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Questions in topic: prefabs

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andypot edited

[SOLVED]Instantiate prefabs in a circle

Jul 10, '18 prefabs·circle

2 Replies

0 Votes

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maxmare published

How do I keep references to instantiates prefabs?

Apr 2, '13 prefabs·references

2 Replies

0 Votes

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Heino published

How to make sure editor completed refreshing before running other codes?

Sep 17, '13 editor·unityeditor·prefabs

1 Reply

1 Votes

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BerggreenDK answered

Spawn Prefab or FBX model after import? Closed

Jul 19, '11 instantiate·spawn·prefabs·dynamic

1 Reply

0 Votes

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whydoidoit commented

Help with Object position and state, save and load. Wiki

Jun 22, '12 position·prefabs·save·load·state

1 Reply

0 Votes

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karl_ answered

snapping objects at runtime

Aug 30, '11 prefabs·runtime·procedural·gameobjects·snap

2 Replies

1 Votes

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halken commented

How to ensure singletons are initialized in Edit Mode

Dec 1, '20 in Help Room

1 Reply

4 Votes

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OsamaDeep answered

Prefabs not turning blue and losing connection

Jan 21, '20 in Help Room

6 Replies

2 Votes

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Khaled_A_Younes commented

make camera follow prefab

Nov 1, '12 camera·prefabs

5 Replies

0 Votes

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vlePa published

Managing gui with prefabs

Oct 20, '11 gui·instantiate·prefabs

2 Replies

0 Votes

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Pixelen edited

Instatiate randomly along a vector

Jan 9, '12 transform·prefabs·axis·vector·instatiate

2 Replies

1 Votes

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conceptfac answered

How would I get a model to show in the preview window in the inspector when its in a GameObject?

Aug 4, '20 prefabs·models

2 Replies

1 Votes

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Zoogyburger commented

Help with spawning Prefabs that go towards a player

Feb 27, '16 in Help Room

2 Replies

0 Votes

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highpockets commented

How can I spawn a series of objects along a path? Closed

Mar 26, '19 instantiate·prefabs·linerenderer·spawning

3 Replies

0 Votes

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liortal commented

How to tell at runtime if a GameObject is a prefab

Sep 22, '14 c#·gameobject·prefab·prefabs

3 Replies

1 Votes

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Wuzseen commented

Instantiating an Object Relative to its Parent

Jul 18, '12 prefabs·parenting·instantiating·relative position

2 Replies

0 Votes

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ina edited

Delete all prefabs

Dec 26, '10 destroy·prefabs·runtime·delete

1 Reply

0 Votes

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YoungDeveloper edited

Instantiating Prefab Every 5 seconds

Dec 2, '14 instantiate·prefabs

1 Reply

0 Votes

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NvGBoink published

Mass place prefabs

Nov 10, '15 terrain·prefabs·mass

2 Replies

0 Votes

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Metalbreath commented

Destroying prefab clones after they have fired?

Dec 21, '12 ios·destroy·prefabs

2 Replies

3 Votes

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Blaze283 answered

Random Obstacle spawn (Infinite Runner)

Jul 2, '17 in Help Room

1 Reply

0 Votes

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TheDavil commented

Snap point to point on another prefab

Sep 23, '11 prefabs·points·snap·nodes

1 Reply

1 Votes

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superlol asked

animating prefabs

Dec 31, '10 animation·prefabs·axis

1 Reply

0 Votes

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shavais commented

What's the "right" way to deal with inheritance and constructor parameters? Wiki

Nov 4, '12 prefabs·inheritance·parameters·construction

1 Reply

1 Votes

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Tseng commented

Can I make Prefabs that contain other Prefabs?

Mar 12, '12 prefabs

3 Replies

1 Votes

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artician answered

Prefab Lightmap Association/Lock

May 16, '17 in Help Room

1 Reply

1 Votes

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noobakashi commented

Collision between 2 prefabs.

Jan 16, '12 collision·destroy·prefabs

1 Reply

-1 Votes

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vexe edited

How to check if any of the prefab position went beneath the particular constraint (good coding habits - Static variable usage)

Feb 17, '14 prefabs

0 Replies

0 Votes

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Navajo edited

How do i access a network instantiated object?

Nov 19, '11 networking·prefab·network·prefabs·network.instantiate

1 Reply

1 Votes

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speedyzolt commented

How to instantiate multiple Prefabs to multiple Childs randomly ?

Apr 11, '14 javascript·gameobject·prefabs·child·instance

2 Replies

0 Votes

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