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Questions in topic: rig

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avatar image

Fornoreason1000 edited

blender .fbx model animations not working

Nov 22, '13 animation·blender·rig

0 Replies

0 Votes

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rossrossp1 published

No animations when importing FBX model

Apr 29, '20 import·fbx·animations·rig

2 Replies

0 Votes

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rubble asked

Swapping Skeleton / Adding bones to a hierarchy and sharing animation

Jul 5, '10 animation·hierarchy·bone·rig·swap

2 Replies

1 Votes

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Billamu answered

Blend Shapes in Unity?

Mar 16, '14 animation·rig·blending·blendshapes

4 Replies

1 Votes

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YasinJavaid_ commented

How to make mecanim animation stay at player's position

Jan 9, '19 mecanim·rig·animation editor·stay in place

3 Replies

1 Votes

avatar image

softocean published

maya animation import

Nov 29, '11 animation·import·asset·maya·rig

4 Replies

0 Votes

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Cherno commented

Adding clothes to a character rig in game

Sep 11, '14 meshes·rig·clothing·makehuman

1 Reply

1 Votes

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David-Belli published

How do I add a weapon to a character?

Nov 13, '13 character·blender·weapon·rig

3 Replies

0 Votes

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JamieD3D commented

Weightless bones don't get added to SkinnedMeshRenderer bone array?!?

Dec 6, '18 rigging·bones·rig·rigged

2 Replies

2 Votes

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kayne711 commented

Problems Importing Rigged Model from Blender to Unity

Jan 24, '18 animation·import·blender·model·rig

2 Replies

0 Votes

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Mr-JWolf809 commented

How do I create a generic skeleton avatar to use with mecanim?

Aug 4, '16 animation·mecanim·avatar·rig

3 Replies

0 Votes

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Kadu edited

Softimage to Unity

Oct 1, '11 fbx·export·rig·softimage

4 Replies

0 Votes

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Venkat Deepak published

Move body parts of an humanoid model

May 30, '16 movement·joint·rig·humanoid·skeleton

1 Reply

0 Votes

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Saso222 answered

Using Avatar mask with non-humanoid?

Jan 19, '18 in Help Room

1 Reply

0 Votes

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Ronsu900 edited

Required Human Bone "Head" not found

Oct 29, '20 in Help Room

4 Replies

3 Votes

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Thomas Paniagua asked

Rig and animate a model in unity 3d?

Apr 30, '11 animation·models·rig·soldier

1 Reply

-1 Votes

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dchakrabarty edited

How to handle high heel footwear in Unity characters/rigs?

Jul 2, '19 bones·rig·customization·morph·morphing

2 Replies

0 Votes

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KINGER2020 commented

Missing Room Scale XR Rig

Dec 31, '21 vr·rig

1 Reply

7 Votes

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joffreybieber commented

Using Third Person Animations with First Person Hands

Jan 24, '18 animation·fps·rig

3 Replies

0 Votes

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meat5000 edited

What happens to Blender IK bones in Mecanim?

Dec 8, '13 animation·blender·mecanim·rig

2 Replies

1 Votes

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0tacun edited

Mecanim idle root floating up

Sep 6, '13 mecanim·rig·floating·root

1 Reply

0 Votes

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Aravol published

Is retargeting available for generic rigs?

Dec 23, '13 animation·mecanim·rig·generic

1 Reply

1 Votes

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Eric_D published

Squash and stretch support?

Sep 30, '11 animation·rigging·rig·squash

2 Replies

0 Votes

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mthicke2 asked

How to set up Quadruped with Humanoid Rig

Aug 18, '14 character·rig

0 Replies

0 Votes

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mdhedelund commented

Hide parts of a mesh based on bones?

Aug 14, '19 mesh·rig

2 Replies

7 Votes

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NotEth4n answered

Adding sprites to same layer as bone in 2D animation rig

Apr 11, '19 in Help Room

1 Reply

0 Votes

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CG-DJ commented

Blender Rigify to Unity MechAnim

Aug 26, '13 blender·rig·mechanim

1 Reply

0 Votes

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ConflictedDev answered

How to retarget animation to another (faulty?) character model

Jul 20, '17 animation·hierarchy·rigging·rig·model importing

1 Reply

0 Votes

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Ostagar edited

Does unity only allow imported animations that have a skelatal rig

Nov 10, '10 animation·bone·rig

1 Reply

2 Votes

avatar image

scarletshark answered

Parent constraint from Maya to Unity

Jul 17, '13 animation·character·rig·constraint

1 Reply

0 Votes

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