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Questions in topic: prefabs

  • Unanswered Questions
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Fritsl commented

Changing the Material of an instance of a prefab only!

Apr 7, '17 prefabs·materials·instances

2 Replies

0 Votes

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Paulius-Liekis answered

How to use custom file types as Unity assets

Jun 27, '14 editor-scripting·prefabs·serialization·assets·files

1 Reply

0 Votes

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Bento-Studio edited

Problems with nested prefabs

Mar 12, '12 prefab·prefabs·parenting·nested

4 Replies

3 Votes

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Kryzarel commented

[SOLVED] Prefab as copy not as reference

May 28, '16 c#·prefabs·reference·copy

1 Reply

0 Votes

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DESTRUKTORR edited

instantiate in the editor (Prefab Problem)

Aug 31, '12 editor·instantiate·prefabs·instance

1 Reply

1 Votes

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MorbidDesign commented

SendMessage has no receiver

Jul 9, '17 prefabs·destroy object·sendmessage

1 Reply

0 Votes

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John 14 asked

modifying a prefab instance

Sep 20, '10 prefabs

2 Replies

1 Votes

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dissidently asked

Assign different materials to a range of same prefab?

Dec 18, '10 prefab·prefabs·materials·assign

1 Reply

0 Votes

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raf_321 commented

Spawning Coins infront of the player

Dec 28, '14 prefabs·loading·spawning

2 Replies

1 Votes

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ThePunisher answered

When do meta files change?

Nov 8, '13 prefabs·metafiles

1 Reply

2 Votes

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Babagazeus commented

Best Practices: Instantiate Prefabs Wiki

Sep 17, '12 instantiate·prefabs·best practice

2 Replies

0 Votes

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BlipB published

Prefab linking

Mar 16, '19 prefabs

3 Replies

0 Votes

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Eric5h5 commented

Loading large maps - 30000x30000 pixels (threading / parallel loading)

Jul 19, '11 prefabs·parameters·multithreading·maps

3 Replies

1 Votes

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samf1111 answered

Prefab doesn't keep it's public variable when Instantiated?

Aug 20, '20 gameobject·prefabs·references

2 Replies

0 Votes

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SarfaraazAlladin commented

Prefabs in git

Mar 21, '16 prefabs·git

1 Reply

2 Votes

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mitchmeyer1 commented

Place stars (prefabs) in random locations

Apr 18, '17 prefabs·space·stars

3 Replies

0 Votes

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The-W.A.T.Z.R edited

Multi Random Spawn Enemies / Item

Aug 5, '14 javascript·prefabs·change·system·spawnpoints

3 Replies

0 Votes

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KenAragorn commented

2D Using C# moving game object back and forth and random stop in between - all in x-axis

Mar 9, '17 in Help Room

2 Replies

0 Votes

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Sirithang edited

One huge mesh or a lots of prefabs

Aug 29, '12 mesh·prefab·prefabs·level·occlusionculling

1 Reply

0 Votes

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idontwannabeauser edited

How to get the camera to follow a prefab?

Oct 26, '16 in Help Room

2 Replies

0 Votes

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Tsilliev edited

Prefab with multiple meshes?

Feb 14, '19 in Help Room

1 Reply

0 Votes

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vptb answered

C# Timer and Spawning Prefabs - 2d Sidescroller

May 28, '14 c#·prefabs·timer·spawning·sidescroller

1 Reply

0 Votes

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Eric5h5 answered

performance benefits of using prefabs

Aug 24, '13 performance·prefabs·level-editor

1 Reply

1 Votes

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Marc-Uberstein answered

Apply changes to all selected prefabs?

Dec 6, '17 prefabs

2 Replies

1 Votes

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DigitalOranges answered

Can't change colour of material on Prefab

Jun 7, '11 shaders·color·prefabs·tint

1 Reply

0 Votes

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Headzup published

How to get a component from a prefab.

May 25, '17 gameobject·prefabs

5 Replies

1 Votes

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AnimeKuNyo published

Problem to play animation in C#

Dec 14, '12 c#·animation·gameobject·prefabs

5 Replies

0 Votes

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ronshalev3d edited

is it possible to apply changes to a prefab without changing the particular property values?

Jul 8, '19 prefabs

2 Replies

0 Votes

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WillCar8 commented

Fill an array with prefabs?

Aug 29, '16 instantiate·prefabs·arrays

1 Reply

0 Votes

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UnityCoach answered

PrefabUtility does not exist?

Dec 9, '16 c#·unity 5·error·prefabs·saving

1 Reply

2 Votes

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