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Questions in topic: shader

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Lemon edited

What is the best way to render groups of flat planes using a shader

Oct 25, '10 shader·rendering·plane·renderqueue·custom-shader

1 Reply

2 Votes

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JoelAtMoodkie asked

Transparent/Diffuse shader which uses UV2

Oct 25, '10 shader·transparent·uv2

0 Replies

2 Votes

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Alexey Elyakov edited

Models with some shaders drawned in reverse order.

Oct 25, '10 shader·material·model

0 Replies

0 Votes

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dmpaskiet asked

A question on shaders

Oct 23, '10 shader·tutorials

1 Reply

0 Votes

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Grimmy asked

How do I selectively replace all the shaders on all the objects in my scene?

Oct 23, '10 shader·replace·mass

2 Replies

0 Votes

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headkitgames asked

is there a way to invers multiply a black/white texture

Oct 22, '10 shader·material·texture2d·inverse

0 Replies

0 Votes

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Thet Naing Swe asked

unity iphone shader and particle scripts

Oct 20, '10 shader·iphone·particle

0 Replies

0 Votes

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Grimmy asked

What exactly is a 'legacy' shader?

Oct 19, '10 shader·legacy

1 Reply

1 Votes

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Mike 16 asked

Faking Volumetric Clouds ?

Oct 17, '10 shader·volumetric·clouds

1 Reply

0 Votes

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user-4095 (yahoo) asked

change terrain built in shaders

Oct 17, '10 shader·terrain·diffuse·splatmap

1 Reply

0 Votes

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Twayne edited

How can I use 3dtext that stays behind an object AND receives a blob shadow from that object?

Oct 17, '10 shader·shadow·3dtext·blob

0 Replies

0 Votes

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Ayanami0 edited

How to Tell which part of surface shader belongs to which pass in deferred shading?

Oct 16, '10 shader·surface·deferred

1 Reply

1 Votes

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dmpaskiet edited

How to make black borders follow an object?

Oct 15, '10 shader·black·border

2 Replies

0 Votes

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user-2538 (google) asked

Radia Motion Blur shader

Oct 14, '10 shader

0 Replies

0 Votes

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Julio asked

Shader Programming Course

Oct 13, '10 shader·shaders

2 Replies

1 Votes

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hankphone asked

Displaying a different shader ONLY where a spotlight hits an object.

Oct 12, '10 shader·shader-replacement·renderwithshader

1 Reply

0 Votes

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Matthew B edited

Particles behind Glass BumpDistort dependent on viewing angle

Oct 9, '10 shader·particles·angle·glass

1 Reply

4 Votes

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Jared G. asked

Support for dynamic shadows on newer iOS devices (supporting OpenGL ES 2.0)

Oct 9, '10 shader·ios·iphone·shadow

1 Reply

2 Votes

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Brian Stringham asked

Unity 3.0 _Time variable in surface shader is always zero

Oct 8, '10 shader·shaders

0 Replies

1 Votes

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VivienS asked

No real-time shadows after porting to Unity 3

Oct 5, '10 shader·shadow

1 Reply

0 Votes

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Antoft asked

toonLighted shader to work with deferred rendered shadows

Oct 4, '10 shader·custom-shader·deferred

2 Replies

1 Votes

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Eric5h5 edited

Losing image effects in build process

Sep 28, '10 shader·build·effect·quality

1 Reply

-1 Votes

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Jens T asked

How do I make a vertex invisible if its X value is > myFloat

Sep 21, '10 shader·vertices·vertex·culling

2 Replies

0 Votes

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juan-jo asked

sphere texture rotation around pivot (eye)

Sep 16, '10 rotation·shader·texture·pivot

1 Reply

0 Votes

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reissgrant asked

Shader LOD settings. Tied to quality settings?

Sep 14, '10 shader·lod

1 Reply

1 Votes

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DaveA asked

Android optimizations - worst offenders?

Sep 13, '10 android·shader·texture·optimization·polygon-count

2 Replies

0 Votes

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noradninja asked

iPod Touch normal mapping errors

Sep 13, '10 shader·lighting·pixel·normalmap·ipod

1 Reply

0 Votes

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Dave 5 asked

Cell-based Lighting?

Sep 9, '10 shader·lighting·cell

2 Replies

2 Votes

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HolBol asked

Will Unity 3 Indie have emmisive light shaders?

Sep 4, '10 shader·lighting

1 Reply

0 Votes

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DaveA asked

Unity3 shader: something's changed?

Sep 3, '10 shader·fog·beta·fur

1 Reply

0 Votes

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