• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

1 Frame

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

jonasprodrigues asked

how to make the canvas child to share only the screenshot.

Aug 9, '20 1 frame

0 Replies

0 Votes

avatar image

Bonfire-Boy edited

Simple score system

Sep 12, '19 1 frame

3 Replies

0 Votes

avatar image

Tonny08 asked

How to activate Gameobject If the text Canvas indicates 0 Diamonds,How to Display the Gameobject if the Text Canvas indicates 0

Aug 4, '19 1080p·1 frame

0 Replies

0 Votes

avatar image

KarthickGamer edited

Screen Orientation

Nov 13, '18 1 frame

0 Replies

0 Votes

avatar image

komaris asked

Mask does not work when I add materials to the image

May 10, '18 1 frame

0 Replies

0 Votes

avatar image

YTGameDevDave answered

Execute on one frame using a float - Been looking for a solution for a while now...

Aug 17, '17 in Help Room

1 Reply

0 Votes

avatar image

Y00 commented

My game lags and I use low poly mesh

Aug 16, '17 1 frame

1 Reply

0 Votes

avatar image

Bill9009 answered

Rotate an object from when it is clicked to till I click it again to stop.

May 29, '17 1st person·1080p·1 frame

1 Reply

0 Votes

avatar image

mimoAli1 asked

No iOS module loaded

Mar 30, '17 in Help Room

0 Replies

0 Votes

avatar image

rajeshg asked

can we open the google page using unity in augumented reality application same as video playing in using AR apps

Feb 27, '17 in Help Room

0 Replies

0 Votes

avatar image

conman79 answered

Making a metal material dynamically react to tempurature change only where character is pointing?

Oct 1, '16 in Help Room

1 Reply

0 Votes

avatar image

Whisper_Leaf answered

How advance animation 1 frame at a time?

Jul 13, '16 function update·key-frame animation·1 frame

1 Reply

0 Votes

avatar image

abhishek7 answered

How to convert Input.GetAxis To Android Controller

Apr 6, '16 1 frame

1 Reply

0 Votes

avatar image

hasib2059 published

GPU draw call optimization

Feb 24, '16 in Help Room

0 Replies

0 Votes

avatar image

fendorio commented

my object instantiates to much

Apr 19, '14 instantiate·clone·function update·transform.·1 frame

1 Reply

1 Votes

avatar image

Graham-Dunnett commented

how to make sprite player jump for a fixed distance

Apr 3, '14 ground detection·public static·1 frame

0 Replies

0 Votes

avatar image

perchik answered

If entering collision add 1 to a byte wont work

Feb 27, '14 script error·collision event·1 frame

1 Reply

0 Votes

avatar image

pravusjif published

Can I create a script that makes an animation advance 1 frame for each keystroke?

Dec 29, '13 animation·camera·key-frame animation·1 frame

4 Replies

0 Votes

avatar image

superroxfan published

Performance of Line Renderer Functions

Nov 10, '13 function update·1 frame

0 Replies

0 Votes

avatar image

ozturkcompany commented

How to track an object per Frame?

Nov 4, '13 function update·1 frame

1 Reply

0 Votes

avatar image

ForbiddenSoul edited

Scene by Scene vs Resetting

Oct 9, '13 save scene·1 frame·new rect

1 Reply

0 Votes

avatar image

esitoinatteso commented

Fooling Rate Of Fire C#

Oct 6, '13 c#·fire·rate·of·1 frame

1 Reply

0 Votes

avatar image

Fattie commented

Is there a definitive explanation for generating and importing raw heightmaps?

Sep 27, '13 import·heightmap·photoshop·raw·1 frame

1 Reply

0 Votes

avatar image

samaxi commented

BCE0023 Error

Sep 2, '13 error-message·function update·no error·1 frame

1 Reply

0 Votes

avatar image

2d4Games commented

Rotate Object in a single frame

Aug 15, '13 rotation·1 frame

1 Reply

0 Votes

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

function update c# 1080p 1st person ground detection public static key-frame animation animation 2d-platformer rotation 2d-physics fire strange ioc collision event no error 5.0.1p4 2d sprites script error 3d models save scene error-message new rect only transform. heightmap


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges