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Questions in topic: prefabs

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Fractalbase commented

gameobjects and prefabs losing materials

Oct 13, '13 prefabs·materials

2 Replies

2 Votes

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Vandive published

How to find component (for example: script) references/usages in prefabs?

Apr 8, '16 editor·prefabs

3 Replies

2 Votes

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SarfaraazAlladin commented

Prefabs in git

Mar 21, '16 prefabs·git

1 Reply

2 Votes

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bilck published

How to set default prefab transform position when dragged from Project Tab to Hierarchy

Jul 4, '14 editor·prefabs

0 Replies

2 Votes

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MikoDee commented

How to instantiate prefabs at certain times?

Dec 8, '15 in Help Room

1 Reply

2 Votes

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OsamaDeep answered

Prefabs not turning blue and losing connection

Jan 21, '20 in Help Room

6 Replies

2 Votes

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oakshiro commented

Scriptable Object References to Prefabs

Jul 14, '20 in Help Room

3 Replies

2 Votes

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UnityCoach answered

PrefabUtility does not exist?

Dec 9, '16 c#·unity 5·error·prefabs·saving

1 Reply

2 Votes

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Zephyr-Raine answered

Baked lightmaps in procedural game

Apr 4, '21 in Help Room

1 Reply

2 Votes

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LilGames commented

How to fix broken asset thumbnails?

Jan 19, '22 in Help Room

2 Replies

2 Votes

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KostasBs commented

Best way to reference a prefab

Oct 17, '17 prefab·prefabs

1 Reply

2 Votes

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KVTeja_512 commented

Cyclic nesting detected?

Sep 30, '21 prefab·prefabs

3 Replies

2 Votes

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xxmariofer commented

How to add in a list of prefab references at runtime?

Aug 1, '19 in Help Room

1 Reply

2 Votes

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Vohry published

How to recover missing prefab?,How to recover missing prefabs?

Jan 6, '20 in Help Room

0 Replies

2 Votes

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John 14 asked

modifying a prefab instance

Sep 20, '10 prefabs

2 Replies

1 Votes

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Pooky asked

What prefab is my game object an instance of?

Oct 6, '10 prefabs

1 Reply

1 Votes

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Chris 17 asked

setting variable in game object with instantiated object reference

Nov 30, '10 instantiate·network·prefabs·objects

2 Replies

1 Votes

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DESTRUKTORR edited

instantiate in the editor (Prefab Problem)

Aug 31, '12 editor·instantiate·prefabs·instance

1 Reply

1 Votes

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karl_ answered

snapping objects at runtime

Aug 30, '11 prefabs·runtime·procedural·gameobjects·snap

2 Replies

1 Votes

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ina asked

Tracking instantiated objects

Dec 27, '10 instantiate·prefabs·runtime·gameobjects·tracking

1 Reply

1 Votes

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Ozy asked

Making a cloned particle emitter fire once only

Mar 8, '11 particles·destroy·prefabs·timer

2 Replies

1 Votes

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wasicool7 commented

Find Script from another script

Aug 21, '16 prefabs·objects·different·linking

2 Replies

1 Votes

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Dave 11 asked

How to trigger different prefabs (JavaScript)

May 8, '11 javascript·trigger·prefabs·explosion

2 Replies

1 Votes

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Eric5h5 commented

Loading large maps - 30000x30000 pixels (threading / parallel loading)

Jul 19, '11 prefabs·parameters·multithreading·maps

3 Replies

1 Votes

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TheDavil commented

Snap point to point on another prefab

Sep 23, '11 prefabs·points·snap·nodes

1 Reply

1 Votes

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syclamoth commented

LookAt and Prefabs not working properly, Looks in entirely wrong direction

Oct 25, '11 prefabs·lookat

1 Reply

1 Votes

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Navajo edited

How do i access a network instantiated object?

Nov 19, '11 networking·prefab·network·prefabs·network.instantiate

1 Reply

1 Votes

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Anxo commented

Deleting instantiated prefabs clones?

Nov 21, '11 gameobject·iphone·destroy·prefabs·instantiated

2 Replies

1 Votes

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Bunny83 converted answer to comment

Activing only one instance of a prefab

Nov 26, '11 prefabs

1 Reply

1 Votes

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Dakwamine edited

Destroy all Objects of a Type in Game

Dec 12, '11 gameobject·destroy·prefabs

1 Reply

1 Votes

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