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Questions in topic: shader

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avatar image

gabrieloc answered

Custom shader with Unity 4.6 UI Canvas Group Alpha problem

Jul 25, '21 gui·shader·4.6

4 Replies

6 Votes

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Josh_He answered

Horizontally gradient on image UI element

Jul 17, '19 ui·shader·image·gradient

5 Replies

6 Votes

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sinedsem commented

UI mask with shader

Oct 31, '21 shader·material·mask

5 Replies

6 Votes

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Akeru edited

Bifocal Depth of Field

Aug 25, '17 in Help Room

0 Replies

6 Votes

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jetese answered

Shader Transparency problem

Mar 19, '18 in Help Room

1 Reply

6 Votes

avatar image

sefaenes commented

Blender-like cavity shader for Unity?

Oct 4, '21 shader

2 Replies

6 Votes

avatar image

EarthHobbit answered

Universal render pipeline point light shadows?

May 28, '20 shader·render·pipeline·universal

2 Replies

6 Votes

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franziska_ruecker answered

Flickering/Bright sparkeling with Planar Reflection Probe and Trees (HDRP)

Apr 8, '22 shader·graphics·reflection·tree

1 Reply

6 Votes

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Hamzeh Shabani asked

Can i use of HLSL or GLSL shaders in unity?

Nov 18, '09 shader

3 Replies

5 Votes

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JohnnyFactor commented

how to make a shader that only shows the shadow while the rest becomes completly transparent?

Jan 20, '21 shader·shadow·transparent·projector·matte

5 Replies

5 Votes

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Bunny83 commented

Why are texcoords (uvs) stored in float4?

Nov 15, '19 shader·cg

2 Replies

5 Votes

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SisterKy edited

Why does it say set ZWrite to off when semi-transparent shading in the docos

Jul 16, '11 shader·transparent·zwrite

2 Replies

5 Votes

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Fattie edited

Where to find the source file of UnityCG.cginc?

Feb 13, '19 shader

3 Replies

5 Votes

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KBVDev answered

What is the in right way to Warm Up Shaders?

Jan 12, '18 shader·ios·rendering

1 Reply

5 Votes

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DemianSPb published

Setting depth buffer per-fragment

Mar 28, '17 shader·shaders·depth-buffer·displacement

2 Replies

5 Votes

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Bodin commented

3D Text - Stroke/Outline

Feb 17, '20 shader·3d·outline

4 Replies

5 Votes

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Kolodej published

C# Shader.Find not working

Jan 9, '14 c#·shader·material·building·find

2 Replies

5 Votes

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MihkelT commented

Shader to flash a 2d sprite to white?

Dec 3, '20 shader·2d sprites

2 Replies

5 Votes

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monotoan answered

'vert': output parameter 'o' not completely initialized

Oct 11, '17 shader·shaders·shader writing·surface shader·vertex shader

2 Replies

5 Votes

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AlwaysSunny commented

What does the "alpha is transparency" setting actually do?

Oct 29, '14 shader·transparency·alpha·importing textures

1 Reply

5 Votes

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Ryetoast commented

How to set pre-render properties to UGUI Image?

Mar 31, '16 ui·shader·rendering·material·renderer

0 Replies

5 Votes

avatar image

devilishgames answered

Shadows don't render on materials with rendering mode set to "fade" or "transparent"

Apr 8, '22 shader·rendering·shadow·fade·standard

1 Reply

5 Votes

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Gunther Fox commented

Is it possible to have multiple stencil reference values in one shader?

Jul 14, '15 shader·sprite·shaders·reference·stencil

0 Replies

5 Votes

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Benjamin_Overgaard answered

How can I prevent lights overlapping in intensity?

Aug 9, '17 shader·texture·lighting·material·graphics

1 Reply

5 Votes

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moritzcerst commented

How to access Emission Color of a Material in Script?

Dec 18, '20 shader·texture·material·color

5 Replies

5 Votes

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b4th commented

Changing Queue in shader has no effect

Mar 9, '17 shader·water·trees·queue·renderqueue

1 Reply

5 Votes

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Dave-Carlile commented

Shader Key Frames Not Working

Oct 8, '15 animation·shader·keyframe

0 Replies

5 Votes

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Jovssen edited

Unity's default shaders' blending is messed up?

Feb 14, '17 shader·blending·alpha-channel

1 Reply

5 Votes

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Lhiowynh commented

Shader graph depth blend

Jan 26, '19 shader

2 Replies

5 Votes

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JonPQ commented

ShaderGraph always results in pink (broken) shader

May 18, '20 shader·graph

7 Replies

5 Votes

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