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  • Unanswered Questions
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HellsHand commented

i want the player to match 5 items correctly before next scene appears.

22 hours ago object·scene·tag·active·next level

1 Reply

0 Votes

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bignk05 published

Is there a keyboard shortcut for setting an object active/inactive?

Mar 29, '21 hierarchy·active·keyboard shortcut

4 Replies

24 Votes

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SheZii00 commented

FindSceneObjectsOfType ignoring the inactive gameobjects.. why ?

Mar 29, '21 gameobject·active

5 Replies

3 Votes

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AnonymousForest published

Mirror : How to Sync child objects active status on join?

Mar 25, '21 c#·scripting problem·networking·active·mirror

0 Replies

0 Votes

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FewCry asked

My checker work 2 times

Mar 9, '21 in Help Room

0 Replies

0 Votes

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watchingdog commented

How to check if object is active? Closed

Feb 16, '21 in Help Room

2 Replies

12 Votes

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UpheavalEntertainment edited

PLEASE HELP ACTIVE SELVE NOT WORKING :) Closed

Feb 15, '21 in Help Room

2 Replies

1 Votes

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KaarelKilki edited

Set Objects Child to Active Again: SOLVED

Jan 22, '21 child object·active

2 Replies

0 Votes

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Baschti-aus-s edited

OnEnable() is not called when SetActive(true)

Jan 12, '21 enable·active

1 Reply

0 Votes

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Ziplock9000 commented

Function that Runs Even on Disabled GameObjects

Jan 11, '21 start·active·awake

1 Reply

0 Votes

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RemDust edited

Cinemachine: how can I store the current active virtual camera into a variable?

Jan 3, '21 in Help Room

1 Reply

0 Votes

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DwaneDibbley published

How to deactivate all GameObject in a array, except last one

Dec 28, '20 c#·array·loop·for-loop·active

4 Replies

0 Votes

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nitsnbolts_unity answered

If you disable a gameobject, does an InvokeRepeating loop end or pause?

Dec 18, '20 gameobject·disable·enable·active·invokerepeating

3 Replies

6 Votes

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Playbosh-Games edited

Finding all GameObjects with the same tag when some of them are inactive?

Dec 4, '20 scripting problem·gameobject·tag·active·inactive

2 Replies

0 Votes

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Underdog9000 published

How to create physics based animation character like in (GANG BEASTS)?

Nov 23, '20 animation·physics·procedural·ragdoll·active

2 Replies

1 Votes

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Kaldrin commented

Do un-active game objects still use memory?

Nov 4, '20 gameobject·memory·active

1 Reply

4 Votes

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tubelightboy edited

Lag when activating GameObjects

Oct 28, '20 gameobject·instantiate·lag·active

5 Replies

2 Votes

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marflaounas commented

How do I fix this problem-it won't let me start my game in Unity because of an override problem

Oct 21, '20 scripting problem·error·error message·active·override

1 Reply

0 Votes

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unity_9rZ2tQdXui6bvw published

I have prefabs that should be referencing different GameObjects, but they all refer to the same one.

Oct 2, '20 in Help Room

0 Replies

0 Votes

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whatisthislol commented

gameObject.activeInHierarchy not working

Sep 8, '20 in Help Room

1 Reply

0 Votes

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Koksny edited

First Selected GameObject Help

Aug 11, '20 in Help Room

1 Reply

0 Votes

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taib answered

Void Update. Only once.

Aug 9, '20 in Help Room

3 Replies

0 Votes

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Hellium commented

How to make a UI Image appear/disappear?

Aug 2, '20 in Help Room

2 Replies

0 Votes

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Hamsword commented

How can I generate an infinite world as the player walks through it? Wiki

Jul 25, '20 active·inactive·infinite terrain

3 Replies

2 Votes

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Kakankatten6000 published

Cant setactive();

Jun 9, '20 in Help Room

0 Replies

0 Votes

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fblast1 commented

Find Active gameobject with tag and store in a List/Array as a Transform?

May 6, '20 arrays·lists·active·positions

3 Replies

0 Votes

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Cuttlas-U answered

Why are Unity events so special? Closed

Apr 29, '20 in Help Room

1 Reply

0 Votes

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unity_W0xCvbs1Eqytzw commented

Activate gameobject that is deactivated with c#

Apr 22, '20 gameobject·active·inactive

2 Replies

4 Votes

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davidwhiffen commented

activating and deactivating gameObject on keypress?

Apr 15, '20 gameobject·instantiate prefab·active·deactivate·keydown

1 Reply

0 Votes

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DarwinJM asked

Having a very strange issue with probuilder

Feb 16, '20 build·build error·active·meshfilter·mesh renderer

0 Replies

0 Votes

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