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3.5.7

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  • Unanswered Questions
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LouiseW published

iOS: Play video in Landscape, rest in Portrait

Sep 28, '16 ios·handheld·autorotation·playmovie·3.5.7

3 Replies

0 Votes

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pmache published

Terrain texture in Unity is blurred.

Sep 23, '14 blurry·terrain bug·3.5.7

0 Replies

0 Votes

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jamie lowes answered

Performance spikes even with almost empty scene

Jun 25, '14 fps·performance·4.3·spikes·3.5.7

3 Replies

0 Votes

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yaapelsinko edited

Particle system's 'random between' not so random?

May 7, '14 particlesystem·3.5.7

0 Replies

0 Votes

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yaapelsinko published

Multiple transparency - is solution exists?

May 2, '14 shader·transparency·3.5.7

0 Replies

0 Votes

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RFLG asked

xCode error on compiling for armv6 and 7 (Unity 3.5.7)

Apr 1, '14 ios·xcode·compiling·3.5.7

0 Replies

0 Votes

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robertbu edited

Unity3D 3.5.7 - iOS 7

Feb 2, '14 build·ios7·xcode 5·3.5.7

1 Reply

0 Votes

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flintmech commented

Are LODGroup and LOD not fully supported in 3.5.x?

Jan 22, '14 lod·lodgroup·3.5.7

0 Replies

0 Votes

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yaapelsinko published

MonoBehaviour references became null after game started

Dec 24, '13 3.5.7

0 Replies

0 Votes

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ina commented

WebCamTexture not work on Unity Play mode.

Nov 24, '13 unity 4.2·3.5.7

1 Reply

1 Votes

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meat5000 commented

Out of range 95.4kHz/60Hz in fullscreen mode

Oct 24, '13 rendering·fullscreen·3.5.7

0 Replies

0 Votes

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BarbaricCo commented

After upgrade to Unity 4.1 yield not working?

Aug 5, '13 yield·4.1·3.5.7

0 Replies

0 Votes

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Maccyfin published

Unity 3.5.7f6 build rejected = Invalid Launch Image

Aug 1, '13 3.5.7

3 Replies

0 Votes

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Related Topics

ios fullscreen fps lod spikes lodgroup performance playmovie ios7 4.3 handheld xcode 5 terrain bug autorotation build blurry xcode unity 4.2 compiling yield shader 4.1 transparency rendering particlesystem


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