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Results For: remove unused assets

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coolamigo answered

Remove unused assets

Jun 24, '20 in Help Room

5 Replies

8 Votes

. Now I want to remove everything that is not used to start fresh. The problem is I can't remember
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Answer by achimmihca · Jan 02, 2018 at 07:43 PM

I also wanted to clear unused assets. I created a few scripts to show (un-)used assets based
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Answer by KristianHJ · Nov 10, 2014 at 06:41 AM

through your build log and included scenes and returns all unused assets. (It also shows you
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Answer by dhanrajsinh24 · Jul 23, 2015 at 12:54 PM

option "Select Dependencies". It should select all the assets that are used in your current build
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gjf commented

Cleaning unused assets before building

Sep 12, '14 assets·optimize

0 Replies

0 Votes

Hey Do I need to remove the unused assets from my project files before building to reduce
avatar image gjf · Sep 12, 2014 at 09:04 AM 0
unity includes *everything* in the `Resources` folder... for assets which are not included in any scene.
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KristianHJ edited

removing unused and duplicate assets

Jan 4, '22 duplicate·unused

3 Replies

0 Votes

hi all, working on a very large project (>10GB) and would like to see a list of assets
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Answer by AvPerov · Jul 16, 2021 at 06:36 AM

/usages of a given asset(s). **It can also perform a full project analysis to find all unused assets
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Answer by KristianHJ · Feb 15, 2012 at 01:06 PM Best Answer

Wrote an editorwindow tool that will help. It lists all unused objects by type, and have an easy
avatar image Retko · Jun 09, 2013 at 12:50 PM 0
Just tried it, but it dodnt include standard assets, specificaly particles... Do you know why???
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lcn75 commented

fast method for remove unused objects

Mar 27, '12 remove·optimize·unused

1 Reply

0 Votes

Hi, is there a fast method for remove all the unused objects (models, textures, scripts, ecc..) on unity? thanks.
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Answer by Bunny83 · Mar 13, 2012 at 10:52 AM

[1]: http://answers.unity3d.com/questions/57909/find- unused- assets-in-project.html
avatar image stevenp · Mar 13, 2012 at 09:24 AM 0
to remove unused objects, you can just use "Destroy(gameObject)" and it will remove everything related to the Game Object.
avatar image lcn75 · Mar 27, 2012 at 06:05 AM 0
yes..in the hierarchy panel...something like " remove unused from library" like Adobe Flash.
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KristianHJ edited

Find Unused Assets In Project

Jan 4, '22 asset·project·dependencies·unused

5 Replies

19 Votes

I read in another QA that unused assets are not included in the final build, so they don't put down
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Answer by AvPerov · Jul 08, 2021 at 12:26 PM

[Dependencies-Hunter][1] can help you with the task of finding unused assets in your project
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Answer by achimmihca · Jan 02, 2018 at 07:45 PM

I also wanted to clear unused assets. I created a few scripts to show (un-)used assets based
avatar image

Answer by KristianHJ · Feb 15, 2012 at 01:08 PM

Created a tool on the asset store that automates the process. Lists all unused assets by type. Also
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TheFloatingSheep commented

Remove character controller

Sep 28, '14 remove

1 Reply

0 Votes

How i can remove the character controller when i'm using FirstPersonControl.js script from mobile
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JustBonana commented

Continue developing in Android Studio

Nov 19, '15 android·unity 5·export·native plugin

1 Reply

0 Votes

avatar image DoTA_KAMIKADzE JustBonana · Nov 19, 2015 at 05:26 PM 0
there that can remove unused assets from project based on editor log after build, but those are of no use in your case.
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Chimique edited

Remove Asset After Build

Nov 27, '14 assets

0 Replies

0 Votes

Is there a way to remove an asset from a build ? I have an app with certain assets
avatar image bubzy · Nov 27, 2014 at 08:51 AM 0
not entirely certain of this, but when you build a project unity only uses the assets that are in the project, i dont think it includes redundant assets
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Eric5h5 commented

Explicitly remove unused dlls

Jul 16, '13 build·dll

0 Replies

0 Votes

though I have no reference to it. I also tried creating an empty project and this dll was included. Is there any way to explicitly remove these unused dlls?
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Fattie commented

Unloading unused assets automatically?

Nov 6, '15 scene-loading·garbage-collection·unloading

1 Reply

0 Votes

load a new scene: > Unloading 25 unused Assets to reduce > memory usage. Loaded Objects now: 245
avatar image ronronmx · Sep 05, 2011 at 09:29 PM 0
Thanks for the answer jonas! Quick question, how can I find out which assets are being unloaded?
avatar image dhivakar · Jul 23, 2015 at 10:59 AM 0
Hi is there a way to avoid certain assets form being unloaded when the assets.unloadunusedassets is called ?
avatar image jonas-echterhoff ♦♦ · Sep 06, 2011 at 06:51 AM 0
There's no way to list the assets being unloaded. However, you could do FindObjectsOfType(typeof
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Dave-Carlile commented

Please remove me from Answers

Mar 25, '13 remove

1 Reply

1 Votes

Remove me from unity answers.
avatar image

Answer by Dave-Carlile · Mar 25, 2013 at 05:42 PM Best Answer

". Scroll down a bit and you'll see "external authentication providers". Remove all of those.
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wes4ray edited

How can I remove an asset?

May 9, '22 in Help Room

1 Reply

0 Votes

I need to remove assets from my package manager. I don't mean just from a project, I mean I want to uninstall the assets completely. How can I do this?
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Answer by wes4ray · May 09 at 08:36 PM

After uninstalling from package manager, u want to remove the left over files in the "packages
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numberkruncher commented

Are unused nested assets included upon build?

Jan 22, '13 build·assets

2 Replies

0 Votes

As I understand unused assets are not included in production builds. What would happen
avatar image numberkruncher · Jan 22, 2013 at 09:26 AM 0
that the unused sub- assets are excluded because whilst the asset file is listed for both, the file size varies.
avatar image numberkruncher · Jan 22, 2013 at 06:07 AM 0
These are not attached to a GameObject but rather a generic asset file using
avatar image

Rustam-Ganeyev asked

Does Resouces.UnloadUnusedAssets frees asset bundles unused resources?

Oct 21, '13 assetbundle·resources·unloading·external assets·unloadunusedassets

0 Replies

6 Votes

. In editor profile it seems that all unused resources from assets are properly deallocated(I don't know
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studibaker asked

Unused assets??

Dec 16, '10 performance·assetbundle·assets·unused

1 Reply

1 Votes

textures, meshes, unused items from asset bundles etc.
avatar image FrHaYwOrKs · Apr 12, 2011 at 10:42 AM 0
to tell me which assets are unused then! :D
avatar image Novodantis 1 · Dec 16, 2010 at 10:59 AM 0
Yep, the only real issue with unused assets (besides organisation) is that it uses unnecessary file
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