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Questions in topic: uv

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avatar image

GuitarKirby asked

Timeline and Audiosource not synced?

Nov 16, '18 audio·audiosource·uv·timeline

0 Replies

0 Votes

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Bunny83 commented

How to set float or float4 UV in Mesh. Closed

Oct 21, '18 shader·mesh·input·uv·vertex

1 Reply

0 Votes

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tormentoarmagedoom edited

Smooth scale Object every second

Oct 18, '18 in Help Room

1 Reply

0 Votes

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Semetre asked

Can I feed ShaderGraph a UV map?

Oct 17, '18 shaders·shader programming·uv

0 Replies

0 Votes

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seandolan edited

How do I apply a tilesheet to a procedural mesh and prevent bleeding?

Oct 5, '18 mesh·tilemap·uv

0 Replies

0 Votes

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DJAspire edited

Shifting the UV's of a plane

Sep 27, '18 gui·sprite·uv

2 Replies

1 Votes

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ArseneySorokin asked

Changed mesh goes back to previous state

Sep 24, '18 mesh·uv

0 Replies

0 Votes

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ecv80 commented

Texture atlas: use tiling and offset on the same material?

Sep 18, '18 material·uv·atlas

1 Reply

0 Votes

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Yanomry asked

Blend between 2 lightmaps

Sep 10, '18 shader·lightmap·shader programming·uv·shader writing

0 Replies

0 Votes

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nyanpath edited

How can I check if the UV forms a triangle, and get their UV-coordinates?

Sep 3, '18 in Help Room

1 Reply

0 Votes

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Cinabutts0 answered

Assigning uvs to "procedural" mesh.

Aug 24, '18 in Help Room

2 Replies

0 Votes

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Guy-Corbett answered

RaycastHit.textureCoord ranges from (0,0) to (1,1) for each face.

Jul 22, '18 raycast·raycasthit·uv·uv coordinates·texturecoord

2 Replies

0 Votes

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Disappointed_Idealist asked

Can't apply UV map

Jul 21, '18 texture·uv

0 Replies

0 Votes

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ddaleymont edited

Generate Lightmap UVs causing needless overlap

Jul 13, '18 lighting·lightmapping·uv·mapping·global illumination

0 Replies

0 Votes

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siddharth3322 asked

Send Custom Network Message Unity Multiplayer

Jul 6, '18 networking·multiplayer·multiplayer-networking·uv·message

0 Replies

0 Votes

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legoblaster1234 edited

Texture tiling based on Object size/scale

Jul 3, '18 texture·scale·uv·tile·tiling

4 Replies

3 Votes

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Mentaner asked

predefiend lightmap UVs

Jun 17, '18 graphics·optimization·lightmap·uv·uv2

0 Replies

0 Votes

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Astiolo commented

Isolate a UV Island (aka Shell)

Jun 17, '18 c#·texture·uv·island·shell

0 Replies

0 Votes

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Feelnside commented

Wrong import of UV from blender

Jun 16, '18 texture·blender·uv·uv mapping·uv coordinates

1 Reply

0 Votes

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Mentaner asked

Unreal lightmaps VS Unity lightmaps

Jun 16, '18 lightmap·lightmapping·uv·editorgui·uvs

0 Replies

0 Votes

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Mentaner asked

Changing lightmap channel

Jun 15, '18 lightmap·uv·changing·channel

0 Replies

1 Votes

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MadLeds edited

Split a mesh while using same UVs and texture position.

Jun 6, '18 texture·mesh·vertices·uv·uv mapping

0 Replies

1 Votes

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Deadphyre answered

UV mapping Icosphere after subdivision issue

Jun 3, '18 sphere·uv·subdivision

1 Reply

0 Votes

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CDAXRC published

stretched UV map in generated mesh

Jun 1, '18 mesh·uv·generation·uv mapping

0 Replies

0 Votes

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Phobos001 asked

Quake Texture Map Generation in Unity - What am I doing wrong?

Apr 17, '18 mesh·programming·uv

0 Replies

0 Votes

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Sb_chit commented

Delete Uv2 of a mesh?

Apr 17, '18 destroy·uv·uv mapping·uvs·uv2

1 Reply

0 Votes

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xmanreturn commented

procedural texture uv error

Apr 3, '18 procedural·uv·uv mapping·procedural texturing

0 Replies

0 Votes

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SOIL commented

change UV channel standard shader

Mar 20, '18 shader·uv

0 Replies

4 Votes

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ddkatona commented

Mesh doesn't have albedo UVs?

Mar 11, '18 uv

4 Replies

3 Votes

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lunarj commented

Wrong uv coordinates in Unity? (but works fine with Blender) Wiki

Mar 7, '18 texture·blender·uv·coordinates

1 Reply

2 Votes

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