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All Questions

  • Unanswered Questions
avatar image

Didymos asked

What should I do? Disable the AI or have the AI simply be recylced and reused?

Jan 3, '11 javascript·ai·disable·waypoint

1 Reply

0 Votes

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Didymos edited

How do I create a simply disable script for enemy AI once it completes its waypoints?

Jan 3, '11 javascript·ai·disable·waypoint

2 Replies

0 Votes

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codefarmsg answered

Help needed in UnitySteer

Aug 17, '18 ai·unitysteer

0 Replies

-1 Votes

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BinaryCaveman edited

how do i implement probability in java script

Jan 3, '11 javascript·ai·random

1 Reply

1 Votes

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Pixsaoul commented

Can you end a coroutine from outside of that coroutine?

Jul 6, '17 ai·coroutine·yield·state

2 Replies

0 Votes

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Eric5h5 edited

Artificial intelligence detailed help

Dec 29, '10 ai

2 Replies

3 Votes

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smasgames commented

Load the next level once all enemy's are died...

Jun 2, '11 ai·loadlevel·dead

1 Reply

0 Votes

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LucasArcaio commented

Enemy detection in the light(Javascript)

Sep 14, '14 javascript·lighting·player·ai·enemy

1 Reply

2 Votes

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Kobowo asked

Using Triggers to make a seek function?

Dec 26, '10 trigger·ai·pathfinding

0 Replies

1 Votes

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cem 1 asked

Entegrating AIFollow.cs and Wayfinder.js (A* Pathfinding Aron)

Dec 24, '10 ai·pathfinding·path-finding

0 Replies

0 Votes

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boysenberry published

Automatic nav mesh generation

Apr 19, '15 terrain·mesh·ai·navigation

2 Replies

0 Votes

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Christopher K. asked

Unknown Identifier in Finite State Machine

Dec 22, '10 ai·finite-state-machine

2 Replies

1 Votes

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Mike Z asked

AI Script for tag like game

Dec 18, '10 ai·tag

1 Reply

0 Votes

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wicked208 asked

need rotate when change position relative to char

Dec 17, '10 position·ai·relative

1 Reply

0 Votes

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EliteUnity3D published

Simple networked AI works if only one, but freaks out client-side if more than one

Mar 9, '13 movement·networking·ai·sync·networkview

1 Reply

0 Votes

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MonkeyAssassin8 asked

Does anyone know how to make an AI that dodges obstacles when chasing the player?

Dec 15, '10 ai·ray·cast

2 Replies

1 Votes

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user-3061 (yahoo) edited

Ai that applies damage in collision?

Dec 15, '10 collision·ai·damage·health

1 Reply

0 Votes

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beginner 1 edited

check object if grounded

Dec 14, '10 gameobject·ai

2 Replies

0 Votes

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Christopher K. edited

Enemies perform all their possible actions in a single frame?

Dec 16, '10 ai·enemy·framerate

1 Reply

0 Votes

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Christoff asked

Where to start on AI for Racing games?!

Dec 14, '10 ai·racing

2 Replies

1 Votes

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Peter G edited

how to turn enemy AI off

Dec 12, '10 ai·distance·disable

1 Reply

0 Votes

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robattle commented

Enemy Following Player

Jul 16, '11 ai·enemy

1 Reply

0 Votes

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Keira asked

Unity Basic AI Script

Dec 9, '10 rotation·ai

0 Replies

0 Votes

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DoneDesign asked

Enemy AI Script

Dec 7, '10 gui·ai·enemy·label

0 Replies

0 Votes

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Jordan 7 edited

AI controller script, Enemy movement issues

Dec 6, '10 javascript·movement·ai·enemy

0 Replies

0 Votes

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Tinker55 asked

Random movment, like mobs in wow

Dec 4, '10 rotation·ai·random

1 Reply

0 Votes

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jerry asked

Simple AI...wandering aimlessly and flees from player when near player

Dec 4, '10 ai

1 Reply

0 Votes

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Uriel_96 asked

Make enemy more intelligent

Dec 2, '10 javascript·ai·enemy·shoot

0 Replies

0 Votes

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Davman asked

Visible GameObjects for AI

Dec 2, '10 raycast·ai

0 Replies

0 Votes

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nick 1 asked

enemy reacting to player

Nov 30, '10 ai·fighting

1 Reply

0 Votes

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