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All Questions

  • Unanswered Questions
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NoDumbQuestion answered

Simulating Combat Results

Apr 28, '18 ai·simulation·combat·simulate

1 Reply

1 Votes

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tormentoarmagedoom edited

My Enemy model is turned sideways when patrolling.

May 8, '18 in Help Room

1 Reply

1 Votes

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Pascal97 edited

NavMeshAgent: Objects get stuck

Aug 17, '18 ai·navmeshagent·stuck

1 Reply

1 Votes

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Ellie97 commented

Moving Navigation Area

Sep 12, '18 ai·navmesh

1 Reply

1 Votes

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HMcannon asked

problems with nav mesh agent

Oct 9, '18 in Help Room

0 Replies

1 Votes

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Metalian answered

Complete Pathfinding Understanding in Unity

Mar 2, '19 ai·pathfinding

2 Replies

1 Votes

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fivegrandpint commented

Stop enemies from grouping up

Mar 30, '22 scripting problem·ai·programming

1 Reply

1 Votes

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puddingfighter asked

Can you bake nav mesh in prefab mode?

Mar 26, '19 prefab·ai·navmesh·pathfinding·bake

0 Replies

1 Votes

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Yandao answered

NavMeshAgent sliding bug

Nov 25, '20 in Help Room

1 Reply

1 Votes

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toddisarockstar commented

How to prevent flying enemies from clumping together?

Apr 11, '19 ai·enemy ai·flight sim

1 Reply

1 Votes

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MathewJProductions asked

Is it possible to show the path the navmesh agent is taking in game?

Apr 15, '19 3d·ai·navmesh·navmeshagent·linerenderer

0 Replies

1 Votes

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naderlabbad309 edited

How to make a follow AI

Jul 25, '19 3d·ai·follow

4 Replies

1 Votes

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Warcraft897 commented

How do I add a chase player if seen for 10 seconds if not in sight while still returning to navmesh patrol route if player is not seen

Sep 27, '19 ai·navmesh

2 Replies

1 Votes

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mxoconnell answered

Move NavMeshAgent at a constant speed

Nov 15, '19 ai·navmesh·navmeshagent

1 Reply

1 Votes

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nyonge asked

ML Agents, combine raycast detection with visual observation?

Dec 11, '19 raycast·ai·learning·artificial intelligence·machine

0 Replies

1 Votes

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progaindia published

In AIThirdPersonCharacter, how to Stop Extraturn movement when character stops moving in Unity Standard Ai Third Person Controller Script?

Dec 27, '19 in Help Room

0 Replies

1 Votes

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BlastOffProductions edited

How do I make my Nav Character Roll?

Feb 6, '20 ai·character·navmesh·navigation

0 Replies

1 Votes

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willemd commented

how to make enemy raycast follow player

Feb 22, '20 raycast·ai

1 Reply

1 Votes

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Bezoro answered

Make an AI Character Walk Randomly and Stop on Collision

Apr 23, '20 ai·movement script

2 Replies

1 Votes

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finnjwohner edited

Spawn a Object with Offset to another Object

Jul 12, '20 ai

2 Replies

1 Votes

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Bunny83 edited

Why is everything being set the same? Please Help!

Aug 11, '20 c#·ai·list·arrays

1 Reply

1 Votes

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Glurth commented

[SOLVED] using var from another method?

Nov 30, '20 raycast·ai·enemy·ienumerator·var

2 Replies

1 Votes

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dylan1812 commented

How to coerce my enemy to move around walls using boids?

Mar 31, '21 2d·ai

0 Replies

1 Votes

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Terak edited

Reference a Navmesh local "island"

Mar 30, '21 ai·navmesh·navmeshagent

2 Replies

1 Votes

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hirenkatira answered

Make player follow waypoints, but still control it's X axis

May 6, '21 c#·ai·waypoint·waypoints

3 Replies

1 Votes

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aideb asked

ml-agents: see precision?

May 5, '21 ai

0 Replies

1 Votes

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Gurn94 answered

How to make a 2D object move smoothly in a random direction for a set amount of time.

May 13, '21 movement·2d game·ai·coroutine·coroutines

2 Replies

1 Votes

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mevsvader answered

How do I get my patrolling enemies to go back to the patrol point they had not gotten to because they chased the player?

May 28, '21 ai·pathfinding·path·pathfollowing·patrol

1 Reply

1 Votes

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kiszkilukiszki edited

Stuck at clicking play button with training ml-agents

Aug 23, '21 ai·unityeditor·python

0 Replies

1 Votes

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rage_co commented

Navmesh path without agent

Aug 25, '21 ai·navmesh·pathfinding

1 Reply

1 Votes

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