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Questions in topic: prefabutility

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SimpleSam commented

can't save data in prefab and getting an error while press "Apply" in prefab!

Apr 28, '18 in Help Room

0 Replies

0 Votes

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SimpleSam asked

can't save data in prefab and getting an error while press "Apply" in prefab!

Apr 27, '18 in Help Room

0 Replies

0 Votes

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bourriquet commented

Apply prefab change though script without loosing reference

Apr 2, '18 prefab·editor scripting·prefabutility

1 Reply

3 Votes

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Grish_tad edited

PrefabUtility.CreatePrefab fails if prefab already exists

Nov 17, '17 unityeditor·prefabs·prefabutility

1 Reply

0 Votes

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juschu commented

Safely deleting a child of a prefab

Nov 10, '17 editor·prefab·child·prefabutility

1 Reply

14 Votes

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mohit415 asked

How to simulate a particle effect from custom editor script button?

Aug 28, '17 particlesystem·custom editor·prefabutility

0 Replies

1 Votes

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Bunny83 answered

PrefabUtility android

Aug 10, '17 android·error·build·prefabutility

1 Reply

0 Votes

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salamander555 answered

Editor Script: Linking GameObjects to public script variables resets when playing.

Aug 3, '17 editor·instantiate·prefab·editor-scripting·prefabutility

1 Reply

0 Votes

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Tulsisvt commented

Can anyone help with creating Prefabs for procedural meshes

May 31, '17 mesh·prefab·assetdatabase·prefabutility

1 Reply

2 Votes

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murkantilism asked

PrefabUtility.InstantiatePrefab not preserving prefab connection

Mar 7, '17 instantiate·editor-scripting·editorscript·prefabutility·prefab connection

0 Replies

0 Votes

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TaoXue published

PrefabUtility.CreatPrefab(path,obj) md5 and hash id how to same

Feb 22, '17 prefabutility

0 Replies

0 Votes

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LW commented

Does UnityEngine.Object.DestroyImmediate() invoke PrefabUtility.PrefabInstanceUpdated?

Feb 4, '17 c#·assetdatabase·prefabutility·destroyimmediate

0 Replies

0 Votes

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elwhywhy published

cannot load GameObject Prefabs using Resources.Load in Android

Dec 20, '16 android·prefab·assetdatabase·prefabutility·loadassetatpath

0 Replies

0 Votes

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CommanderThrawn answered

PrefabUtility.CreatePrefab() results in "not a valid asset file name" error?

Dec 10, '16 in Help Room

2 Replies

0 Votes

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DerDicke published

Saving script variables state with CreatePrefab

Sep 25, '16 prefabutility

1 Reply

0 Votes

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DinostabOMG published

Is there a way to prevent non-prefab objects from being linked in the inspector?

Sep 23, '16 inspector·prefabs·prefab-instance·prefabutility

0 Replies

0 Votes

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edwardrowe answered

PrefabUtility - Check if Changes have been made to Prefab?

Aug 31, '16 prefab·editor-scripting·editorwindow·modify·prefabutility

3 Replies

2 Votes

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_dns_ commented

Prefab Interference?

Nov 24, '15 prefab·prefabutility

0 Replies

0 Votes

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alexisrabadan commented

Need to make a reference in a prefab to itself not to the created instance

Oct 14, '15 editor·prefab·prefabutility

2 Replies

3 Votes

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Paulius-Liekis edited

PrefabUtility.ReplacePrefab gives "Shader wants texture coordinates" warning

Dec 3, '14 shader·coordinates·warning·prefabutility

0 Replies

0 Votes

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IgorAherne answered

What prefab gameObject is coming from?

Oct 30, '14 prefab·parent·prefabutility

1 Reply

0 Votes

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stanislavdol edited

PrefabUtility.ReplacePrefab trouble

Jul 30, '14 gameobject·prefab·runtime·prefabutility

0 Replies

0 Votes

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tonycoculuzzi edited

Unity 4 PrefabUtility.InstantiatePrefab problem in OnPostprocessModel

Dec 5, '13 prefab·unity 4·prefabutility

0 Replies

2 Votes

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scone asked

Should I be able to cast the result of PrefabUtility.GetPrefabObject() to a GameObject?

May 31, '13 prefab·prefabutility

0 Replies

1 Votes

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numberkruncher edited

Why does CreateEmptyPrefab return null?

Apr 13, '13 editor·prefab·unityeditor·prefabutility

1 Reply

0 Votes

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Mayoeruronin edited

How do you Create Prefabs in Script on import.

Jan 16, '13 prefab·importing·prefabutility

0 Replies

0 Votes

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