• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Armature

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Arqae asked

How do you go about importing animations and attachments for characters?

4 days ago animations·armature·import settings·import assets

0 Replies

0 Votes

avatar image

KittenSnipes commented

Character's armature is causing camera stutter, any ideas how to fix?

Jan 9, '23 import·blender·rig·stutter·armature

0 Replies

0 Votes

avatar image

grobax asked

Using Animation Layer to define body Type ,using multiple animations, one for body type and one for pose

Oct 19, '22 in Help Room

0 Replies

0 Votes

avatar image

RoosStudio answered

Skinned Mesh Renderer -> Root Bone

Oct 15, '22 bones·skinnedmeshrenderer·occlusion culling·armature·root bone

1 Reply

0 Votes

avatar image

alol502323 asked

Animate Multiple Body Parts, 1 Rig, Animation Freaks Out

Sep 27, '22 animation·rig·armature

0 Replies

0 Votes

avatar image

Max_Bol answered

Why does "Optimize Game Objects" break my armature and animations?

Aug 31, '22 animation·gameobject·armature·optimize

2 Replies

2 Votes

avatar image

Steven-1 edited

How to make an animated mesh be in bindpose?

Aug 30, '22 animation·rigging·bones·armature·pose

1 Reply

0 Votes

avatar image

NotThisJin published

Unity Bone Weight Transfer

Aug 29, '22 in Help Room

0 Replies

0 Votes

avatar image

CookieAndPizza2 edited

Move parent object with child in armature

Aug 23, '22 in Help Room

0 Replies

0 Votes

avatar image

MaxieNoob asked

armature imported from blender becomes chunky-ish when imported

Jun 29, '22 mesh·armature

0 Replies

0 Votes

avatar image

ShadowTechWorldLab answered

How get the position of a bone imported from blender

Jun 26, '22 animation·position·model·rig·armature

1 Reply

0 Votes

avatar image

arseniosscrivens published

Armature Rotation, lookAt on y axis, not z axis.

May 18, '22 rotation·quaternions·armature·axes

0 Replies

0 Votes

avatar image

unity_10MGH-5tjMq4vA published

Problem with Character positions. Snapping to new child object.

Apr 30, '22 in Help Room

0 Replies

0 Votes

avatar image

FoxAdventures asked

Updating skinned mesh with armature?

Jan 20, '22 in Help Room

0 Replies

0 Votes

avatar image

Bunny83 commented

Can't add SkinnedMeshRenderer with AddComponent()?

Nov 2, '21 animation·mesh·meshrenderer·skinnedmeshrenderer·armature

1 Reply

1 Votes

avatar image

Elsyndur asked

How do you make upper arm and forearm look at separate targets?

Sep 9, '21 in Help Room

0 Replies

0 Votes

avatar image

jfonz001 answered

Trying to add a mesh parented to an armature to another instance of the same armature

Aug 2, '21 mesh·blender·skinnedmeshrenderer·armature

1 Reply

0 Votes

avatar image

DankSmank asked

Importing a armature from blender to unity ruins the models rotations

Jul 22, '21 rotation·bones·local·armature·localrotation

-1 Replies

0 Votes

avatar image

Elsyndur asked

Character's bones and children thereof won't move to specified location.

May 13, '21 in Help Room

0 Replies

0 Votes

avatar image

loganhoelscher123 asked

Blender animation not working right when imported to unity

Jan 26, '21 in Help Room

0 Replies

0 Votes

avatar image

Jodarober answered

Import from Blender animated proxy armature of a linked library character

Jan 9, '21 animation·import·blender·armature·proxy

3 Replies

3 Votes

avatar image

Filippobeltrami asked

Weird animation with "Animate Physics" checked

Dec 23, '20 in Help Room

0 Replies

0 Votes

avatar image

serafina5683 published

AR camera doesn't work when I built app,AR camera doesn't turn on

Dec 14, '20 in Help Room

0 Replies

1 Votes

avatar image

mdinoulis edited

Where can I get a copy of the Controlled Robot used in ARFoundation Samples?

Nov 28, '20 in Help Room

0 Replies

0 Votes

avatar image

MezBlue commented

bones axis orientation strange when importing from blender (axis don't match)

Nov 23, '20 blender·axis·orientation·bone·armature

2 Replies

3 Votes

avatar image

whosdoom answered

Move armature rigidbody character

Nov 17, '20 movement·physics·rigidbody·armature·rigidbodies

2 Replies

0 Votes

avatar image

cidolfas2015 commented

How to create hip and chest bones like the "dude" model has?

Nov 17, '20 blender·rigging·bones·armature

0 Replies

0 Votes

avatar image

Ruuubick asked

Importing multiple armatures from blender breaks parenting chain

Oct 11, '20 in Help Room

0 Replies

0 Votes

avatar image

indiezukunft commented

Blender-Unity: Armature+Array animation distortion.

Oct 11, '20 array·blender·fbx·armature

1 Reply

1 Votes

avatar image

xibanya answered

How to deal with an extra spine bone?

Oct 9, '20 animation·bones·armature·mocap

1 Reply

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Update about the future of Unity Answers

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Related Topics

animation blender bones bone mesh import rotation fbx rigging rig character animator blender-exporting model c# skinnedmeshrenderer position ragdoll transform blender animation gameobject parenting object prefab physics


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges