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Questions in topic: unity 5.2

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$$anonymous$$ published

Adding google play services individual apis instead of the full library in Unity 5.2.3p1

Jul 28, '16 android·google play·unity 5.2

0 Replies

0 Votes

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mridul141090 asked

I am using blenshapes for measurement of body height. But the blendshape is from 0 to 100. I want to display proper height such as 5,0 inch to 5, 12 something like that

Jul 12, '16 in Help Room

0 Replies

0 Votes

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IvovdMarel answered

how can i run 2 differenct animation clips on 2 same gameobjects that have same animator controller

Jun 22, '16 unity 5.2

1 Reply

1 Votes

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Karmate commented

Gradient Text in Unity 5.2.2 "BaseVertexEffect is obsolete use BaseMeshEffect instead"

Jun 20, '16 ui·text·color·gradient·unity 5.2

3 Replies

2 Votes

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$$anonymous$$ commented

SpawnWithClientAuthority Player object is not a Player

May 28, '16 networking·spawn·unity 5.2

1 Reply

0 Votes

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kekland published

ClientRpc doesnt call on local client

Mar 3, '16 in Help Room

0 Replies

0 Votes

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sornram published

Unity 5.2 dropdown problem on tablet

Mar 3, '16 in Help Room

0 Replies

0 Votes

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codeage published

Why Default Compression is ETC2 for Android builds in Unity 5.2?

Mar 3, '16 unity 5.2·texture compression·etc

1 Reply

0 Votes

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AlejoLab commented

Using IronPython with Unity 5.2

Feb 28, '16 in Help Room

0 Replies

0 Votes

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Jim_Zee_King commented

Are MovieTextures a feature of Unity Pro?

Feb 12, '16 video·windows·movietexture·unity 5.2

0 Replies

0 Votes

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puppets published

Different animation when publish 2d game with Unity 5.3 to IOS device

Jan 31, '16 in Help Room

0 Replies

0 Votes

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smile59 edited

Unity UI 5.2.3, Scroll Rect LateUpdate errors

Jan 8, '16 error message·unity 5.2·unityui

1 Reply

0 Votes

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another_unity_user published

Native rendering plugin OpenGL device type not being set.

Dec 23, '15 rendering·plugin·opengl·unity 5.2

2 Replies

1 Votes

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thebarryman edited

Shadow bug after upgrading to 5.2

Dec 15, '15 shadow bug·unity 5.2·shadowmap

0 Replies

0 Votes

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Le-Pampelmuse commented

[Unity 5] Unity crashing when I place any UI element - URGENT

Dec 14, '15 crashing·unity 5.2

0 Replies

0 Votes

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coasternews commented

Unet Client Spawning objects

Dec 14, '15 in Help Room

1 Reply

1 Votes

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GlatiatorRX edited

Android exported project for Unity 5.2 Crashes. FMOD implementation error.

Dec 9, '15 android·crash·version·unity 5.2·fmod

2 Replies

3 Votes

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MelvMay answered

Updating Unity caused significant performance loss in Physics

Dec 8, '15 unity 5·physics2d·profiler·unity 5.2

1 Reply

0 Votes

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Deadshot1994 asked

Unity 5 not responding on texture compression?

Dec 8, '15 in Help Room

0 Replies

2 Votes

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tuanzi88 edited

The microphone.start() function doesn't work in Android platform

Dec 6, '15 in Help Room

0 Replies

0 Votes

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madhur published

Unity 5.2.1 Build crash on Application.Quit(); with Windows Touch

Dec 4, '15 unity 5·unity 5.2

0 Replies

0 Votes

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tanoshimi edited

Unity 5.2 is causing my game to not function properly.

Nov 28, '15 unity 5.2·breakout

1 Reply

0 Votes

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ODINKONG commented

Unet Client child object not rendering

Nov 24, '15 networking·spawning·mesh renderer·unity 5.2

0 Replies

0 Votes

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abhishekabz004 asked

Why does speed considered in Android device slower than that of Unity editor?

Nov 15, '15 unityeditor·android build·speed·unity 5.2

0 Replies

0 Votes

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monroe.e published

"Requires full screen" in Xcode with Unity 5.2.1

Nov 13, '15 ios·unity 5.2

1 Reply

3 Votes

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jrthor418 commented

Is it legal to have use assets I buy from the asset store in an iOS game?

Nov 12, '15 in Help Room

1 Reply

0 Votes

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pekalicious commented

How to solve this problem?

Nov 12, '15 in Help Room

0 Replies

0 Votes

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Neuronaut12 published

Unity 5.2 Scene Fade

Nov 10, '15 in Help Room

0 Replies

0 Votes

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Aziz1989 rolled back

Smart localization asset with the Unity Samples: UI

Nov 9, '15 in Help Room

2 Replies

0 Votes

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ocdunlap published

Editor taking ages to perform tasks, random things breaking

Nov 4, '15 editor·slow·unity 5.2

0 Replies

0 Votes

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