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Unanswered Questions

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AlexandreGS asked

What is the best way to build a AI with human-like skills ?

Jul 11, '21 ai·rts·artificial intelligence

0 Replies

0 Votes

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uaigolem asked

Ally AI shoot arrow

Jul 11, '21 in Help Room

0 Replies

0 Votes

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jacekpolicja69 asked

Artificial pathfinding with colliders

Jul 9, '21 in Help Room

0 Replies

0 Votes

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mateuszwallace commented

Find the closest point of an Invalid or Partial path

Jul 8, '21 ai·navmesh·navmeshagent·pathfinding·path

0 Replies

0 Votes

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Dorscherl commented

Simulating Mouse Input for AI

Jul 5, '21 rotation·ai·lookat·mouselook·lookattarget

0 Replies

0 Votes

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Qhailashnikov published

A* Pathfinding for Top Down project, how do I make enemyAI to rotate towards waypoints?

Jun 25, '21 in Help Room

0 Replies

0 Votes

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Forever061 edited

My navmesh agent isn't updating correctly?

Jun 18, '21 ai·navmeshagent·raycasting

0 Replies

0 Votes

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Thekingsammy asked

Brackeys EnemyAi Script

Jun 16, '21 c#·script.·unity 2d·ai

0 Replies

0 Votes

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DD_Hieu_san asked

[Unity Multiplayer Networking] About NPCs/AIs logic (movement, interaction,..) in multiplayer networking

May 30, '21 ai·logic·unity multiplayer·movements·npcs

0 Replies

0 Votes

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black_addict2 asked

How to make the NPC following players in multiplayer game

May 21, '21 multiplayer·ai·npc·chase

0 Replies

0 Votes

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VinXYZ asked

A*: Setting target through script only works once.

May 16, '21 ai·programming·fixedupdate·array of gameobjects

0 Replies

0 Votes

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Brekus published

3D flying enemy pathfinding,3D flying pathfinding?

May 10, '21 3d·ai·pathfinding·enemy ai

0 Replies

0 Votes

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Shim-Slady published

Sprite AI rapidly flipping to try and face the player. This is driving me insane.

May 6, '21 in Help Room

0 Replies

0 Votes

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pavansai432 published

Trajectory shooting Tower!

May 5, '21 in Help Room

0 Replies

0 Votes

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aideb asked

ml-agents: see precision?

May 5, '21 ai

0 Replies

1 Votes

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renren30 asked

Enemies should check if they are line of side to the player before attacking.

May 2, '21 raycast·ai·enemy ai

0 Replies

0 Votes

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Tritize asked

Add randomness to Navmeshagent

Apr 27, '21 ai·random·navmesh·navmeshagent

0 Replies

0 Votes

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SolidSmyth published

Trouble with a State Machine for Turret

Apr 23, '21 in Help Room

0 Replies

0 Votes

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MilkMike asked

AI waypoint not rotating in 2d worldspace

Apr 18, '21 ai·waypoint system

0 Replies

0 Votes

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vitelksnys published

Implementing BUG2 algorithm

Apr 12, '21 raycast·ai

0 Replies

0 Votes

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$$anonymous$$ asked

Implement Vector3.MoveTowards follow with random movement

Apr 8, '21 in Help Room

0 Replies

0 Votes

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ahstein asked

NavMesh Obstacles carve to area other than non-walkable?

Apr 2, '21 ai·navmesh·navigation

0 Replies

0 Votes

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Excuze commented

A* Pathfinding Occasionally Doing A Ridiculous Number of Checks

Apr 8, '21 2d·ai·pathfinding

0 Replies

0 Votes

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kirilla12 published

Runtime Navmesh not working on mobile build

May 31, '22 ios·ai·navmesh·navmeshagent·navigation

0 Replies

0 Votes

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dylan1812 commented

How to coerce my enemy to move around walls using boids?

Mar 31, '21 2d·ai

0 Replies

1 Votes

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ReginTheSmith asked

ML Agent Moving But Not Rotating

Mar 16, '21 3d·ai·agent

0 Replies

0 Votes

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rizenmusic edited

How to limit raycast at the edge of platform?

Mar 14, '21 ai·2d-platformer·raycasting

0 Replies

0 Votes

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trobinson79 asked

Enemy character floats while he moves back and forth

Mar 13, '21 in Help Room

0 Replies

0 Votes

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billnguyenme published

Accurate Projectile Leading for AI [Third person shooter]

Mar 8, '21 scripting problem·3d·ai·projectiles

0 Replies

0 Votes

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thegrandmaster97 asked

How can i modify the navMesh path?

Feb 20, '21 ai·navmesh·navmeshagent·pathfinding

0 Replies

0 Votes

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