feb 26, '20 physics·gravity

1 Reply

0 Votes

avatar image

boribhi edited

how to remove bouncy behavior of a player (cube, sphere or ..) on vertically moving-platform?

Dec 18, '09 physics

2 Replies

0 Votes

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KarlKarl2000 edited

Throwing Object with acceleration equation/script?

Oct 26, '17 physics

2 Replies

4 Votes

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AngryAnt edited

What is the purpose of layers?

Dec 16, '09 physics·editor·layers

3 Replies

9 Votes

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Shindy117 commented

CharacterController falls through or slips off moving platforms

Jan 29, '17 animation·physics·charactercontroller·moving-platform·move-with-moving-platform

9 Replies

14 Votes

avatar image

Ricardo edited

Collider size question

Dec 10, '09 gameobject·physics·collider

4 Replies

1 Votes

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MadCow asked

CharacterController:disable character-to-character collision

Nov 19, '09 collision·physics·character

2 Replies

0 Votes

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HiddenMonk edited

Grouping objects for collision ignoring.

Jun 5, '15 physics

6 Replies

1 Votes

avatar image

Bampf edited

The REAL size of an object.

Nov 19, '09 physics·scale

3 Replies

1 Votes

avatar image

LegionIsTaken commented

SimpleMove Jump

Jun 15, '11 physics

1 Reply

3 Votes

avatar image

Devin Reimer asked

Calcuation Difference Between AddForce and AddForceAtPosition

Nov 18, '09 physics·addforce

1 Reply

1 Votes

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runevision edited

Change a line composed of vextor3's to a constant.force on an object

Nov 18, '09 physics·flow

2 Replies

1 Votes

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Eric5h5 edited

What does the "compute mesh inertia tensor failed" error mean?

Aug 2, '14 error·physics·inertia·tensor

6 Replies

16 Votes

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Sinaz asked

SoftJointLimit -> define "soft" and other ambiguities...

Nov 16, '09 physics

1 Reply

3 Votes

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JPhilipp commented

Closest point on mesh / collider

Jun 26, '18 physics

3 Replies

8 Votes

avatar image

Sinaz asked

Like a zero-G Newton's Cradle?

Nov 16, '09 physics

1 Reply

2 Votes

avatar image

bowditch edited

Dynamic water Effects

Feb 15, '10 physics·water·pro-only

1 Reply

1 Votes

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