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All Questions

  • Unanswered Questions
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Fattie commented

Problems with raycast obstacle avoidance

Sep 19, '12 raycast·ai·obstacle·steering

1 Reply

1 Votes

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Fattie edited

Raycast Steering Problem

Sep 19, '12 raycast·ai·obstacle·avoidance

1 Reply

1 Votes

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MrLolEthan commented

My Zombie Model is coming at me sideways with the AI

Oct 13, '12 rotation·ai·zombie

1 Reply

1 Votes

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gooongalooo published

Is it possible to make a "NPC Creation Tool"?

Nov 13, '12 ai·npc

3 Replies

1 Votes

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MD_Reptile commented

Steering an AI vehicle to a waypoint using float of -1 to 1?

Dec 3, '12 ai·car·waypoint·vehicle·steering

1 Reply

1 Votes

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Stefan02 published

Help with AI of a car

Jun 5, '14 ai·cars

2 Replies

1 Votes

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Wartorg published

Melee range AI

Jan 26, '13 javascript·ai·enemy·attack

1 Reply

1 Votes

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abusfad commented

Is there a way to smoothdamp a lookat?

Feb 9, '21 rotation·ai

2 Replies

1 Votes

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robertbu commented

What is the best way to move a paddle accurately in a circle?

Feb 1, '13 physics·ai·ball·pong

2 Replies

1 Votes

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kuhfleisched commented

AI Following Problem

Feb 24, '13 ai·enemy·follow

1 Reply

1 Votes

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Jerkenhag commented

How can I make an item choose between several different waypoints randomly and then make it execute something when it arrives to the waypoint?

Mar 8, '13 ai·random·waypoint

3 Replies

1 Votes

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AlucardJay commented

a Script for Enemy HP

Mar 11, '13 ai·bullet·health

1 Reply

1 Votes

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jpthek9 commented

How to make a rigidbody rotate towards an object using physics

Jan 3, '15 rotation·physics·ai·rigibody

1 Reply

1 Votes

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Bunny83 answered

Best behavior scheduling method

Mar 23, '13 ai·behavior

2 Replies

1 Votes

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bigbat commented

How to Detect all gameobjects(i.e. enemies) in field of view?

May 16, '13 ai·raycastall

3 Replies

1 Votes

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robertbu commented

Enemy Broadside AI

Jun 1, '13 player·ai·vector·facing·side

1 Reply

1 Votes

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FortisVenaliter commented

Making player jump without rigidbody or character controller

May 6, '16 movement·player·ai·character

1 Reply

1 Votes

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SinisterRainbow commented

Enemy not rotating when inside range

Jun 30, '13 javascript·ai·enemy·follow·enemyai

1 Reply

1 Votes

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clunk47 commented

For each Raycast? Closed

Aug 16, '13 c#·raycast·ai·ray·foreach

1 Reply

1 Votes

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lancer answered

Best way to do an AI

Aug 20, '13 c#·raycast·ai

1 Reply

1 Votes

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Hyperion commented

An Orderly Boolean Conversation Closed

Oct 16, '13 ai·bool·booleans

1 Reply

1 Votes

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sidreis5 commented

Crowd of enemies with UnitySteer

Apr 17, '17 ai·unitysteer

1 Reply

1 Votes

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Huacanacha answered

How to add to list if not in list

Nov 1, '13 ai·arrays·lists

3 Replies

1 Votes

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Piflik commented

Find number of objects between two points

Nov 19, '13 c#·raycast·ai

1 Reply

1 Votes

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Lucario3013 commented

Enemy controller.move script slows down and speeds up. How to get it consistent?

May 25, '20 movement·ai·controller·enemy

0 Replies

1 Votes

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Fornoreason1000 edited

C# Targetting Help

Dec 9, '13 array·ai·targeting

1 Reply

1 Votes

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Meater6 commented

Enemy AI move random.

Dec 27, '13 ai·random·monodevelop

1 Reply

1 Votes

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robertbu answered

Simple AI In 2D - C#

Dec 28, '13 c#·2d·movement·ai

1 Reply

1 Votes

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DRRosen3 commented

Enemy Spawn Script Spawning Infinite Enemies [Help]

Nov 22, '14 c#·scripting problem·ai·enemy

2 Replies

1 Votes

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kiritaku commented

Does GameObject.FindGameObjectsWithTag("Player") work using photon ?

Jan 25, '14 ai·network·photon·get

0 Replies

1 Votes

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