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Questions in topic: shaderlab

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lonewalker07 published

Parse error: syntax error, unexpected TVAL_ID, expecting TVAL_STRING

Feb 11, '21 in Help Room

0 Replies

0 Votes

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mjglatzmaier published

Unity shader question - mesh subtract boolean operation (stencil buffer)

Jan 20, '21 shader programming·shaderlab·meshes·stencil

0 Replies

0 Votes

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diegodaly answered

Building Portal in VR in Single-Pass Stereo shader

Jan 11, '21 in Help Room

3 Replies

1 Votes

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luoboa asked

How to make a Diffused Shader on top of a Vertex Shader? For Billboard Sprites to show in front of 3D Meshes.

Jan 7, '21 shader·texture·shaders·materials·shaderlab

0 Replies

0 Votes

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Bunny83 answered

Shader `unity_ObjectToWorld` variable doesn't seem to work for dynamically batched objects

Jan 3, '21 batching·shaderlab

1 Reply

1 Votes

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sacredgeometry edited

Shader: 1 Base Texture Overlaid by 1 Transparent Texture.

Dec 30, '20 shader·texture·shaders·shader programming·shaderlab

0 Replies

0 Votes

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marchall_box answered

Manipulate the Global Ambient light in a shader?

Dec 27, '20 shaderlab·shader writing·ambient light·vertexcolor

1 Reply

0 Votes

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TheLazyEngineer answered

Unity Shaders in Native c++ plugin

Dec 22, '20 shaderlab·opengl·native

1 Reply

1 Votes

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Iamu answered

A Cg shader semantic problem

Dec 7, '20 shader·shaders·shader programming·shaderlab·shader writing

2 Replies

0 Votes

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radarhead7 answered

Shader Graph: Objects have no shadows opposite the Main Light

Oct 26, '20 shadows·shader programming·shaderlab·shadow bug

1 Reply

0 Votes

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Cambesa commented

Shader shows different result in viewport than gameview

Oct 6, '20 shader programming·shaderlab·pass

0 Replies

0 Votes

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Octoberwolf edited

How to get red underlines for bad syntax and code suggestions for hlsl code in Unity?

Oct 3, '20 shader programming·debugging·shaderlab·hlsl

0 Replies

0 Votes

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vivekpranavamurthi published

I am trying to upgrade this shaderlab script to work with Universal Rendering Pipeline.,How do I upgrade this Shader script for URP?

Sep 21, '20 shaders·shader programming·shaderlab·upgrade

0 Replies

0 Votes

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vivekpranavamurthi asked

I need help upgrading a shader script to be compatible with URP.

Sep 21, '20 shader·shader programming·shaderlab

0 Replies

0 Votes

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radarhead7 asked

Is it possible to read light value per vertex with a shader?

Sep 8, '20 lighting·shaders·programming·shaderlab·vertex shader

0 Replies

0 Votes

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BrainSlugs83 commented

shaderlab preprocessor ignoring #if #endif when #pragma is within it.

Sep 1, '20 shaderlab·glsl·preprocessor·pragma·keywords

0 Replies

5 Votes

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Basssiiie published

What is the best way to unit test ShaderLab code? Closed

Jul 18, '20 shaders·testing·shaderlab

0 Replies

0 Votes

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danylyk answered

Two shaders for one model

Jul 10, '20 shader·shaderlab·overlay

3 Replies

1 Votes

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Cambesa asked

Shader does have property, but material.HasProperty() returns: false

Jul 1, '20 materials·shaderlab·property

0 Replies

0 Votes

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Eno-Khaon edited

Why does the shader make some transparent pixels non-transparent?

Jun 28, '20 shader·shaders·shaderlab

1 Reply

0 Votes

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AberrantCurse edited

Unity lerp between two textures based on the distance from an object via shaders

Jun 23, '20 in Help Room

0 Replies

0 Votes

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Fede192 asked

Why doesn't this vertex+fragment shader work?

Jun 3, '20 shader·vertex·shaderlab·fragment·glsl

0 Replies

0 Votes

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Drahztic edited

How to use multiple UV maps in shaderlab?

Jun 1, '20 in Help Room

0 Replies

0 Votes

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AberrantCurse asked

Unity Shader Render Queue Causing Various Problems.

May 24, '20 shader·rendering·shadows·shader programming·shaderlab

0 Replies

0 Votes

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JonPQ commented

Custom Shader in URP

May 18, '20 shader·shader programming·shaderlab·renderwithshader

0 Replies

1 Votes

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mjay2016 asked

Scene Depth node in Shader Graph

May 4, '20 shaders·shaderlab·graph

0 Replies

0 Votes

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sleepandpancakes edited

Help me understand stencil shader logic

Apr 26, '20 shader·shaders·shader programming·shaderlab·stencil

1 Reply

0 Votes

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willpark2000 asked

How to make a shader run at a certain point in time?

Apr 18, '20 in Help Room

0 Replies

0 Votes

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skyparticle99ii answered

Why is it necessary to transform vertex coordinate in vertex shader?

Apr 16, '20 in Help Room

1 Reply

0 Votes

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gokhannas published

Getting horizontal gradient in unlit sprite shader even sprite is rotated

Apr 8, '20 2d·shader·sprite·shaderlab·gradient

0 Replies

0 Votes

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