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Unanswered Questions

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GonzP published

Enemy Rotation AI

Mar 16, '12 rotation·ai·rotatetowards

0 Replies

0 Votes

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EDCDragon asked

AI detection script problem

Feb 8, '12 raycast·ai·detection·field of view

0 Replies

0 Votes

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SisterKy edited

Tagged Player working on one character but not the other

Jul 16, '11 player·ai·tag

0 Replies

0 Votes

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bodec commented

How do I animate an 'enemy' NPC?

Jun 14, '13 ai·import·model·npc·animate

0 Replies

0 Votes

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Eric5h5 commented

Debug.DrawRay Issue?

Jun 21, '13 raycast·ai·charactercontroller·debug

0 Replies

0 Votes

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A9.Games edited

Argument out of range

Sep 30, '12 ai·exception·out of range

0 Replies

0 Votes

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RaulG edited

Make an object "bounce" off walls?[Solved]

Feb 18, '15 movement·ai·bounce

0 Replies

0 Votes

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Maltus asked

Integrating UnitySteer with my wheeled collider based Rigidbody vehicles

Nov 25, '10 ai·wheelcollider·unitysteer

0 Replies

0 Votes

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rakifsul published

NavMesh.SamplePosition returns point outside the NavMesh

Apr 28, '14 ai·random·navmesh·pathfinding·navigation

0 Replies

0 Votes

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bodec commented

Forward movement Slow? Delta.time? Frame Rate?

Apr 26, '13 ai·noob·deltatime

0 Replies

0 Votes

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siz20971 published

How can I more optimize My AI Script

Dec 7, '11 c#·ai·enemy

0 Replies

0 Votes

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Wolfdog commented

AI Avoiding Obstacles!

Jun 26, '15 ai·artificial intelligence

0 Replies

0 Votes

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JimmyPOO published

help with AI avoidance script

Jan 3, '12 collision·movement·raycast·ai·pathfinding

0 Replies

0 Votes

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Kobowo asked

Using Triggers to make a seek function?

Dec 26, '10 trigger·ai·pathfinding

0 Replies

1 Votes

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Chris 26 published

C# Script Not Working? (AdvancedAI)

Dec 24, '11 c#·ios·ai·zombie

0 Replies

0 Votes

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nasby321 edited

Stopping AI's animation and movement

Sep 16, '13 ai·2d-platformer·enemy·walking

0 Replies

0 Votes

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AlucardJay edited

Enemy AI and Rigid Bodies

Mar 21, '13 ai·enemy·body·rigid

0 Replies

0 Votes

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xjenkinx800 edited

help setting a Npc to attack multitple enemies

Sep 3, '11 ai·npc

0 Replies

0 Votes

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cdrandin commented

Bump & bounce rigidbody

Jan 14, '13 ai·direction·change·bump

0 Replies

0 Votes

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Aydan asked

Smart Suicide Bomber AI

Apr 22, '11 ai·bullet·dodge

0 Replies

1 Votes

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DaveA commented

Custom Boss Character AI

May 4, '13 animation·ai

0 Replies

0 Votes

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sa2706 published

Unity ML-agents Image Segmentation

Nov 16, '21 camera·ai·agent·observed

0 Replies

0 Votes

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Joshua edited

Script AI.js, Unity ISO dynamic Scripting

May 7, '11 ai·tag·bce0019

0 Replies

1 Votes

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Sarrivin published

How to make AICharacterController able to walk on walls and ceilings?

Apr 7, '17 ai·charactercontroller·navmesh·navmeshagent·pathfinding

0 Replies

0 Votes

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Meltdown asked

UnitySteer - Increase turning angle

Feb 27, '12 ai·obstacle·unitysteer

0 Replies

0 Votes

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Durante commented

vehicle AI

Oct 15, '11 ai·vehicle

0 Replies

0 Votes

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Craig_OZ commented

Can you use NavMesh agents to vary driving/handling model?

Sep 29, '12 ai·navmesh·agent·driving·handling

0 Replies

0 Votes

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syclamoth commented

Heatmap for tracking enemy threat.

Apr 1, '12 terrain·ai

0 Replies

0 Votes

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Tommy edited

Character suddenly stops at certain point when following AI (Img)

May 17, '11 ai·character·follow·stop

0 Replies

0 Votes

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AlucardJay commented

Why does my game lag horribly after 4 A.I. spawn?

Feb 20, '13 javascript·ai·lag

0 Replies

0 Votes

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