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kaiserrr published

Random Running and Follow at Certain Distance

Nov 5, '12 ai·random·waypoint·follow player

0 Replies

0 Votes

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Fattie edited

Enemy AI Script Acting Abnormal

Nov 4, '12 raycast·ai·enemy

0 Replies

0 Votes

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gamercoder published

Cooperating AI bots Wiki

Nov 3, '12 ai·fsm

0 Replies

0 Votes

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Bakshish published

Problem implementing Automatic path find for certain distance

Oct 29, '12 ai·path

0 Replies

0 Votes

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Midori Ryuu edited

How to reset a path, or make it dynamic in Aron Granberg's A* pathfinding

Oct 23, '12 ai·pathfinding

0 Replies

0 Votes

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abdosaher published

A* or AStar Pathfinding doesnt work for me?

Oct 22, '12 ai·pathfinding·npc·astar·capsule

0 Replies

0 Votes

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Jep commented

How make script many people

Oct 16, '12 c#·ai·make

0 Replies

0 Votes

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Subzero619 published

How to make an animation play for AI?

Oct 15, '12 animation·ai

0 Replies

0 Votes

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Fattie commented

Creating enemy animation in unity 3d

Oct 10, '12 animation·ai·car·exporting

0 Replies

0 Votes

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Benifir edited

AI Script Problem, Horror Game

Oct 9, '12 ai·follow·teleport·horror

0 Replies

0 Votes

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A9.Games edited

Argument out of range

Sep 30, '12 ai·exception·out of range

0 Replies

0 Votes

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Craig_OZ commented

Can you use NavMesh agents to vary driving/handling model?

Sep 29, '12 ai·navmesh·agent·driving·handling

0 Replies

0 Votes

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CPainter307 commented

How do I make my AI attack in the FPS tutorial?

Sep 24, '12 ai·enemy·attack·how·make

0 Replies

0 Votes

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SirBedlam commented

Obstacle avoidance not working

Sep 14, '12 ai·enemy·pathfinding·obstacle avoidance

0 Replies

0 Votes

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Cedarrsgames published

Enemy AI help.

Sep 12, '12 ai·enemy·artificial intelligence

0 Replies

0 Votes

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Fattie commented

Help with ai for racquetball/hockey type game Wiki

Sep 10, '12 ai

0 Replies

0 Votes

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Ochreous published

C# multiple AI Waypoint tutorial

Sep 6, '12 c#·ai·multiple·waypoint

0 Replies

0 Votes

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Jessespike converted answer to comment

Ai turning problem on Android - Question solved

Sep 4, '12 android·ai·racing·race

0 Replies

1 Votes

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Shadow9361 commented

Applying Gravity to AI on chase

Sep 3, '12 ai·enemy·gravity

0 Replies

0 Votes

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AlucardJay edited

I need an AI follow script

Sep 3, '12 ai·follow

0 Replies

-1 Votes

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tydygunn published

A line of enemies crowd around each other at their destination?

Aug 26, '12 ai·mass

0 Replies

0 Votes

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Alessaint published

NavmeshActor slowing near corners

Aug 16, '12 ai·pathfinding

0 Replies

0 Votes

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subzul edited

AI alternative path

Aug 11, '12 ai·patrol

0 Replies

0 Votes

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maryrall published

Steering Overcompesation

Jul 8, '12 ai·car·angle·steering·smoothing

0 Replies

0 Votes

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AussieWombat published

AI Path and respawn help!!!

Jul 7, '12 javascript·ai·system

0 Replies

0 Votes

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dashing_buddy published

Controlling AI Movement

Jul 7, '12 movement·ai·behavior

0 Replies

0 Votes

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drastick asked

How to allow multiple nav mesh agents with different slope climbing abilities to use the same nav mesh?

Jun 7, '12 terrain·ai·navmeshagent·navigation·path

0 Replies

1 Votes

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$$anonymous$$ published

Making a moving gameobject approach and stop at a target (arrival behaviour)

Jun 4, '12 movement·ai

0 Replies

0 Votes

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konikun edited

Reinforcement Learning in Unity

Jun 1, '12 ai·plugins

0 Replies

1 Votes

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whydoidoit edited

My Boss wont work

May 21, '12 ai

0 Replies

0 Votes

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