• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Ai

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

berrangejanko edited

"AddReward" not adding reward: Unity mlagents

3 hours ago ai·programming·beginner·problem during runtime·python

1 Reply

0 Votes

avatar image

WakingDragon answered

Creating a random movement script for multiple AI drivers

9 hours ago movement·ai·random·driving

1 Reply

0 Votes

avatar image

Im2Silent4You published

How do I find a player for AI to target when spawning a player in?

2 days ago in Help Room

0 Replies

0 Votes

avatar image

JstuckiJstucki published

NavMesh flee. Ai flee from player.

3 days ago player·ai·navmesh·navmeshagent·vector

3 Replies

2 Votes

avatar image

Makarok answered

Problem with simpliest AI and Nav Mesh i quess

4 days ago ai·navmesh·navigation

1 Reply

0 Votes

avatar image

logicandchaos answered

AI Detecting Object,How to have AI detect food near it in code.

Jan 16, '21 ai·general

1 Reply

0 Votes

avatar image

Llama_w_2Ls answered

A.I Movement Based on Timer

Jan 15, '21 c#·ai·timer·fire

1 Reply

0 Votes

avatar image

mmnagelia commented

AI Movement

Jan 15, '21 in Help Room

0 Replies

0 Votes

avatar image

moritzcerst answered

How to get Agent's Behavior Type in ML-agents

Jan 13, '21 ai·package

1 Reply

0 Votes

avatar image

vsrobotics asked

Hi Mlagents not working.

Jan 12, '21 ai

0 Replies

0 Votes

avatar image

Phizzy commented

Does anybody know how to make it to where the enemy just stops short?

Jan 12, '21 script.·ai·unity 2d·topdown

2 Replies

0 Votes

avatar image

exp626stitch asked

How to get my navmeshagents to do certain things?

Jan 11, '21 c#·ai·navmesh

0 Replies

0 Votes

avatar image

Constantin_d asked

How can I add my own movement script to an AI?

Jan 8, '21 in Help Room

0 Replies

0 Votes

avatar image

sps_pasha answered

A* Pathfinding project feeling from player

Jan 8, '21 in Help Room

1 Reply

0 Votes

avatar image

trannel commented

The variable has not been assigned

Jan 2, '21 ai

1 Reply

0 Votes

avatar image

abhishekm942 answered

Why Do Raycasts Ignore NavMesh Agents

Jan 1, '21 raycast·collider·ai·navmesh·laser

4 Replies

1 Votes

avatar image

Will-Urquhart asked

How do I fire a laser at the player's Y level.

Dec 30, '20 in Help Room

0 Replies

0 Votes

avatar image

MrSpecjal edited

How do I make an Active 3D AI Ragdoll like in this video?

Dec 29, '20 animation·ai·ragdoll·3d models·ai problems

1 Reply

0 Votes

avatar image

genericdude98 asked

Game AI vs Multiplayer networking which to choose?

Dec 28, '20 in Help Room

0 Replies

0 Votes

avatar image

chrande1 answered

Keep AI from flipping?

Dec 22, '20 rotation·ai·navmesh·navmeshagent·rotation axis

2 Replies

0 Votes

avatar image

kuchevskikv asked

How to make an AI for car which slams Player car

Dec 15, '20 in Help Room

0 Replies

0 Votes

avatar image

unity_szlhGXpz9gmI7Q asked

Flocking/ Boids Algorithm: Field Of View in 3D

Dec 12, '20 ai·simulation·algorithm

0 Replies

0 Votes

avatar image

r-dickinson asked

ML Agents train with a third person character

Dec 11, '20 in Help Room

0 Replies

0 Votes

avatar image

TjazS commented

Several NPC with waypoints

Dec 10, '20 in Help Room

1 Reply

0 Votes

avatar image

TjazS answered

A.I That tracks the player then resets

Dec 10, '20 ai·time·tracking·reset-position

1 Reply

0 Votes

avatar image

arvindchetu answered

Can Anyone can suggest a good race car Ai asset.

Dec 10, '20 ai·waypoints·breakpoint

2 Replies

0 Votes

avatar image

mateuszwallace published

Setting NavMesh from NavMeshTriangulation or Mesh

Dec 2, '20 scripting problem·ai·navmesh·navigation·scriptingproblem

2 Replies

0 Votes

avatar image

Glurth commented

[SOLVED] using var from another method?

Nov 30, '20 raycast·ai·enemy·ienumerator·var

2 Replies

1 Votes

avatar image

OmeGa-CinoS asked

NavMeshSurface or NavMeshAgent agentTypeId can't be changed on runtime

Nov 27, '20 in Help Room

0 Replies

0 Votes

avatar image

Yandao answered

NavMeshAgent sliding bug

Nov 25, '20 in Help Room

1 Reply

1 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

c# enemy pathfinding navmesh navmeshagent movement javascript raycast animation 2d navigation enemy ai scripting problem follow collision waypoint player enemyai rotation unity 5 fps zombie car artificial intelligence transform
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges