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Questions in topic: shaderlab

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ScroodgeM answered

finding errors in compiled shader

Jul 20, '12 shader·shaderlab·surfaceshader

1 Reply

1 Votes

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ScroodgeM answered

Separate texture coordinates in shaders

Jul 20, '12 shaders·particle·shaderlab·cg·additive

1 Reply

0 Votes

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ScroodgeM answered

Problem with lighting in CG Shader

Jul 20, '12 shader·lighting·shaderlab·cg

1 Reply

0 Votes

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caseyc answered

'discard' keyword cg error

Jul 2, '12 shaderlab·cg·fragment·glsl

1 Reply

0 Votes

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krides answered

Implementing specular in a shader on iOS

Jun 14, '12 shader·iphone·vertex·shaderlab·specular

1 Reply

0 Votes

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numberkruncher commented

Efficient shader for sky plane

Mar 28, '12 shader·ios·material·shaderlab

1 Reply

0 Votes

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0xDEADCODE published

Lightmaps don't work in ReplacedShaders

Feb 28, '12 camera·lightmap·shaderlab

0 Replies

0 Votes

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lokstok asked

Exit out of multipass shader

Feb 27, '12 shader·shaderlab

0 Replies

0 Votes

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luizgpa edited

deferred lighting base pass texture

Jan 19, '12 lighting·shaderlab·deferred

0 Replies

0 Votes

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valoh commented

combine deferred and forward rendering

Jan 19, '12 shader·shaderlab·forward·deferred

0 Replies

1 Votes

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Oliver Eberlei edited

Converting Fixed Function Shader to Surface Shader

Jan 18, '12 shader·shaderlab·conversion·surface shader

2 Replies

0 Votes

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Joshua 3 answered

Weird shader error X5204 - read of uninitialized components

Jan 16, '12 camera·shaders·shaderlab·cg·depth buffer

1 Reply

0 Votes

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Steven-1 answered

Shader Question

Dec 24, '11 shaderlab

2 Replies

1 Votes

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Matt-Downey edited

Creating a shader that overlaps a diffuse with a TexGen ObjectLinear cutout

Dec 1, '11 shader·texture·shaderlab·healthbar·cutout

0 Replies

0 Votes

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jehovah0121 commented

Using shader to make transparent object

Nov 30, '11 shader·shaderlab

0 Replies

0 Votes

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ronronmx asked

Is Vertex Lighting still computed if no lights are in the scene?

Nov 26, '11 shader·lighting·shaderlab·vertex-lighting

0 Replies

0 Votes

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kirpigiller commented

Override ColorMask in a surface shader

Nov 10, '11 shaderlab·surface shader

0 Replies

2 Votes

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Clement_Shimizu published

Script Control over shaderlab's Ztest and Cull properties

Nov 3, '11 shaderlab·ztest·cull·z-depth

0 Replies

0 Votes

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valoh commented

Shader permutation handling (ubershaders)

Oct 12, '11 shader·material·shaderlab·shading

0 Replies

2 Votes

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shionyr answered

Multiply Mode uses strange Alpha

Aug 4, '11 shader·graphics·shaderlab

1 Reply

0 Votes

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xtram asked

Getting Light Attenuation in shaders

May 9, '11 shader·shaderlab·porting

0 Replies

1 Votes

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Ferazel asked

ShaderLab - What is "RenderType" subshader tag used for?

May 9, '11 shader·tags·shaderlab

1 Reply

1 Votes

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clamp asked

geometry shaders?

Apr 13, '11 shaderlab·cg

2 Replies

0 Votes

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Johan 4 asked

Shader object names? Where can I get a list of them

Mar 25, '11 shaderlab·name

1 Reply

0 Votes

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StephanK asked

shaderlab offset parameter explanation?

Mar 8, '11 2d·shader·shaderlab

1 Reply

0 Votes

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Kichang-Kim asked

planet shader in Unify wiki available in indie unity3d 3.1?

Jan 8, '11 shaderlab·planet·indie

1 Reply

0 Votes

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lhk edited

ShaderLab on Unity3d Indie

Dec 16, '10 shader·shaderlab·cg·hlsl·custom-shader

2 Replies

0 Votes

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Gabriel 4 asked

Need help with a shader.

Dec 15, '10 shader·shaderlab·cg

3 Replies

2 Votes

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Gabriel 4 asked

clipping shader for OpenGL quad

Nov 19, '10 shader·shaderlab·opengl·glsl

0 Replies

0 Votes

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luqui asked

How to turn off sorting of transparent objects?

Oct 10, '10 shaderlab·sorting·renderqueue

1 Reply

1 Votes

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