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Crazydadz edited

AI with random waypoint

Aug 4, '11 ai·waypoint

1 Reply

0 Votes

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Fattie commented

Car Ai - Calculate max corner speed

Sep 7, '12 android·raycast·ai·car·corner

1 Reply

1 Votes

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Dreamora answered

How to edit navmesh at a runtime?

Dec 26, '11 ai·navmesh·runtime·pathfinding·edit

1 Reply

2 Votes

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oinkoinkflapflap asked

AI artificial intelligence Closed

Sep 13, '10 ai·follow

2 Replies

0 Votes

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jonathan.sant asked

Using UnitySteer

Nov 2, '11 ai·unitysteer

0 Replies

0 Votes

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Grady asked

how to make an ai car follow player car

Apr 30, '11 ai·car·follow

1 Reply

0 Votes

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DwaynePritchett commented

Unity2D AI for Top Down Zelda-Type movement

Apr 22, '15 movement·ai·topdown·top-down·top down

1 Reply

0 Votes

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joasus12345 answered

WebGL will not build, gets stuck at IL2CPP or asm.js, even with fresh Unity install and empty scene.

Apr 27, '20 ai·webgl·freeze·building·il2cpp

3 Replies

1 Votes

avatar image

KarlH asked

getting enemys to follow character.

Apr 23, '10 ai·proximity

1 Reply

0 Votes

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smokie69 answered

Basic AI Follow Player 2D C#

Sep 8, '17 c#·ai·programming·follow player

1 Reply

1 Votes

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Loius commented

Complete AI Tutorial? Closed

May 4, '13 fps·ai·enemy·tutorial

1 Reply

0 Votes

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Bunnybomb7670 edited

Instantiating Enemy AI NavMesh Agent SetDestination Error

Jun 11, '14 ai·spawn·navmesh·navmeshagent

1 Reply

0 Votes

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Catlard edited

Detecting the right time to play a landing animation?

Oct 28, '11 animation·rigidbody·ai·platformer·spritemanager2

2 Replies

2 Votes

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Brice Mcphail asked

Adding Videos In Unity (URGENT)

May 7, '11 3d·ai·videos

1 Reply

0 Votes

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beginner 1 edited

check object if grounded

Dec 14, '10 gameobject·ai

2 Replies

0 Votes

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systemoutprintln published

where can i learn c# pathfinding?

Nov 6, '12 ai·pathfinding·tower-defense

4 Replies

2 Votes

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Nicolas-Liatti commented

True Cone of Sight? Commandos

May 18, '19 ai·field of view·line of sight·cone

2 Replies

0 Votes

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chearner asked

How to determine a "cone of influence" used for targeting an object.

Apr 23, '10 ai·targeting

2 Replies

3 Votes

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runevision edited

Rapidly training a physics-dependent AI in Unity? (unsupervised neural network/genetic algorithm mix)

Feb 25, '10 ai

1 Reply

2 Votes

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maxjadin commented

How to create an AI follow script in Java? Closed

Feb 26, '14 javascript·ai·follow player

2 Replies

0 Votes

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vdwtanner edited

Is it possible to have a navmesh agent that ignores obstacles?

Mar 14, '17 ai·navmesh·navmeshagent·pathing

1 Reply

2 Votes

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Jakob_Unity commented

Unity 3.5 Pathfinding with terrain and trees.

Sep 15, '14 terrain·ai·navmesh·pathfinding·trees

5 Replies

0 Votes

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Julien-Lynge commented

Assigning a particle system to a variable

Mar 15, '13 ai·variable·enemy·particle

2 Replies

0 Votes

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deltamish edited

Horror Game AI script recommendation?

Oct 30, '12 fps·ai·game

1 Reply

0 Votes

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Dachckol commented

Why is this script causing a lot of lag?

Aug 28, '12 fps·ai·enemy·lag·prevent

2 Replies

0 Votes

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Aydan asked

making a smart Enemy AI

Apr 22, '11 ai·enemy·bullet·dodge

1 Reply

0 Votes

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Harinezumi published

How to follow moving destination with NavMeshAgent? Closed

Aug 30, '15 ai·navmeshagent

2 Replies

1 Votes

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Ev answered

Creating a simple AI pathfinding using Unity free version.

Dec 18, '18 ai·pathfind

2 Replies

0 Votes

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MorePieNow commented

AI enemy scripting help

Mar 2, '13 ai·game·enemy

1 Reply

0 Votes

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tanoshimi commented

How do I use Mecanim on an NPC?

Sep 22, '13 animation·ai·mecanim·npc·rain

2 Replies

0 Votes

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