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solu0909_unity commented

how to make ghostcharacter(enemy) crawl on sidewalls and walk on upper wall inversley???

Oct 6, '20 ai·mecanim·enemy·ghost·2d character

2 Replies

0 Votes

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butterfly42 edited

Prefabs and NavMesh

Sep 30, '20 prefab·ai·navmesh

1 Reply

0 Votes

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Skinchanger29 commented

How to get a for loop to run once per coroutine?

Sep 27, '20 in Help Room

1 Reply

0 Votes

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l3mon commented

Get last seen position when target behind wall

Sep 26, '20 c#·transform·ai

1 Reply

0 Votes

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oStaiko commented

How to get an AI enemy character to stop moving and freeze animation when the FPS camera is looking at it?

Sep 26, '20 c#·camera·ai·pathfinding·enemy ai

1 Reply

0 Votes

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Newfa_Games asked

How to set boundaries for A.I. in a Navmesh?

Sep 25, '20 in Help Room

0 Replies

0 Votes

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FranktheGame commented

AI aim and shoot projectile at Player

Sep 21, '20 ai·projectile·shoot

1 Reply

0 Votes

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Skinchanger29 published

How to get a for loop to run once per coroutine?

Sep 21, '20 in Help Room

0 Replies

0 Votes

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BoydHamilton answered

How to assign a transform object to Prefab ?

Sep 19, '20 gameobject·transform·ai·follow·artificial intelligence

3 Replies

1 Votes

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sjhalayka commented

How can I train a simple supervised learning model and use it in my game? (Classification) Closed

Sep 18, '20 ai·machine

0 Replies

0 Votes

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galak1k asked

enemy folow whats wrong with it

Sep 14, '20 ai·shooting·follow

0 Replies

0 Votes

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rupakyeware answered

How can I get an object to intercept a moving object's path?

Sep 6, '20 movement·ai·path

3 Replies

0 Votes

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Reid_Taylor answered

Zombie Horde All Walking in Line! I Need them to spread out.

Sep 5, '20 in Help Room

4 Replies

0 Votes

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P3ngu commented

moving AI up/down if lower/higher in Sector as player

Sep 3, '20 2d·movement·ai·y-axis

0 Replies

0 Votes

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ifonlyme1000 answered

Unity Strategy AI Books and tutorials.

Sep 3, '20 in Help Room

3 Replies

0 Votes

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oStaiko edited

Vector 2 only using x (Enemy AI)

Sep 2, '20 in Help Room

1 Reply

0 Votes

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W1zzel asked

Question regarding FSM, are multiple Machines on the same Object recommended?

Sep 2, '20 ai·scriptable object·state-machine·state machine·states

0 Replies

0 Votes

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dzuritaa asked

Simple AI for Unity to patroll and follow the player

Sep 2, '20 in Help Room

0 Replies

0 Votes

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N-8-D-e-v commented

Ragdoll AI rotation towards target?

Sep 1, '20 rotation·ai·ragdoll

2 Replies

0 Votes

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Fibonacci_0_1_1 edited

AI Animation Relative to its Forward Direction

Aug 31, '20 animation·animator·ai·navmesh·navmeshagent

1 Reply

0 Votes

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ifonlyme1000 answered

How to write a basic pathfinding script

Aug 31, '20 ai·pathfinding·grid

5 Replies

6 Votes

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ShadyProductions commented

I've a problem with my wandering AI

Aug 31, '20 c#·collider·ai

0 Replies

0 Votes

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gsgamingteam edited

NavMesh Agent blocked path

Aug 31, '20 in Help Room

0 Replies

0 Votes

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andrew-lukasik edited

How do I make a 2d enemy change direction upon hitting a wall?

Aug 30, '20 ai·enemy·enemy ai

1 Reply

0 Votes

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halfpasttense answered

Multiple AI agents going through the same Nav Mesh Link at the same time ?

Aug 29, '20 in Help Room

1 Reply

0 Votes

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jackcovington14 asked

How do I make opposing sides in a unity game

Aug 28, '20 in Help Room

0 Replies

0 Votes

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MerpysoupStudio commented

How to make the enemy choose only one cover? Closed

Aug 24, '20 fps·ai·foreach

1 Reply

0 Votes

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Mazakari published

How do I limit AI controlled object turns on L and T shape crossroads?

Aug 23, '20 ai·navigation·roads

0 Replies

0 Votes

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slushieboy99 asked

Having trouble getting NavMeshBuilder.CollectSources to work.

Aug 21, '20 ai·navmesh·navigation·procedural generation·procedural-terrain

0 Replies

0 Votes

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sjhalayka commented

How to connect generated points on a sphere?

Aug 19, '20 ai·enemy·pathfinding·algorithm

0 Replies

0 Votes

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