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Questions in topic: state machine

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avatar image

Damnsatinist commented

GetNextAnimatorStateInfo().taghash is always 0

Nov 16, '19 in Help Room

1 Reply

7 Votes

avatar image

DigitalBeach edited

Animation State OnStateEnter getting previous state

Jun 18, '15 animation·state machine

0 Replies

5 Votes

avatar image

harshaxnim commented

Can't assign active gameobjects to public variables in StateMachineBehaviour script from the inspector screen

Sep 13, '18 state machine

3 Replies

5 Votes

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Fearleas edited

How do I make the transition between two states in the "Animator" happen instantly?

Jan 5, '16 animation·animator·mecanim·state·state machine

3 Replies

4 Votes

avatar image

percival49 answered

Why, when I delete transitions from the Animator State Machine, do I get a null reference exception?

Jun 17, '17 animation·mecanim·transition·state machine

3 Replies

3 Votes

avatar image

Gruffy commented

Need help with a State Machines where each state is its own Script...

Mar 8, '14 c#·state machine·machine·fsm

2 Replies

3 Votes

avatar image

Frepperino commented

Coroutines or update method with switch statement as state machine

Jun 14, '19 c#·coroutine·state-machine·state machine

2 Replies

2 Votes

avatar image

SittingBeanbag answered

how to make multiple transition from one state?

Apr 1, '22 animation·animator·animator controller·state machine·states

1 Reply

2 Votes

avatar image

Mad Turtle published

Change the Animation Clip of a Mecanim State

Dec 3, '13 animation·mecanim·clip·state machine

0 Replies

1 Votes

avatar image

komodor edited

how to extend states for character

Jan 21, '14 state machine·oop

1 Reply

1 Votes

avatar image

IsaiahKelly edited

Using Unity's state machine GUI

Jun 12, '14 animator·custom editor·state machine

0 Replies

1 Votes

avatar image

kent-simon published

Custom Editor Like the Animator?

Nov 4, '16 editor·state machine

2 Replies

1 Votes

avatar image

mottatta commented

Animator transition from Entry state to multiple states in Unity 5

Sep 12, '17 animator·multiple·transition·state machine·states

4 Replies

1 Votes

avatar image

thomasmullersadar published

StateMachineBehaviour.OnStateExit is called before StateMachineBehaviour.OnStateEntered is called

Aug 7, '16 state machine

0 Replies

1 Votes

avatar image

vivekchakraverty asked

How to make my custom 3rd person character jump?

Sep 9, '16 in Help Room

0 Replies

1 Votes

avatar image

L42yB answered

State Machine Behaviour together with Animation Events

Jul 18, '18 animator·animator controller·animationevent·state machine

1 Reply

1 Votes

avatar image

hadowmaru commented

StateMachineBehaviour.OnDestroy is getting called by SetActive

Jun 15, '20 animator·animator controller·state machine·ondestroy

1 Reply

1 Votes

avatar image

BloodMarked published

best practice for synching animator and script

Apr 25, '17 animator controller·monobehaviour·state machine·synchronize

0 Replies

1 Votes

avatar image

eelstork commented

How to delete a StateMachineBehaviour via Editor Script?

Apr 6, '21 animator·animator controller·state·state-machine·state machine

1 Reply

1 Votes

avatar image

andrew-lukasik edited

ECS architecture & the state machine

Aug 12, '21 dots·architecture·state machine

4 Replies

1 Votes

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