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Questions in topic: shader writing

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vividhelix commented

Shader - avoiding if via lerp

Jul 10, '15 lerp·if·shader writing

0 Replies

0 Votes

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Light997 published

Combining a custom shader with a normal one

Jun 22, '15 shader·lighting·shadow·shader writing

0 Replies

0 Votes

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DB089 published

Object covering other objects but not being visible itself (Shader?Z-Buffer?)

Jun 17, '15 shader writing

0 Replies

0 Votes

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maccabbe commented

Custom checkerboard transparency shader - can't get it to work

May 30, '15 shaders·shader programming·shader writing

0 Replies

0 Votes

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Earlybird edited

Customize Standard Shader Light Rig - Help

May 5, '15 shader·lighting·unity5·shader writing·standard

1 Reply

1 Votes

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joelv answered

Shader related question

Apr 2, '15 shader writing

0 Replies

0 Votes

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MrrGingerNinja published

Custom Shader with 6 Textures Not Loading Properly

Mar 17, '15 graphics·texture2d·shader writing

0 Replies

0 Votes

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jaybennett asked

Updating a shader from Unity 3.3

Feb 9, '15 shader·shader programming·shader writing

0 Replies

0 Votes

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FairGamesProductions asked

How to add Illumination maps?

Feb 1, '15 shader programming·shader writing·illumination

0 Replies

0 Votes

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dedpasha1 published

Mobile: Shader stepping with _Time input on samsung with mali GPU

Nov 6, '14 shader·mobile·shader writing

0 Replies

0 Votes

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pauloapsantos96 published

Shaderlab Multiple Texture Layers

Aug 4, '14 shader·texture·transparency·shaderlab·shader writing

0 Replies

0 Votes

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TechGuard published

Cutout Shader with Vertex Color (always black)

Jul 6, '14 shader writing·black·cutout·vertexcolor·color32

0 Replies

0 Votes

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Tudor commented

Writing a dx11 tessellation shader.

Jun 8, '14 procedural mesh·shader writing·tessellation·directx 11·procedural texturing

0 Replies

0 Votes

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rooster published

How do I make this shader accept the default unity lighting?

Mar 18, '14 shader·lighting·shader writing·hue

3 Replies

0 Votes

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Brandondpbell edited

Shader edit help/request: outline only and color feature

Mar 15, '14 shader·shader writing·outline

0 Replies

1 Votes

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Earlybird commented

Is it possible to re-use a texture within a shader on separate uv channels?

Jan 22, '14 shader·shader writing·uv2·optimise

1 Reply

0 Votes

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d1011 published

Eliminate automatic vertex * mvp from surface shader

Jan 4, '14 shader writing·surface shader·custom shader

0 Replies

0 Votes

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robertbu answered

Texture Takes Main Color of Material Closed

Dec 3, '13 shader·texture·material·color·shader writing

1 Reply

0 Votes

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tanoshimi answered

Linearising the inversion of camera depth effect

Sep 6, '13 shader·shaderlab·cg·shader writing

1 Reply

0 Votes

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dewlap asked

Unity tree creator and toon outline shading

Jul 23, '13 shader writing·tree creator·toon shading

0 Replies

0 Votes

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Benproductions1 commented

How do i invert the shading of a shader?

May 20, '13 lighting·shader writing·planet

0 Replies

0 Votes

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SarperS commented

Material doesn't have a color property '_Color' UnityEditor.DockArea:OnGUI()

May 3, '13 shader·shader writing

1 Reply

0 Votes

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arkon commented

Shader expert needed. My PRO glow shows through NGUI 2d graphics

Feb 16, '13 gui·ngui·shader writing

1 Reply

0 Votes

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Bunny83 commented

How to reduce temporary register use in shader?

Jun 23, '12 flash·shader writing

1 Reply

0 Votes

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