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All Questions

  • Unanswered Questions
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smoki99 answered

How do I make AI objects not walk on top of each other?

Jan 9, '17 in Help Room

5 Replies

1 Votes

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AGENT_GAMER commented

What is a WaypointCircuit? How I make one?

Jul 24, '17 in Help Room

2 Replies

1 Votes

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DreamingSpirit commented

Collision with instantiated non-moving objects.

Jul 5, '16 instantiate·trigger·ai·physics2d·collider2d

1 Reply

1 Votes

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Zoogyburger commented

Animating 2d AI

Mar 13, '16 2d·ai

1 Reply

1 Votes

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ZefanS edited

Enemy AI for Shooting Game

Apr 1, '16 in Help Room

1 Reply

1 Votes

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AarshSinghVishen commented

NavMeshAgent Finding Alternative Route

Jun 19, '17 c#·ai·navmeshagent·pathfinding

1 Reply

1 Votes

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mrpmorris commented

Make Zombie chase player within a set range

Aug 9, '16 c#·ai·characters

2 Replies

1 Votes

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greatness answered

I don't understand how to use Car AI in Standard Assets.

Aug 5, '16 in Help Room

1 Reply

1 Votes

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orangeflame asked

NavMesh OffMeshLink only use if a condition is meet

Oct 3, '16 in Help Room

0 Replies

1 Votes

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moyrac answered

error: `AI' does not exist in the namespace`UnityEngine'

Feb 1, '18 ai·namespace

3 Replies

1 Votes

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Cornelis-de-Jager answered

Ai dodge bullets

Aug 15, '19 movement·ai·ai problems·dodge

3 Replies

1 Votes

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RobAnthem edited

How to make AI turn towards the player

Jan 4, '17 c#·ai·rotate·cubes

1 Reply

1 Votes

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Higgsboson728 commented

Help with enemy AI

Feb 5, '17 in Help Room

1 Reply

1 Votes

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OtreX commented

[Help] AI turret's limited range (not your typical turret question)

Feb 5, '17 in Help Room

0 Replies

1 Votes

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IMemeManI published

Making the avatar look toward a specific direction

May 16, '17 rotation·vr·ai·navmeshagent·steam

2 Replies

1 Votes

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joasus12345 answered

WebGL will not build, gets stuck at IL2CPP or asm.js, even with fresh Unity install and empty scene.

Apr 27, '20 ai·webgl·freeze·building·il2cpp

3 Replies

1 Votes

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sjvlahadamis asked

Help to make enemy AI not go through terrain and not fly when chasing player up hills.

Jun 27, '17 in Help Room

0 Replies

1 Votes

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ClaudiaKrog commented

Custom avatar on HTC Vive CameraRig

Aug 29, '19 multiplayer·vr·ai·multiplayer-networking·avatar

3 Replies

1 Votes

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Decapitary edited

NavMeshAgent is pushing Others

Jul 12, '17 unity 5·movement·ai·navmeshagent·quad

0 Replies

1 Votes

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DAAMCO asked

Making smart enemy AI using GOAP

Aug 11, '17 in Help Room

0 Replies

1 Votes

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SixTimesNothing commented

navmesh agent not working after update to 2017.1

Nov 27, '17 in Help Room

3 Replies

1 Votes

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ArturoSR answered

Box Collider 2D "Is Trigger" Help! Closed

Aug 31, '17 2d·trigger·ai·triggers·boxcollider2d

1 Reply

1 Votes

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smokie69 answered

Basic AI Follow Player 2D C#

Sep 8, '17 c#·ai·programming·follow player

1 Reply

1 Votes

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AlbertoFdzM commented

Enemy AI Movement Decision Making

Oct 25, '17 scripting problem·movement·ai·enemy

1 Reply

1 Votes

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EliteHedgehog56 commented

enemy doesn't follow the player

Sep 29, '17 ai·enemy

2 Replies

1 Votes

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Kumar_saki asked

lookAt doesnt work with navmeshagent

Oct 14, '17 in Help Room

0 Replies

1 Votes

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Igorotak commented

How to make AI walk around ingame built walls?

Feb 14, '18 ai·navmesh

1 Reply

1 Votes

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Zackmonkey34 edited

Astar Pathfinding check if areas are connected (Please Help!)

Mar 17, '18 in Help Room

0 Replies

1 Votes

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ics_de commented

Set destination of a NavMeshAgent when instantiating

Jul 4, '18 ai·navmeshagent

1 Reply

1 Votes

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Soilyman edited

How to create AI movement for avoiding procedurally generated objects?

Apr 9, '18 2d·movement·ai·top down shooter·paths

1 Reply

1 Votes

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